pharan
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75ab281817
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[unity] Tint Black support via uv2,uv3.
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2017-02-27 00:41:11 +08:00 |
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pharan
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2f0d80f0dc
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[unity] Fixed stray character.
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2016-10-16 06:03:42 +08:00 |
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NathanSweet
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c0fdc454a2
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Fixed inconsistent newlines.
License header was followed by \n\n and files ended with \n. Changed to \r\n.
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2016-10-15 23:45:16 +02:00 |
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badlogic
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5aa27771c3
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[runtimes] Updated ALL sources to use latest Spine Runtimes License v2.5. Manually checked all the things...
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2016-10-13 15:12:05 +02:00 |
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Mario Zechner
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f84ae17615
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Updated License Headers
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2016-10-13 10:27:54 +02:00 |
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pharan
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c9ffdc7eae
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[unity] Fix SkeletonGraphic not applying PMA to vertex colors.
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2016-08-27 11:38:22 +08:00 |
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John
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77c4cdc1e4
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[unity] SkeletonRenderer Update (Tangents, MeshGeneration) (#646)
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2016-07-21 22:23:21 +08:00 |
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pharan
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50a0960a7d
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Arrays Mesh Generators now share code.
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2016-03-16 22:22:24 +08:00 |
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