5697 Commits

Author SHA1 Message Date
Harald Csaszar
6495c7107c [unity] Fixed Spine shaders not displaying on Nintendo Switch. Closes #1364. 2019-05-28 20:16:53 +02:00
Harald Csaszar
97c8d3b9aa [unity] Fixed Spine shaders not displaying on Nintendo Switch. Closes #1364. 2019-05-28 20:14:54 +02:00
badlogic
07adb9d268 Merge branch '3.8-beta' into skin-bones 2019-05-28 14:21:52 +02:00
badlogic
21eba346fe Merge branch '3.7' into 3.8-beta 2019-05-28 14:21:30 +02:00
badlogic
9c499a92f2 [lua] Fixed queueing of events. Closes #1363. 2019-05-28 14:21:00 +02:00
badlogic
55176c4ac7 Merge branch '3.8-beta' into skin-bones 2019-05-28 11:31:57 +02:00
badlogic
c721f660a7 Merge branch '3.7' into 3.8-beta 2019-05-28 11:31:01 +02:00
badlogic
9083f32ad5 [ts] Fixed incorrect calculation in AnimationState when expanding the tracks array. Closes #1360. 2019-05-28 11:26:38 +02:00
badlogic
261310762c Merge branch '3.8-beta' into skin-bones 2019-05-28 11:13:04 +02:00
badlogic
a0c9c9bb0e Merge branch 'skin-bones' of https://github.com/EsotericSoftware/spine-runtimes into skin-bones 2019-05-28 11:12:38 +02:00
badlogic
28b4694dbe Broken beginnings of ref counting attachments in C/C++. 2019-05-28 11:12:33 +02:00
Harald Csaszar
361b8f8965 [unity] Fixed game and scene view updates on skin change for SkeletonRenderer. Closes #1361 2019-05-24 11:49:09 +02:00
Harald Csaszar
b23ef5ef1a [unity] Fixed game and scene view updates on skin change for SkeletonRenderer. Closes #1361 2019-05-24 11:47:32 +02:00
Harald Csaszar
c63bc7b88f [csharp] See #1346: Port bone/constraint association with skins. Also contains second (and final) partial port of commit ff5b854. Adapted spine-unity for skin changes. Fixed a bug in Skin setter property. 2019-05-22 18:37:57 +02:00
Harald Csaszar
1eea0c24c9 [unity] Corrected Timeline features documentation file, contained outdated removed features. 2019-05-20 15:44:49 +02:00
Harald Csaszar
9f0da2a986 [unity] Corrected Timeline features documentation file, contained outdated removed features. 2019-05-20 15:44:27 +02:00
Harald Csaszar
78a0c8e4f4 [unity] Corrected Timeline features documentation file, contained outdated removed features. 2019-05-20 15:43:45 +02:00
Harald Csaszar
0791df8c4c [csharp] Ported skin API changes part2, see #841. Port of changes of commit ff5b854860f639af1c111596bc407cbe12124d1e. 2019-05-20 11:43:00 +02:00
Harald Csaszar
a009c35b82 [csharp] Ported skin API changes, see #841. 2019-05-17 13:54:56 +02:00
badlogic
a19331f843 Merge branch '3.8-beta' into skin-bones 2019-05-17 11:36:13 +02:00
badlogic
cd52ff6d58 Merge branch '3.7' into 3.8-beta 2019-05-17 11:36:06 +02:00
badlogic
457447b025 [lua] Fixed parsing of IK constraint bend direction. Closes #1357. 2019-05-17 11:35:52 +02:00
badlogic
7f4a6eb8f0 [lua] Fixed wrong operator in PathAttachment:copy. 2019-05-16 16:09:24 +02:00
badlogic
b5039e5f81 [lua] Ported skin API changes, see #841. 2019-05-16 16:05:44 +02:00
badlogic
e03a0ef659 Merge branch '3.8-beta' into skin-bones 2019-05-16 11:28:40 +02:00
NathanSweet
70cdf2dd9a [libgdx] Don't apply slot timelines if the bone is not active or constraint timelines if the constraint is not active. 2019-05-15 22:31:44 +02:00
badlogic
