11 Commits

Author SHA1 Message Date
Bryan Fordney
63a8f65e35
resolve ambiguous argument for Variant error (#2099) 2022-06-25 19:38:59 +02:00
Mario Zechner
4239af0a1a [godot] Fix up formatter. 2022-05-31 12:29:25 +02:00
badlogic
4c417dd2c2 [godot] Rework invalidation of native spine objects, add unit test. 2022-04-26 23:34:57 +02:00
badlogic
7866fff884 [godot] Fix owners not being set correctly, more sanity checks. 2022-04-26 20:56:57 +02:00
badlogic
e807ef406c [godot] Prepare all classes for proper native object handling based on signals. 2022-04-26 17:04:00 +02:00
badlogic
7fe9e7cbdf [godot] (u)int64_t -> int 2022-04-26 13:34:03 +02:00
Mario Zechner
ccc43a3864 [godot] 4.x compatibility. 2022-04-21 02:40:26 +02:00
Mario Zechner
2ec5d44ed3 [godot] Fix all clang-tidy issues. 2022-04-20 15:10:00 +02:00
Mario Zechner
d81fd324cb [godot] Clean-up NULL -> nullptr. 2022-04-20 14:08:29 +02:00
Mario Zechner
12d29a8950 [godot] Clean-up SpineTimeline. 2022-04-20 12:09:43 +02:00
Mario Zechner
8bf0525020 [godot] Move spine_godot outside the Godot source tree. 2022-04-09 17:56:41 +02:00