badlogic
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afd2a95594
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[libgdx] Added first iteration of convex decomposer. Needs testing.2
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2017-03-29 17:19:53 +02:00 |
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badlogic
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dc53f8d293
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[libgdx] Clipper assumes counter clockwise order, easier to adapt decomposition algorithm that way
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2017-03-29 14:30:11 +02:00 |
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badlogic
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242eaf2bcc
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[libgdx] Remove Array.add, avoid copying
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2017-03-28 18:03:43 +02:00 |
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badlogic
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a10fd95e1b
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[libgdx] More micro optimizations for clipper.
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2017-03-28 12:20:10 +02:00 |
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badlogic
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8866925570
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[libgdx] Many micro optimizations, shaved off 40% of software clipping runtime.
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2017-03-27 20:39:20 +02:00 |
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badlogic
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af3b5655fc
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[libgdx] Added software clipping to SkeletonRenderer. Requires a polygon sprite batch and convex clipping attachment.
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2017-03-27 18:50:44 +02:00 |
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badlogic
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c73971eb4c
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[libgdx] Refactored clipping code to take array, offset, stride, added triangulation and barycentric interpolation of UVs.
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2017-03-27 16:52:58 +02:00 |
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badlogic
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b3ac8a7f72
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[libgdx] Added SutherlandHodgmanClipper and corresponding SoftwareClippingTest
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2017-03-27 15:20:00 +02:00 |
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