2dc619a76c [threejs] Don't mark buffer objects for an update if they are zero length. Fixes #1345. 2019-05-15 17:15:36 +02:00
badlogic
23982e8206 Merge branch '3.7' into 3.8-beta 2019-05-15 17:05:28 +02:00
badlogic
4d2e813967 [lua] IkConstraintTimeline.STRETCH was incorrect, resulting in ik timeline mixes not being properly set. Closes #1353. 2019-05-15 17:04:28 +02:00
badlogic
149f7e8954 Merge branch '3.8-beta' of https://github.com/EsotericSoftware/spine-runtimes into 3.8-beta 2019-05-15 17:03:33 +02:00
badlogic
f365708526 [lua] IkConstraintTimeline.STRETCH was incorrect, resulting in ik timeline mixes not being properly set. Closes #1353. 2019-05-15 17:03:27 +02:00
Harald Csaszar
f8abf35b8e [csharp] See #1352, Fixed a typo in last commit to make it compile (hash 6341fbbd, "the last subsequent attachment timeline always mixes out to the setup pose.") 2019-05-15 16:23:04 +02:00
badlogic
7904bfd40f [cpp] Fix for #1352, the last subsequent attachment timeline always mixes out to the setup pose. 2019-05-15 15:15:39 +02:00
badlogic
d95bc83e07 [c] Fix for #1352, the last subsequent attachment timeline always mixes out to the setup pose. 2019-05-15 15:13:59 +02:00
badlogic
e87610277a [lua] Renamed attachmentVertices to deform, see #1303. 2019-05-15 15:08:49 +02:00
badlogic
bdfd390dae [lua] Ported changes to AnimationState and Animation, see #1303. Also ported fix for #1352. 2019-05-15 14:59:02 +02:00
badlogic
6d8baa17fd [as3] Fix for #1352, the last subsequent attachment timeline always mixes out to the setup pose. 2019-05-15 13:55:21 +02:00
badlogic
6341fbbd9d [ts][csharp] Fix for #1352, the last subsequent attachment timeline always mixes out to the setup pose. 2019-05-15 13:52:31 +02:00
Harald Csaszar
7bf732d3f8 [unity] Fixed conflicts after merge of 3.7 into 3.8-beta branch. 2019-05-14 19:20:10 +02:00
badlogic
603c9e2366 Fix for #1352. The last subsequent attachment timeline always mixes out to the setup pose. 2019-05-14 17:43:41 +02:00
NathanSweet
42c1c4a7b9 [libgdx] Constraints check if their target bone is active. 2019-05-13 20:12:40 +02:00
NathanSweet
d5f5ff004f [libgdx] SkeletonViewer, reload if the atlas file changes. 2019-05-13 19:54:59 +02:00
Harald Csaszar
26e3f928f7 [unity][csharp] Fixed one more potential locale-based parsing exception. See #1354. 2019-05-13 16:50:49 +02:00
Harald Csaszar
e8eb894304 [unity][csharp] Fixed one more potential locale-based parsing exception. See #1354. 2019-05-13 16:49:07 +02:00
Harald Csaszar
ae6e63de50 [csharp] Fixed locale-based exception when parsing a Spine atlas. Closes #1354. 2019-05-13 16:47:42 +02:00
Harald Csaszar
a8c0abc0c8 [csharp] Fixed locale-based exception when parsing a Spine atlas. Closes #1354. 2019-05-13 16:46:39 +02:00
Harald Csaszar
dae8f78409 [unity] Supressed 3rd warning in 3.7 branch in Unity 2019.1, fix only in 3.8 due to API changes. See #1336. 2019-05-13 13:06:39 +02:00
badlogic
07cf3f1f2c [as3] Ported skin API changes, see #841. 2019-05-10 16:31:46 +02:00
badlogic
eff7a1502d [ts] Fixed constraints in skins. 2019-05-10 15:31:10 +02:00
Harald Csaszar
95f08cd634 [unity] Added changelog entry for previous commit (Fixed Shadow alpha cutoff shader parameters ignoring SlotColor.alpha). See #1350. 2019-05-10 15:21:29 +02:00