Harald Csaszar
|
3f16b1fca8
|
[csharp] Increased package version for preceding commit.
|
2024-03-07 16:10:13 +01:00 |
|
Harald Csaszar
|
651611b573
|
Merge branch '4.1' into 4.2-beta
|
2024-03-07 16:06:59 +01:00 |
|
Harald Csaszar
|
795fb92080
|
[unity] Fixed SkeletonBinary hash {" accidentally being detected as json. Closes #2474.
|
2024-03-07 16:05:10 +01:00 |
|
Harald Csaszar
|
d1c09687e8
|
[csharp] Port of commit 98c5be6. Use delta for physics limit, apply limit to scale.
|
2024-03-07 15:25:22 +01:00 |
|
Nathan Sweet
|
98c5be690a
|
[libgdx] Use delta for physics limit, apply limit to scale.
|
2024-03-06 14:50:36 -04:00 |
|
Harald Csaszar
|
8dd7016a72
|
[csharp] Port of commits 254a484 and f762a94: Added physics limit, smaller binary size.
|
2024-03-06 18:18:41 +01:00 |
|
Nathan Sweet
|
f762a94638
|
[libgdx] Fixed path constraint mode flags.
|
2024-03-06 09:44:53 -04:00 |
|
Nathan Sweet
|
254a4847fa
|
[libgdx] Added physics limit, smaller binary size.
|
2024-03-05 22:47:04 -04:00 |
|
Hán Trung Kiên
|
8e200efdbb
|
flutter: fix memory cleanup is slow due to not destroying shaders (#2470)
|
2024-03-06 03:43:09 +01:00 |
|
Dmitriy Sechin
|
0ffc316793
|
Fix android-specific rotation issue. bone->arotation == NaN, in some specific cases during update bones, cause squared value can been very smoll but still negative anyway and create NaN value (#2459)
|
2024-03-06 03:29:25 +01:00 |
|
Kaisei
|
5edc53f2b0
|
[flutter] Fix missing definition of Blend mode set function (#2458)
* Fix skeleton.getY() and skeleton.getScaleY()
* [flutter] Fix missing definition of Blend mode set function.
|
2024-03-06 03:27:13 +01:00 |
|
Harald Csaszar
|
f4c0f64f0d
|
[unity] Fixed Tint Black for transparent vertex alpha, see #2457 (previous fix was incorrect). Added SkeletonGraphic TintBlack blend mode shaders and separate material sets.
|
2024-03-05 18:31:20 +01:00 |
|
Harald Csaszar
|
2220f16e75
|
[csharp] Fixed formatting, removed unnecessary braces.
|
2024-03-04 17:09:50 +01:00 |
|
Nathan Sweet
|
a70fb6c521
|
[libgdx] Physics timeline skeleton scale fixes.
|
2024-03-04 12:03:22 -04:00 |
|
Harald Csaszar
|
8e56a6c920
|
[csharp] Port of commit 1dbbfda: Added skeleton reference scale. Fixed leftover gravity and wind timeline scale.
|
2024-03-04 16:28:51 +01:00 |
|
Nathan Sweet
|
ad71a986ad
|
[libgdx] PhysicsConstraint clean up.
|
2024-03-03 20:29:11 -04:00 |
|
Nathan Sweet
|
30d92e1a14
|
[libgdx] Reference scale javadocs.
|
2024-03-03 13:44:10 -04:00 |
|
Nathan Sweet
|
1dbbfda2c8
|
[libgdx] Added skeleton reference scale.
|
2024-03-03 13:30:56 -04:00 |
|
Mario Zechner
|
4fb96bb24f
|
[godot] Make repository url configurable in setup.sh, see #2463
|
2024-02-27 12:18:54 +01:00 |
|
Mario Zechner
|
8e1d3ca898
|
[godot] Make repository url configurable in setup.sh, see #2463
|
2024-02-27 10:14:50 +01:00 |
|
Harald Csaszar
|
f906fb0733
|
Merge branch '4.1' into 4.2-beta
|
2024-02-26 18:53:59 +01:00 |
|
Harald Csaszar
|
804605972b
|
[unity] Hiding properties of SkeletonSubmeshGraphic in Inspector since they are controlled by parent SkeletonGraphic.
|
2024-02-26 18:42:33 +01:00 |
|
Harald Csaszar
|
54fac9d8d0
|
[unity] Cosmetic: fixed code formatting of previous commit.
|
2024-02-26 16:51:05 +01:00 |
|
Harald Csaszar
|
580a91d8ee
|
[unity] Minor code adjustments following PR. (see #2461).
|
2024-02-26 16:46:05 +01:00 |
|
Harald Csaszar
|
5281177b57
|
Merge pull request #2461 from sandolkakos/4.1_fix-ondemand-exceptions
Fix some On-demand exceptions + add logic to keep original TextureImporter settings
|
2024-02-26 15:58:44 +01:00 |
|
Nathan Sweet
|
12d99456fc
|
[libgdx] JsonRollback note to use the editor.
