badlogic
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4a3a18eef4
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[lua] Ported dipping problem fix, see #867
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2017-04-06 15:12:46 +02:00 |
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badlogic
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e326db5f4b
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[c] Ported dipping problem fix, see #867
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2017-04-06 14:43:12 +02:00 |
|
Nathan Sweet
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0b514ea08c
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Optimization / clean up.
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2017-04-06 18:39:13 +09:00 |
|
Nathan Sweet
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e334d7a27a
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Don't need local to track if all edges were outside.
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2017-04-06 18:09:01 +09:00 |
|
Nathan Sweet
|
3adaf1b9ac
|
Bit of organization.
|
2017-04-05 00:18:42 +09:00 |
|
Nathan Sweet
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c0161c7c60
|
Skip further clipping for a triangle completely inside a clipping polygon.
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2017-04-04 23:40:30 +09:00 |
|
Nathan Sweet
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c558771cac
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Prefer local vs clipOutput#size field.
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2017-04-04 23:26:43 +09:00 |
|
Nathan Sweet
|
c2b1140ef0
|
Unused import.
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2017-04-04 23:26:17 +09:00 |
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badlogic
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18f0e6fe7f
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[libgdx] Fixed SkeletonClipping, ensure input clipping area is clockwise
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2017-04-03 11:42:19 +02:00 |
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badlogic
|
58b992136b
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[c] Fixed strcmp bug in SkeletonJson.c. Closes #870.
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2017-04-03 11:02:31 +02:00 |
|
Nathan Sweet
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c5cf1155a0
|
Clean up.
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2017-04-01 22:53:26 +09:00 |
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Nathan Sweet
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1254b06a91
|
Fixed AnimationState tests, added notes.
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2017-04-01 16:59:40 +09:00 |
|
Nathan Sweet
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058b7587e1
|
More prettying.
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2017-04-01 10:31:38 +09:00 |
|
Nathan Sweet
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6e97b7e75f
|
Swapped light, dark.
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2017-04-01 09:06:29 +09:00 |
|
Nathan Sweet
|
7235f7c6b1
|
Moved SkeletonClipping to utils, since it isn't public API.
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2017-04-01 08:52:06 +09:00 |
|
Nathan Sweet
|
7829b39e00
|
Added spiral test.
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2017-04-01 08:48:40 +09:00 |
|
Nathan Sweet
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cf9103d1f5
|
Missed one.
:D
|
2017-03-31 20:02:55 +09:00 |
|
Nathan Sweet
|
2bf79e8519
|
Merge remote-tracking branch 'origin/3.6-beta' into 3.6-beta
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2017-03-31 19:52:28 +09:00 |
|
Nathan Sweet
|
57535b68dd
|
Applied Nate's beautifier and standard set of useless optimizations.
|
2017-03-31 19:52:06 +09:00 |
|
badlogic
|
f63f8c022f
|
[as3] Ported dipping problem fix, see #867
|
2017-03-31 12:38:54 +02:00 |
|
badlogic
|
6808b9f44a
|
[ts] Fixed up demos
|
2017-03-31 12:27:41 +02:00 |
|
badlogic
|
030da37e6b
|
[ts] Ported dipping problem fix, see #867
|
2017-03-31 12:12:22 +02:00 |
|
badlogic
|
c03ae7064a
|
Updated CHANGELOG for Java & libGDX
|
2017-03-31 11:53:44 +02:00 |
|
John
|
a3c59891e7
|
[unity] Let AtlasRegionAttacher use existing data.
|
2017-03-31 17:37:57 +08:00 |
|
badlogic
|
241c7980f8
|
Merged with origin
|
2017-03-31 11:23:11 +02:00 |
|
badlogic
|
9ca215f2e9
|
[libgdx] Refactored SkeletonRenderer, moved clipping related code to SkeletonClipping, removed stencil clipping
|
2017-03-31 11:18:39 +02:00 |
|
Nathan Sweet
|
ea6319820f
|
Fixes for clipping.
