Mario Zechner
43ce791931
[godot] Fix 4.5 compat, build 4.5.1 and 4.4.1 on GH
2025-11-17 15:10:20 +01:00
Luke Ingram
b0890856cd
[godot] Port of 6a08383
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Adds specular map support to spine-godot on the Spine Runtimes 4.2 branch.
This was tested by porting the changes and compiling the spine-godot editor (version 4.3-stable) from source.
2025-05-28 23:23:56 -04:00
Mario Zechner
97d49b37b7
License header update
2025-05-26 13:24:06 +02:00
Mario Zechner
a0d28956d2
[godot] Fixes for 4.4, see #2801
2025-04-08 13:51:16 +02:00
Mario Zechner
13127aa587
[godot] Fix module build for Godot 4.x
2024-10-09 11:13:37 +02:00
Mario Zechner
6dbed6044f
[godot] Fix importers for extension settings
2024-10-08 15:49:23 +02:00
Mario Zechner
887f20435f
[godot] Non-working but compiling state. Crashes when registering various inspectors/editor plugins
2024-10-07 18:07:30 +02:00
Mario Zechner
e9b43f9c73
[godot] More GDExtension work. SpineAnimationTrack, animation mixes editor plugin and SpineMesh2D are non-functional due to missing APIs in godot-cpp
2024-10-07 13:55:01 +02:00
Mario Zechner
7e6671456b
[godot] Remove debug defines
2024-10-02 16:24:32 +02:00
Mario Zechner
4f06406e96
[godot] Fix spurious errors on first import of .atlas file. Closes #2385
2024-10-02 16:01:04 +02:00
Mario Zechner
5c0bb6e36b
[godot] Fix error message when deleting a mix in a skeleton data asset.
2023-10-05 13:18:14 +02:00
Mario Zechner
d60d6e58f8
Merge branch '4.1' into 4.2-beta
2023-09-04 11:00:02 +02:00
Jordan Schidlowsky
96e25be436
Squashed commit of the following: ( #2332 )
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commit 646078160b26979bc32093035602b7de12d9406b
Author: Jordan Schidlowsky <jordanschidlowsky@gmail.com>
Date: Mon Aug 7 15:34:37 2023 -0600
revert SCsub
commit 6f388c3d4ce86944b3801fbd418bfc8a1dfe4e02
Author: Jordan Schidlowsky <jordanschidlowsky@gmail.com>
Date: Fri Aug 4 13:11:56 2023 -0600
rename
commit 20eeeb5743a6687c189f61a91f14fcfcd179d0d8
Author: Jordan Schidlowsky <jordanschidlowsky@gmail.com>
Date: Fri Aug 4 13:11:11 2023 -0600
fix
commit 6ef0c3d0698c851349f1cd5b44e06296cfc90011
Merge: 26c02da4a 94d043b56
Author: Jordan Schidlowsky <jordanschidlowsky@gmail.com>
Date: Fri Aug 4 13:09:54 2023 -0600
Merge branch '4.1' into feature4.1/godot-performance-improvements
commit 26c02da4af1f7d518bbdc8c63a6c42f864b781b0
Merge: 0ce2ab656 002276351
Author: Jordan Schidlowsky <jordanschidlowsky@gmail.com>
Date: Thu Aug 3 15:57:49 2023 -0600
Merge remote-tracking branch 'upstream/4.1' into feature4.1/godot-performance-improvements
commit 0ce2ab656364fde29063b8b8ccee36dd7f4583fd
Author: Jordan Schidlowsky <jordanschidlowsky@gmail.com>
Date: Thu Aug 3 12:11:51 2023 -0600
Performance improvement using SNAME, caches for find_bone find_slot, temporary string buffer support.
commit 8082dfcef08cd5fab0c6247410c9177f0d6aa3bd
Author: Jordan Schidlowsky <jordanschidlowsky@gmail.com>
Date: Tue Jun 6 06:10:07 2023 -0600
Support audio path in SpineEventData
commit bf864c7ff1e03bb8c8826b6766d09958d0ee36e0
Merge: da5b318ee 0a14457f3
Author: Jason Knight <jason@winterpixel.com>
Date: Tue Nov 29 14:01:17 2022 -0600
Merge branch 'upstream-4.1' into winterpixel-main
commit da5b318eea0881f2cc9656fcf09a355fe7b05392
Author: Jordan Schidlowsky <jordanschidlowsky@gmail.com>
Date: Fri Nov 25 14:02:09 2022 -0600
fix incorrect ordering issue when applying custom materials to slot nodes
commit 000d22c5a8b160846c7742f181d9c7c6d816dd2a
Merge: 718643afc 8c3533835
Author: Brian Semrau <brian@winterpixel.com>
Date: Thu Nov 24 16:02:30 2022 -0500
Merge remote-tracking branch 'upstream/4.1' into winterpixel-main
commit 718643afc14b5f049961a4ec7b34ba9e8a3c6533
Merge: 2b743bd1d d8396435d
Author: Brian Semrau <brian@winterpixel.com>
Date: Tue Oct 25 16:03:10 2022 -0400
Merge remote-tracking branch 'upstream/4.1' into winterpixel-main
commit 2b743bd1dfa63f72169a36f2c43e43a2e2038f26
Author: Jordan Schidlowsky <jordanschidlowsky@gmail.com>
Date: Thu Oct 13 12:37:04 2022 -0600
Adding .o to ignore
commit 6ad70aaf162b7423c935b2baaff11c8bfbf2120b
Author: Brian Semrau <brian@winterpixel.com>
Date: Wed Oct 12 13:59:32 2022 -0400
Allow building by just adding to a modules folder
2023-09-04 10:58:43 +02:00
Mario Zechner
74b7882efa
Merge branch '4.1' into 4.2-beta
2023-07-31 13:29:29 +02:00
Mario Zechner
4047f1ba07
Updated license headers.
2023-07-31 13:29:16 +02:00
Karl Smeltzer
3b1366b04f
[godot] update parse_property signature ( #2236 )
2023-02-05 11:58:48 +01:00
Mario Zechner
f773ede890
[godot] Fix API change in Godot 4.0
2023-02-02 15:37:52 +01:00
badlogic
0b5621ccd4
[godot] Fix v3 Live++ patch, launch configs and tasks.
2023-01-24 16:52:33 +01:00
badlogic
35c4294a9c
[godot] Fixes for latest Godot 4.0, VS Code settings, tasks, and launch configs.
2023-01-24 16:05:10 +01:00
Mario Zechner
933ccbba62
[godot] Fix compilation for latest 4.0 master commit.
2022-09-03 12:52:50 +02:00
Mario Zechner
0bfeff771e
Formatting.
2022-09-03 12:29:40 +02:00
Mario Zechner
9fcb5007ec
[godot] Fix compilation error on latest 3.5
2022-09-03 12:25:37 +02:00
Mario Zechner
db03f8612d
[godot] Related to #2134 , validate .json and .skel files before import.
2022-08-17 20:39:35 +02:00
Mario Zechner
465879f180
[godot] Closes #2132 , errornous connect call.
2022-08-17 19:06:17 +02:00
Mario Zechner
62f0c6deca
[godot] Fixes for latest Godot 4.0, closes #2133 , fix setters.
2022-08-06 19:26:08 +02:00
Mario Zechner
68b59271bb
[godot] Backport to 4.1
2022-07-18 10:27:42 +02:00