|
2024-02-22 11:26:18 -04:00 |
|
Marllon Vilano
|
acd994d00a
|
Add logic to disable TextureImporter overrides for every platform and enable them again after persisting the new texture size
|
2024-02-19 21:13:28 -03:00 |
|
Marllon Vilano
|
12e424bee1
|
Fix for ArgumentException: Texture2D.SetPixels: texture uses an unsupported format
|
2024-02-19 21:09:01 -03:00 |
|
Marllon Vilano
|
0a3b5dbb31
|
Fix for IndexOutOfRangeException: Index was outside the bounds of the array
|
2024-02-19 13:42:33 -03:00 |
|
Marllon Vilano
|
41e493b7c3
|
Fix for NullReferenceException: Object reference not set to an instance of an object
|
2024-02-19 13:39:04 -03:00 |
|
Marllon Vilano
|
75a1003b8c
|
Fix for IndexOutOfRangeException: Index was outside the bounds of the array
|
2024-02-19 13:34:59 -03:00 |
|
Harald Csaszar
|
a9e665068e
|
[unity] PhysicsConstraints: Fixed compile error of previous commit on Unity 2017. See commit 54735c7.
|
2024-02-15 14:00:43 +01:00 |
|
Harald Csaszar
|
54735c789b
|
[unity] PhysicsConstraints: Added Spine Preferences settings Physics Inheritance - Default Position and Default Rotation. See related commit 506c2dd.
|
2024-02-15 13:49:01 +01:00 |
|
Harald Csaszar
|
506c2dd33a
|
[unity] PhysicsConstraints: Changed boolean ApplyTranslation/RotationToPhysics properties to float and Vector2 scale properties for more flexibility. See commit 9602a71.
|
2024-02-14 17:27:35 +01:00 |
|
Harald Csaszar
|
c64096ccad
|
Merge branch '4.1' into 4.2-beta
|
2024-02-07 21:04:30 +01:00 |
|
Harald Csaszar
|
a8f400b9bf
|
[unity] Fixed incomplete bugfix commit b3aa3e0 regarding GetRepackedSkin issue with 270 degree rotation polygon packing and non-square atlas. See #2445.
|
2024-02-07 20:59:11 +01:00 |
|
Harald Csaszar
|
c46ae017fd
|
[unity] PhysicsConstraints: Made applyRotationToPhysics and applyTranslationToPhysics protected, added getter/setter automatically resetting last position (see commit 4266c72).
|
2024-02-06 16:20:54 +01:00 |
|
Harald Csaszar
|
2a42f1a160
|
[unity] PhysicsConstraints: Made physicsMovementRelativeTo protected, added getter/setter automatically resetting last position (see commit 4266c72).
|
2024-02-05 20:12:21 +01:00 |
|
Harald Csaszar
|
b850ff7715
|
[unity] Fixed compile error on Unity 2017.1 introduced by preceding commit 4266c72.
|
2024-02-05 17:49:03 +01:00 |
|
Harald Csaszar
|
ad825305f0
|
[unity] PhysicsConstraints: Added inspector properties for Movement relative to, see previous commit 4266c72.
|
2024-02-05 17:35:02 +01:00 |
|
Harald Csaszar
|
4266c727cb
|
[unity] PhysicsConstraints: Added Movement relative to Transform property for relative instead of world-space movement.
|
2024-02-05 17:00:07 +01:00 |
|
Harald Csaszar
|
6812160239
|
[unity] Fixed Skeleton Tint Black shaders where Black color ignored transparent vertex alpha. Closes #2457.
|
2024-01-31 21:57:05 +01:00 |
|
Harald Csaszar
|
06a15e865a
|
[unity] Added Physics Constraints example scene.
|
2024-01-26 19:40:57 +01:00 |
|
Harald Csaszar
|
b5f6e8066f
|
[unity] PhysicsConstraints: Fixed a potential bug with last position and rotation being reset too early in Initialize().
|
2024-01-26 18:04:42 +01:00 |
|
Harald Csaszar
|
e65f3f61a5
|
[unity] PhysicsConstraints: Added Inspector properties to enable or disable applying Transform translation or rotation.
|
2024-01-24 17:52:16 +01:00 |
|
Harald Csaszar
|
540319e1d4
|
Merge branch '4.1' into 4.2-beta
|
2024-01-24 17:18:11 +01:00 |
|
Harald Csaszar
|
42635d2a8f
|
[unity] Editor icons not loaded from UPM package on Unity 2022.1. Closes #2455.
|
2024-01-24 17:11:44 +01:00 |
|
Harald Csaszar
|
030b2854f5
|
[unity] Fixed SpineBuildPreprocessor pre-build order on Unity 2021.2 and newer (using BuildPlayerProcessor). See #1890.
|
2024-01-24 12:53:12 +01:00 |
|
Mario Zechner
|
922ac2bec9
|
[cpp] Port physics translation and rotation methods.
|
2024-01-24 12:16:05 +01:00 |
|
Mario Zechner
|
73cb252bef
|
[ts] Port physics translation and rotation methods.
|
2024-01-24 12:10:24 +01:00 |
|