Harald Csaszar
c9fb1c372c
[unity] Fixed URP shaders compile error on Unity 2023.1 since Unity changed the OUTPUT_SH() signature back again in the same URP package patch version 15.0.6. See #2311 . See commit 5635f31.
2023-08-29 21:00:26 +02:00
Harald Csaszar
a3cc68d077
[unity] Updated more license files to the latest license.
2023-08-18 12:26:21 +02:00
Harald Csaszar
d9d836d5e5
[unity] URP Skeleton Lit shader does not apply GI in shadow areas. Closes #2343 .
2023-08-14 20:14:38 +02:00
Harald Csaszar
1a6ccff401
[unity] URP Shaders: Increased UPM package version for preceding commit c9952ef.
2023-08-02 18:21:49 +02:00
Harald Csaszar
c9952ef71d
[unity] URP Shaders: Fixed a shader compile error in "URP/Spine/Sprite" shader on old Unity versions 2019.X.
2023-08-02 17:00:23 +02:00
Harald Csaszar
5eca100d60
[unity] URP shaders: Fixed DoF effect ignoring written depth when Decal feature is enabled. Closes #2283 .
2023-07-24 20:34:58 +02:00
Harald Csaszar
5635f31053
[unity] Fixed URP shaders compile error on Unity 2023.1. Closes #2311 .
2023-07-03 20:55:19 +02:00
Harald Csaszar
d75f2d1568
[unity] Fixed URP 2D Shaders example scene: previous commit 79be6d4 included accidental additions of SkeletonRenderTexture components, reverted partial changes.
2023-06-20 17:37:30 +02:00
Harald Csaszar
ea1f8021d9
[unity] URP shaders: Improvement of previous commit 1979b03, was unnecessary. Fixed final shader compile errors.
2023-06-01 18:09:33 +02:00
Harald Csaszar
1979b03df2
[unity] URP shaders: Fixed more shader compile errors at some project configurations.
2023-06-01 17:35:11 +02:00
Harald Csaszar
1fe8f95e27
[unity] URP shaders: Fixed more compile errors with old URP versions.
2023-06-01 16:03:50 +02:00
Harald Csaszar
a1f27d74b1
[unity] URP shaders: Fixed SRP batcher compatibility issues and compile errors at some project configurations.
2023-05-31 17:53:02 +02:00
Harald Csaszar
f0c53a757f
[unity] Fixed shader compile error occurring during build on Unity URP versions 12.x and 13.x. See related commit 2f1b0b8. (Not related to last commit 1fa6c2e.)
2023-05-31 16:38:12 +02:00
Harald Csaszar
1fa6c2edbb
[unity] Added support for Tint Black at all Spine URP shaders (2D and 3D) and at Spine/Sprite shaders. Closes #1705 .
2023-05-31 12:05:43 +02:00
Harald Csaszar
72e4c2915f
[unity] Fixed NullReferenceException when SkeletonGraphic SkeletonDataAsset is null. Closes #2294 .
2023-05-26 12:20:46 +02:00
Harald Csaszar
fc05ecf931
[unity] Added support for light cookies at Universal Render Pipeline/Spine/Sprite shader. Closes #2285 .
2023-05-03 20:27:58 +02:00
Harald Csaszar
ae2f1a1dc6
[unity] Added previously missing unlit URP 2D shader variant Universal Render Pipeline/2D/Spine/Skeleton.
2023-05-03 17:37:13 +02:00
Harald Csaszar
ef1249d86b
[unity] Minor: Corrected some leftover URP shaders _StencilComp default values to 8 (Always).
2023-05-03 17:14:12 +02:00
Harald Csaszar
01e457a8af
[unity] Fixed remaining shader compile error occurring during build on Unity URP versions 12.x and 13.x. See related commit 2f1b0b8.
2023-04-17 17:38:02 +02:00
Harald Csaszar
2f1b0b860c
[unity] Fixed shader compile error occurring during build on Unity URP versions 12.x and 13.x.
2023-02-28 19:50:04 +01:00
Harald Csaszar
41dc6cc84f
[unity] Fixed Sprite URP shader incorrectly applying light probe GI when Specular is enabled. Closes #2256 . Fixed a shader compile error on older Unity version.
2023-02-21 20:03:37 +01:00
Harald Csaszar
55c2bd9ed4
[unity] Fixed a shader branch compile error with Unity 2022.2 URP Forward+ renderer when shadow receiving is disabled. See #2173 .
2023-02-16 17:55:55 +01:00
Harald Csaszar
b64942b257
[unity] Fixed URP 2D shaders ignoring texture alpha at Additive light blend style. Closes #2250 .
2023-02-14 19:40:28 +01:00
Harald Csaszar
8b06294d76
[unity] Fixed Unity 2022.2 URP Forward+ renderer additional lights rendered (culled) incorrectly. Closes #2173 .
