Davide Tantillo
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24d8fc526a
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[ts][pixi] Add phaser as peer dependency.
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2024-09-19 11:44:56 +02:00 |
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Davide Tantillo
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6adfde3c0f
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[ts][pixi] Added PMA support.
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2024-03-26 12:16:03 +01:00 |
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Luke Ingram
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d583fe5c58
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[ts] Update simple input example to showcase keyboard input.
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2024-01-19 11:41:22 -04:00 |
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Mario Zechner
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5dbdcb330d
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[ts] Release 4.1.51
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2024-01-16 12:19:54 +01:00 |
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Mario Zechner
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5cacab8894
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[ts] Skip lib check, some 3rd party dependencies do not compile with latest TS
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2024-01-16 12:18:33 +01:00 |
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Mario Zechner
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2c69c2604f
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[phaser] Closes #2449, proper basePath resolution if assets are served from root
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2024-01-16 11:03:46 +01:00 |
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Vadim Goncharov
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43d2564b0a
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[ts][pixi] Fix not working alpha channel in mesh animations (#2439)
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2024-01-08 00:35:47 +01:00 |
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Luke Ingram
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73318d6c79
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[ts] Resolve error when running npm install.
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2024-01-03 17:41:17 -04:00 |
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Nathan Sweet
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26c142e862
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Update README.md
Remove link to German demos page.
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2023-12-27 17:23:38 +01:00 |
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Luke Ingram
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238e86c58a
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[ts] Add examples for spine-pixi.
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2023-12-22 13:06:25 -04:00 |
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Mario Zechner
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4e1907812e
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[ts] Remove physics examples not available in 4.1
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2023-12-08 01:03:25 +01:00 |
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Mario Zechner
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3cce0af971
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[ts] Clean-up examples
# Conflicts:
# spine-ts/index.css
# spine-ts/index.html
# spine-ts/spine-player/example/physics.html
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2023-12-08 01:02:28 +01:00 |
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Mario Zechner
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91895b6512
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Formatting
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2023-12-06 17:26:00 +01:00 |
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Mario Zechner
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07178017e2
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[ts] Release 4.1.50
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2023-12-03 22:46:14 +01:00 |
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Mario Zechner
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da25d821c3
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[ts][player] Add SpinePlayerEditor back in for documentation page/blog.
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2023-12-03 22:44:23 +01:00 |
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Mario Zechner
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8a9e345bdb
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[ts] Release 4.1.49
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2023-12-03 22:19:12 +01:00 |
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Mario Zechner
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8f0a0f8bef
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[ts] Publish minified spine-player.css
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2023-12-03 22:16:51 +01:00 |
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Mario Zechner
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c0b76ccdc8
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[ts] Release 4.1.48
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2023-11-28 13:36:27 +01:00 |
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Mario Zechner
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b62cb372e5
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[ts] Fix for #2412
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2023-11-28 13:28:00 +01:00 |
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Mario Zechner
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ab92e26ca8
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[ts] Release 4.1.47
|
2023-11-28 12:18:37 +01:00 |
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Mario Zechner
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eae8468dc2
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[phaser] Use GLTexture.DISABLE_UNPACK_PREMULTIPLIED_ALPHA_WEBGL
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2023-11-28 12:13:13 +01:00 |
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Mario Zechner
|
8a80baa0ac
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[cpp][ts] Improved test beds.
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2023-11-27 12:06:52 +01:00 |
|
Mario Zechner
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14089dba6a
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[ts] Release 4.2.26
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2023-11-26 13:23:12 +01:00 |
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Mario Zechner
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b09e189c64
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[ts] Add missing .js extensions.