|
2017-03-31 17:45:33 +09:00 |
|
badlogic
|
1675658f1a
|
Merged with Nate's changes
|
2017-03-31 10:25:45 +02:00 |
|
badlogic
|
ace38dca5f
|
[libgdx] Added convex decomposition to SkeletonRenderer.
|
2017-03-31 10:22:25 +02:00 |
|
Nathan Sweet
|
bc3cbf22e8
|
Clipping attachment loading, clean up.
|
2017-03-31 10:45:45 +09:00 |
|
Nathan Sweet
|
5287642645
|
Merge remote-tracking branch 'origin/3.6-beta' into 3.6-beta
|
2017-03-31 09:09:02 +09:00 |
|
John
|
14b61672a0
|
[unity] Fix cloning MeshAttachment nonessential fields.
|
2017-03-31 02:05:03 +08:00 |
|
John
|
48173c6d85
|
[unity] Dispose temp textures after repacking.
|
2017-03-31 02:01:14 +08:00 |
|
badlogic
|
b8a603d6af
|
[libgdx] Fixed up software clipping test
|
2017-03-30 16:03:37 +02:00 |
|
badlogic
|
23fd36a5f1
|
[libgdx] Improved and cleaned up decomposer
|
2017-03-30 15:31:24 +02:00 |
|
Nathan Sweet
|
227820ca35
|
Merge remote-tracking branch 'origin/3.6-beta' into 3.6-beta
|
2017-03-30 18:42:01 +09:00 |
|
badlogic
|
1617eae131
|
[libgdx] Generating random concave polygons is hard.
|
2017-03-30 11:40:19 +02:00 |
|
badlogic
|
61d5a3de5a
|
[libgdx] Working version of convex decomposer, can improve result by merging left over triangles at end of decomposition
|
2017-03-30 10:55:11 +02:00 |
|
badlogic
|
afd2a95594
|
[libgdx] Added first iteration of convex decomposer. Needs testing.2
|
2017-03-29 17:19:53 +02:00 |
|
badlogic
|
dc53f8d293
|
[libgdx] Clipper assumes counter clockwise order, easier to adapt decomposition algorithm that way
|
2017-03-29 14:30:11 +02:00 |
|
Nathan Sweet
|
897ee810a4
|
Unused import.
|
2017-03-29 16:53:27 +09:00 |
|
badlogic
|
a665b0e598
|
[libgdx] Inlined line intersection in clipper, faster on Android
|
2017-03-28 18:53:16 +02:00 |
|
badlogic
|
7245115a63
|
[libgdx] Early out if all edges of a triangle are outside the clip region
|
2017-03-28 18:16:45 +02:00 |
|
badlogic
|
242eaf2bcc
|
[libgdx] Remove Array.add, avoid copying
|
2017-03-28 18:03:43 +02:00 |
|
badlogic
|
687a3ade7b
|
[libgdx] SutherlandHodgman assumes clip area is given clockwise
|
2017-03-28 17:27:19 +02:00 |
|
badlogic
|
d368deb999
|
[libgdx] Android specific optimization, removed Math.signum call
|
2017-03-28 17:12:30 +02:00 |
|
badlogic
|
a10fd95e1b
|
[libgdx] More micro optimizations for clipper.
|
2017-03-28 12:20:10 +02:00 |
|
badlogic
|
8866925570
|
[libgdx] Many micro optimizations, shaved off 40% of software clipping runtime.
|
2017-03-27 20:39:20 +02:00 |
|
badlogic
|
019a8e6587
|
[libgdx] Using Raptor for clip test, better worst case approximation
|
2017-03-27 19:26:35 +02:00 |
|
badlogic
|
6ae0c319ac
|
[libgdx] Minor cleanup & optimizations, timing code in ClipTest
|
2017-03-27 19:05:35 +02:00 |
|