Mario Zechner
c79031cc75
Remove npx install prompts and rely on auto-download
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- Use npx -y for tsx to avoid install prompts
- Remove tsx from devDependencies since we use npx
- Remove npm install checks from format-ts.sh
2025-07-16 05:05:33 +02:00
Mario Zechner
b544dd99ed
[formatters] C/C++ formatting
2025-07-15 22:56:12 +02:00
Mario Zechner
2c83fe0252
[c] More robust enum extraction, assign self to local vars for easier debugging.
2025-07-15 22:17:48 +02:00
Mario Zechner
d5947d45a1
[c] Improved build.sh
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- release builds
- --help flag
2025-07-15 21:34:22 +02:00
Mario Zechner
8503ae00d3
[c] Fix formatting generated by codgen.
2025-07-15 21:31:32 +02:00
Mario Zechner
9de99309f4
[c][cpp] Improved README.md
2025-07-15 11:49:15 +02:00
Mario Zechner
84a541b098
[c][cpp] Use CMake presets and Ninja as the default generator
2025-07-15 11:34:11 +02:00
Mario Zechner
30d4cb9820
[c] Update codegen README.md
2025-07-14 21:23:08 +02:00
Mario Zechner
aac98324f2
[cpp][c] Clean up AtlasRegion, TextureRegion to use _ field prefixes and getters/setters instead of public fields
2025-07-14 21:13:56 +02:00
Mario Zechner
73a17e88c9
[tests] DebugPrinter -> HeadlessTest
2025-07-11 14:16:24 +02:00
Mario Zechner
d973417106
[tests] Fix locale in all debug printers, add tests/README.md, build if sources changed in compare-with-reference-impl.ts
2025-07-11 13:17:15 +02:00
Mario Zechner
4e3d2be023
[c][cpp][libgdx] Launch configs for debug-printer
2025-07-11 12:33:02 +02:00
Mario Zechner
497f4382b1
[c] Fix String reference returns in ir-generator, add debug-printer scaffold for runtime comparison tests
2025-07-11 11:01:25 +02:00
Mario Zechner
f9fad00936
[c][cpp] Fix DataInput.read() to return unsigned int, fixes SkeletonBinary parsing. Remove findXXXConstraint methods from SkeletonData.
2025-07-11 02:48:54 +02:00
Mario Zechner
9c06cef2be
[c][cpp] Fix ir-generator, Update type hierarchy in C++
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- ir-generator did not handle const String& parameters correctly
- Type hierarchy of Bone, Constraint was incorrect. Bone didn't extend Update, thus fetching RTTI in updateCache failed at runtime.
2025-07-11 02:17:12 +02:00
Mario Zechner
c651e74924
[c] Removed old spine-c, removed spine-cpp-lite, replaced with new spine-c
2025-07-10 19:28:37 +02:00
Nathan Sweet
7be6dac44a
Merge branch '4.2' into 4.3-beta
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# Conflicts:
# spine-ts/package.json
# spine-unity/Assets/Spine/package.json
2025-05-09 17:05:41 -04:00
Mario Zechner
c9aca368d6
[ts] Port of #2837
2025-05-07 13:17:43 +02:00
Mario Zechner
3f440bfc4a
[c] Port of #2837
2025-05-07 13:11:49 +02:00
Nathan Sweet
dafafca942
Merge branch '4.2' into 4.3-beta-sliders
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# Conflicts:
# spine-ts/package.json
2025-04-23 11:59:55 -04:00
Luke Ingram
84d785c664
[c][cpp] Port of commit f1e0f0f ( #2807 )
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* [c][cpp] Port of commit f1e0f0f: Fixed animation not being mixed out in some cases. #2786
* [c][cpp] Format.
---------
Co-authored-by: Davide Tantillo <iamdjj@gmail.com>
2025-04-09 16:08:23 +02:00
Luke Ingram
23233222f9
[c][cpp] Port of commit f1e0f0f ( #2807 )
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* [c][cpp] Port of commit f1e0f0f: Fixed animation not being mixed out in some cases. #2786
* [c][cpp] Format.
---------
Co-authored-by: Davide Tantillo <iamdjj@gmail.com>
2025-04-09 15:13:39 +02:00
Mario Zechner
b491d8ba4d
[cpp] Formatting
2025-04-08 13:52:01 +02:00
Jan Niklas Hasse
8bd5cf2e80
Fix warning -Wimplicit-fallthrough ( #2771 )
2025-04-08 11:58:03 +02:00
Byeong Gwan
4071565a9c
Update SkeletonBinary.c ( #2790 )
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remove making extra copy of cString which cause the existing cString to be leak, and can not be disposed later,
2025-04-08 11:47:32 +02:00
Byeong Gwan
f93466522b
[c] fix wrong TwoColorAnimation parsing in Json ( #2797 )
2025-04-08 11:45:46 +02:00
Luke Ingram
ec395f00e1
[all] Updates documentation. ( #2805 )
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- All links to forum posts have been updated.
- All links to Spine documentation have been updated to be accurate. This includes the Editor docs and specific Runtimes docs.
- Removes the doc link to the out-of-date spine-cocos2d-objc runtime and replaces it with spine-sdl.