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2023-11-06 13:32:35 +01:00 |
|
Mario Zechner
|
5c2afe7bd5
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[ts] Release 4.1.45
|
2023-11-06 12:45:28 +01:00 |
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Mario Zechner
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9d4d86ced3
|
[ts] Attempt to fix incompatibility with Node's ESM implementation. See #2407
|
2023-11-06 12:42:00 +01:00 |
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Mario Zechner
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c00ffb2e2d
|
[ts] Release 4.1.44
|
2023-11-06 11:45:40 +01:00 |
|
Vadim Goncharov
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09bb49b5db
|
[pixi][phaser][threejs] Fixed "ReferenceError: window is not defined" in Node.js environment. See #2409 (#2410)
|
2023-11-06 11:41:47 +01:00 |
|
Mario Zechner
|
8d3af4d6e3
|
[ts] Release 4.1.43
|
2023-10-24 19:42:34 +02:00 |
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Mario Zechner
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8d4ed3056a
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[phaser] Closes #2390, reset static gameWebGLRenderer to remounts in React/Vue work.
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2023-10-24 19:13:43 +02:00 |
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Mario Zechner
|
e283fada77
|
[pixi] Added note on status of runtime.
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2023-10-18 15:09:17 +02:00 |
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Mario Zechner
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087b2688db
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[c] Closes #2394, double free of sequences in mesh attachments.
|
2023-10-11 11:44:36 +02:00 |
|
Mario Zechner
|
24a2ae07e6
|
[ts] 4.1.42 release
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2023-09-22 16:06:20 +02:00 |
|
Mario Zechner
|
f38790eeed
|
[pixi] Update to 7.3.0, generalize loaders due to PIxi API change.
|
2023-09-22 16:03:50 +02:00 |
|
Mario Zechner
|
c198203695
|
[ts] Closes #2370, added SpineCanvas.dispose and callback.
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2023-09-22 15:55:59 +02:00 |
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Mario Zechner
|
b5c5fb6bde
|
Formatting.
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2023-09-14 13:12:53 +02:00 |
|
Mario Zechner
|
ed326999af
|
[ts] Release 4.1.41
|
2023-09-13 22:28:17 +02:00 |
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Mario Zechner
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a397b8fe3f
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[webgl] Fix blend modes, see #2025, #2347
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2023-09-13 22:26:27 +02:00 |
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Mario Zechner
|
d5326a9823
|
Revert "split webgl blendmodes into separate destination color/alpha values (#2347)"
This reverts commit 07c05431bf8754415736052046123a97ab475d2c.
# Conflicts:
# spine-ts/spine-webgl/src/SkeletonRenderer.ts
|
2023-09-13 19:43:45 +02:00 |
|
Mario Zechner
|
4f33a2aae6
|
[phaser] Closes #2348, fix visibility test
|
2023-09-07 13:37:40 +02:00 |
|
Mario Zechner
|
6b8170bc2a
|
[ts] Release 4.1.40
|
2023-09-05 22:44:56 +02:00 |
|
Mario Zechner
|
3acbc2ab7a
|
Formatting
|
2023-09-05 22:36:04 +02:00 |
|
Mario Zechner
|
7b98021228
|
[phaser] Update examples to Phaser 3.60.0
|
2023-09-05 22:35:30 +02:00 |
|
spayton
|
f80bc5e110
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The new SpineGameObject should use the gameObject's scene ref, not the system scene (#2357)
|
2023-09-05 22:30:54 +02:00 |
|
Mario Zechner
|
31e346e84a
|
[ts] Release 4.1.39
|
2023-09-05 15:24:11 +02:00 |
|
Mario Zechner
|
2f33d326a8
|
[phaser] Closes #2356, only instantiate a single SceneRenderer for the whole game.
|
2023-09-05 15:22:33 +02:00 |
|
Mario Zechner
|
600e43de24
|
Formatting
|
2023-09-04 10:56:28 +02:00 |
|
Mario Zechner
|
603ef985da
|
[ts] Release 4.1.38
|
2023-09-04 10:51:12 +02:00 |
|
Mario Zechner
|
4af059f326
|
[phaser] Minor clean-up.
|
2023-09-04 10:49:38 +02:00 |
|
Mario Zechner
|
99f6aa5ced
|
[phaser] Backport of #2337
|
2023-09-04 10:47:27 +02:00 |
|