2023-02-02 16:32:32 +01:00
Harald Csaszar
99d134e9d4
[unity] Lit Spine URP shaders now support Forward+ rendering path, additional lights are no longer ignored. Closes #2173 .
2022-11-04 17:34:42 +01:00
Harald Csaszar
965e3c982d
[unity] Fixed URP unlit shader incorrect shader stripping. Removed unnecessary problematic multi_compile variants. Closes #2162 .
2022-09-27 20:17:51 +02:00
Harald Csaszar
a3e0ab37ed
[unity] Added outline shader parameter Advanced - Opaque Alpha which can be used to exclude problematic semi-transparent areas.
2022-09-02 19:56:51 +02:00
Harald Csaszar
79be6d41a1
[unity] Added remarks to URP example scenes regarding common setup problems.
2022-07-18 17:14:38 +02:00
Harald Csaszar
61a09fd650
[unity] Fixed URP Sprite shader not receiving secondary light shadows. Closes #2098 .
2022-06-23 17:25:02 +02:00
Harald Csaszar
f26b12821e
Merge branch '4.0' into 4.1-beta
2022-05-24 16:37:15 +02:00
Harald Csaszar
86116f7b2d
[unity] Minor: Fixed main object name to match file name to avoid Inspector warnings.
2022-05-23 16:30:05 +02:00
Harald Csaszar
f51baa7184
Merge branch '4.0' into 4.1-beta
2022-03-29 15:26:20 +02:00
Harald Csaszar
4792522de0
[unity] Fixed Spine URP shaders package using non UPM include paths in common shaders. Closes #2050 .
2022-03-29 15:13:20 +02:00
Mario Zechner
1a1b551e8b
[runtimes] Re-exported examples with 4.1.23-beta, populated runtime examples.
2022-03-25 13:40:03 +01:00
Harald Csaszar
1361a72758
Merge branch '4.0' into 4.1-beta
2022-03-15 19:23:19 +01:00
Harald Csaszar
dbabe96e6c
[unity] Increased package.json version number of URP shaders UPM package.
2022-03-15 19:21:46 +01:00
Harald Csaszar
ac73e8dc7d
Merge branch '4.0' into 4.1-beta
2022-03-15 19:20:58 +01:00
Harald Csaszar
5a32e002b8
[unity] Fixed URP lit shaders ignoring straight alpha settings during fallback to unlit. Affected SkeletonRenderTexture. Closes #2044 .
2022-03-15 19:17:51 +01:00
Harald Csaszar
ca9274b86d
Merge branch '4.0' into 4.1-beta
2022-01-18 19:10:15 +01:00
Harald Csaszar
9e54dc4faa
[unity] Increased version number of Spine URP Shaders UPM package in package.json.
2022-01-18 19:06:47 +01:00
Harald Csaszar
8a30203ab9
[unity] Fixed incorrect normal orientation for lighting in URP 2D shaders. Closes #2023 . Fixed compile error of URP/2D/Spine/Sprite shader on Unity 2021.2. Closes #2022 .
2022-01-18 19:03:12 +01:00
Harald Csaszar
f2cf39cfb6
Merge branch '4.0' into 4.1-beta
2021-11-03 19:52:46 +01:00
Harald Csaszar
3250e74e26
[csharp][unity] Port sequence attachment. See #1956 . Also port of other 4.1-beta branch changes compared to 4.0.
2021-11-03 15:26:22 +01:00
Harald Csaszar
dfa52de90d
[unity] Fixed URP shader compile error at Unity 2021.2 (with URP 12.0 and newer). Closes #1912 . Added commented-out include references to spine-core include files using package name, to be used when spine-unity is used via UPM package.
2021-10-29 16:16:12 +02:00
Harald Csaszar
5052b727de
[unity] Removed unnecessary URP shader variants that lead to very high compile time. Closes #1974 .
2021-10-29 13:20:45 +02:00
Harald Csaszar
947da83533
[unity] Increased package version number of last commit's changes. See #1967 , commit 43e8000.
2021-10-12 12:50:02 +02:00
Harald Csaszar
43e8000c80
[unity] Fixed URP Sprite shader ignoring Fixed normal in some settings. Closes #1967 . Fixed a warning.
2021-10-12 12:48:49 +02:00
Mario Zechner
67c0d39eab
[runtimes] Fixed owl example project, export and runtime scripts
...
The owl example project was not keying the control bone, leading to incorrect additive blending. The export.sh and runtimes.sh script in example/export did not account for the folder structure change in spine-ts.
2021-09-14 00:02:04 +02:00
Nathan Sweet
7d6cdcd9d8
Applied oxipng.
2021-08-04 18:44:16 -04:00
Harald Csaszar
02f87a0f9f
[unity] All lit shaders now provide an additional parameter Light Affects Additive which defaults to false. This re-introduces flexibility taken away in commit aa46f411. See #1301 .
2021-04-07 19:54:08 +02:00