Davide Tantillo
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25acb4caf1
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[ts] Port of commit cb48737 (partially - no copy constructor)
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2024-05-01 11:13:49 +02:00 |
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Davide Tantillo
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8b5c66b8f8
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[ts] Port of commit 508e501: Don't wrap angles for transform constraint absolute local.
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2024-04-02 09:33:02 +02:00 |
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Mario Zechner
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c7aac73dee
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[ts] Port of physics constraints, SkeletonJson and SkeletonBinary incomplete.
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2023-11-22 16:55:54 +01:00 |
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Mario Zechner
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9d4d86ced3
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[ts] Attempt to fix incompatibility with Node's ESM implementation. See #2407
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2023-11-06 12:42:00 +01:00 |
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Mario Zechner
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4047f1ba07
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Updated license headers.
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2023-07-31 13:29:16 +02:00 |
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Luke Ingram
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38ae6f886c
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[c][cpp][ts] Port of 4bad9ec25e3281361a6599509881397711722e58
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2022-11-30 13:34:20 -04:00 |
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Mario Zechner
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e4372e5329
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[ts] Enable TS strict mode. Closes #2058
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2022-04-07 21:24:48 +02:00 |
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Mario Zechner
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ced0771c37
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[ts] Merge fix for #2003, fix ping pong reverse in Sequencetimeline
# Conflicts:
# spine-ts/package-lock.json
# spine-ts/package.json
# spine-ts/spine-canvas/package.json
# spine-ts/spine-core/package.json
# spine-ts/spine-core/src/Slot.ts
# spine-ts/spine-core/src/attachments/MeshAttachment.ts
# spine-ts/spine-core/src/attachments/RegionAttachment.ts
# spine-ts/spine-player/package.json
# spine-ts/spine-threejs/package.json
# spine-ts/spine-webgl/package.json
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2021-12-15 15:09:03 +01:00 |
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Mario Zechner
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44e34cb264
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[ts] Fixes #2003, ensure all fields are initialized as per reference implementation.
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2021-12-15 15:00:19 +01:00 |
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Nathan Sweet
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96a998b82d
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Spine Runtimes License Agreement update (September 24, 2021).
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2021-09-24 18:18:19 -10:00 |
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Nathan Sweet
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2ae113d5a0
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[ts] Fixed scale of constrained bones with transform constraint relative + local.
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2021-09-06 23:32:26 -06:00 |
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Mario Zechner
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39df4c7cbb
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[ts] Formatter pass
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2021-08-27 17:24:18 +02:00 |
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Mario Zechner
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474dae82a0
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ES2015 modulification of spine-ts core.
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2021-08-20 16:24:10 +02:00 |
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