- Links to external frameworks and tools have been corrected.
2025-04-08 04:53:39 +02:00
Nathan Sweet
f08d58dc98
License header update.
2025-04-05 13:42:13 -04:00
Mario Zechner
c879d7a01c
[c] Closes #2765 , dispose skeleton data after debug output.
2025-02-26 09:31:56 +01:00
Jan Niklas Hasse
b9abc0c5b9
Fix warning: suggest parentheses around comparison in operand of ‘!=’ ( #2721 )
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spine-c/spine-c/src/spine/Bone.c: In function ‘spBone_updateWorldTransformWith’:
spine-c/spine-c/src/spine/Bone.c:169:64: warning: suggest parentheses around comparison in operand of ‘!=’ [-Wparentheses]
169 | (pa * pd - pb * pc < 0) != (sx < 0 != sy < 0))
| ~~~^~~
spine-c/spine-c/src/spine/Bone.c: In function ‘spBone_updateAppliedTransform’:
spine-c/spine-c/src/spine/Bone.c:284:76: warning: suggest parentheses around comparison in operand of ‘!=’ [-Wparentheses]
284 | pid < 0 != (self->skeleton->scaleX < 0 != (self->skeleton->scaleY * yDownScale) < 0))
| ~~~~~~~~~~~~~~~~~~~~~~~^~~
spine-c/spine-c/src/spine/Bone.c:284:45: warning: suggest parentheses around comparison in operand of ‘!=’ [-Wparentheses]
284 | pid < 0 != (self->skeleton->scaleX < 0 != (self->skeleton->scaleY * yDownScale) < 0))
| ~~~~^~~
2025-02-11 14:16:20 +01:00
Luke Ingram
eca4b9e4c1
[c][cpp] Apply skeleton.scaleX/scaleY to wind and gravity. See #2729 .
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Tested using the spine-sdl runtime and cloud-pot example for both spine-c and spine-cpp.
spine-c's PhysicsConstraint.c has the gravity inverted as it will need to be inverted if the runtime is y-down rather than y-up.
If the runtime is y-up, remove the negative sign and parentheses from self->gravity in line 143.
2025-02-10 09:47:32 -04:00
Mario Zechner
140335636c
[c] Port of commit 8d058fb: Improved AnimationState behavior when paused. See #2705
2024-12-09 15:00:59 +01:00
Mario Zechner
e327e9beb5
[c] Port of commit 9d49999: Changed SequenceTimeline to match AttachmentTimeline behavior.
2024-11-15 15:34:59 +01:00
Mario Zechner
6063071809
[c] Fix incorrect != in spBone_parentToWorld
2024-10-15 14:57:07 +02:00
Mario Zechner
f1956d9496
Formatting.
2024-08-19 14:01:33 +02:00
Mario Zechner
e0796bf543
[c][cpp] Port: Fixed mixing out inherit timelines to the setup pose. See #2590
2024-08-19 11:14:37 +02:00
Mario Zechner
1d0b33fb69
Formatting
2024-07-24 14:37:16 +02:00
Mario Zechner
83ac01e76c
[c] Port: Scale physics constraint limits with skeleton scale. See #2576
2024-07-24 14:36:41 +02:00
Mario Zechner
70af9d8159
[sfml] Refactor CMake build
2024-06-30 21:03:37 +02:00
Mario Zechner
35d76de559
[c][cpp] Fix formatting
2024-06-28 15:38:51 +02:00
Mario Zechner
ccac475c81
[c][cpp] Closes #2551 , fix inherit transform timelines
2024-06-13 18:02:39 +02:00
Mario Zechner
f2d1a2104d
[c][cpp] Port: Added TrackEntry#isNextReady() #2547
2024-06-11 14:15:34 +02:00
Mario Zechner
ac4ff96915
[c] Ported clipping fixes for colinear points (a0caef6 and 932c33a). See #2546 .
2024-06-11 13:45:02 +02:00
Mario Zechner
e99899e819
[c][cpp] Port 687260a384df3461f72738d08be85993fb83ec70
2024-05-15 13:57:39 +02:00
Mario Zechner
0a828099e9
Formatting
2024-05-03 12:47:24 +02:00
Mario Zechner
04c132f4af
[c] Closes #2509 , SP_INHERIT_NOSCALE was incorrectly implemented
2024-05-02 16:01:04 +02:00
Dmitro Sechin
f67807f1e7
[spine-c] Fix crashes in skins or animations error handling ( #2491 )
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* Fix android-specific rotation issue. bone->arotation == NaN, in some specific cases during update bones, cause squared value can been very smoll but still negative anyway and create NaN value
* Fix crash at spSkeletonData_dispose() while handling problems in skeleton in SkeletonBinary/SkeletonJson.
Use increase counts instead directly put counts value for avoid problems at early dispose vectors
* additional commit for prev revision
2024-04-30 10:45:53 +02:00
Mario Zechner
d0da762dc6
Formatting
2024-04-27 11:37:40 +02:00
Mario Zechner
3d31acdc5b
[c] Fix errors due to Defold's compiler flags
2024-04-27 11:13:10 +02:00
Mario Zechner
de6b411007
Formatting
2024-04-16 17:21:36 +02:00