Mario Zechner
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4f06406e96
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[godot] Fix spurious errors on first import of .atlas file. Closes #2385
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2024-10-02 16:01:04 +02:00 |
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Mario Zechner
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29288ca44d
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[godo] Fix icons for Godot 4.x, see #2385
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2024-10-02 13:37:19 +02:00 |
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Mario Zechner
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eb6a973f98
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[cpp] Fix compliation on VS2017, closes #2645
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2024-10-02 12:34:33 +02:00 |
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chemodansama
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7672c4a32d
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Make String::startsWith and String::lastIndexOf const. (#2646)
Co-authored-by: Grigory Shabaganov <gshabaganov@halfbrick.com>
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2024-10-02 12:11:59 +02:00 |
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Mario Zechner
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c07d8a3bf4
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Try to fix download artifact error for Godot 3.5 builds
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2024-10-02 10:09:29 +02:00 |
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Harald Csaszar
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448c38c968
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[unity] Added basic Unity package dependencies for spine-unity package. Closes #2628.
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2024-10-01 17:30:46 +02:00 |
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Mario Zechner
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1883f1e894
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[godot] Use Java 17 for Android template build
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2024-10-01 16:20:29 +02:00 |
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Mario Zechner
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cc982db033
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Formatting
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2024-10-01 16:17:20 +02:00 |
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Mario Zechner
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ce632884dc
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[android] Next snapshot release
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2024-10-01 15:29:23 +02:00 |
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Mario Zechner
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230d2a5e60
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[android] Release 4.2.7
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2024-10-01 15:29:06 +02:00 |
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Mario Zechner
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7994973a22
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[android] Fix Canvas.drawVertices() for Android <= 9. Closes #2638
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2024-10-01 15:28:53 +02:00 |
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Mario Zechner
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fb1cd5e161
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[godot] Fix version check.
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2024-10-01 14:19:35 +02:00 |
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Mario Zechner
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7461b08f36
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[cocos2dx] Fix name clash with SkeletonRenderer, closes #2643
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2024-10-01 14:09:16 +02:00 |
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Mario Zechner
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c58d4c7522
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[godot] Fix compatibility with Godot 3.6, make it default build for 3.x. Closes #2647
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2024-10-01 13:45:32 +02:00 |
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Davide Tantillo
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aa932c6507
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[ts] Release 4.2.61
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2024-09-25 10:07:07 +02:00 |
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Davide Tantillo
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e23beb7f75
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[ts][phaser] Fixed phaser peerDependency blocked to 3.60
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2024-09-25 10:03:58 +02:00 |
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Harald Csaszar
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6ac6a1d8ac
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[unity] Fixed compile error on Unity 2017 of last commit bf8f1f6.
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2024-09-23 20:50:28 +02:00 |
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Harald Csaszar
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bf8f1f69bf
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[unity] Skeleton Mecanim: Added new Mix Mode Match. Calculates Spine animation weights to best match provided Mecanim clip weights.
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2024-09-23 20:17:21 +02:00 |
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Harald Csaszar
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ff3492d941
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[unity] Fixed a potential null reference exception, potentially leading to failing drag and drop instantiation.
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2024-09-20 11:32:42 +02:00 |
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Davide Tantillo
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e54f49205c
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[ts] Release 4.2.60
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2024-09-19 11:50:40 +02:00 |
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Mario Zechner
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8dce540136
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[ts] Fix TypeScript compiler version to latest
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2024-09-19 11:15:48 +02:00 |
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Davide Tantillo
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7f6c672911
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[ts][pixi] Add phaser as peer dependency.
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2024-09-19 11:12:00 +02:00 |
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Harald Csaszar
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87e8504834
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[unity] Added remark for PMA not being supported by SpineVisualElement. See #2634.
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2024-09-18 16:44:01 +02:00 |
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Mario Zechner
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936529c259
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[godot] Update upload action to v4.
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2024-09-18 16:23:21 +02:00 |
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Mario Zechner
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0e258cd0aa
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[cpp] Fixes #2635
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2024-09-18 14:48:17 +02:00 |
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Mario Zechner
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66a9ce0f0f
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[godot] Build additional web templates (nothreads, dlink), closes #2627
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2024-09-18 14:13:52 +02:00 |
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Harald Csaszar
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22cc555b0d
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[csharp] Minor: Fixed xml documentation tags (missing closing tags and multi-line code tags).
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2024-09-13 11:14:56 +02:00 |
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Harald Csaszar
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c3feed0535
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[unity] Minor: whitespace fixes of previous commit 7a999ea. See #2632.
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2024-09-12 16:28:04 +02:00 |
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Harald Csaszar
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7a999ea934
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[unity] Fixed SPINE_TRIANGLE_CHECK define, was broken when disabled. Fixed documentation. Closes #2632.
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2024-09-12 14:12:03 +02:00 |
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Davide Tantillo
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4cadd152b5
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[ts] Release 4.2.59
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2024-09-09 16:55:34 +02:00 |
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Davide Tantillo
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9e8b59df36
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[ts][pixi] Removed bundle example in favor of updating documentation.
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2024-09-09 15:16:48 +02:00 |
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Richard Fu
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167470fb16
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[ts][pixi] Fix atlas src cannot be resolved for preferred texture
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2024-09-09 15:16:48 +02:00 |
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Mario Zechner
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eb247bbfa2
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[godot] Another attempt at fixing web template builds for Godot >= 4.3, see #2627
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2024-09-09 14:22:10 +02:00 |
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Mario Zechner
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77ab726b3f
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[godot] Try to fix web template packing for Godot >= 4.3
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2024-09-09 11:32:39 +02:00 |
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Mario Zechner
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03826796b6
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[cpp] Closes #2622, fix memory leak in case of version mismatch.
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2024-09-09 11:20:57 +02:00 |
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Mario Zechner
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0ffcc63b5e
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[flutter] Expand debug rendering example to show how to render in canvas coordinates
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2024-09-09 11:20:57 +02:00 |
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Davide Tantillo
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44c7b9120a
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[haxe] Port of commit d769c1a: Fixed noRotationOrReflection with skeleton scale.
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2024-09-09 11:16:29 +02:00 |
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Davide Tantillo
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cd69a7c78a
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[ts] Port of commit d769c1a: Fixed noRotationOrReflection with skeleton scale.
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2024-09-09 11:09:27 +02:00 |
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Nathan Sweet
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e4f344f22b
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[libgdx] Update for latest libgdx, gdx-lwjgl3-glfw-awt-macos removal.
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2024-09-08 21:22:13 -10:00 |
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Harald Csaszar
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fbcc080e7e
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[unity] Fixed clipping end attachment ignored when alpha is 0. Closes #2623.
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2024-09-05 18:04:39 +02:00 |
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Harald Csaszar
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c9c6b98211
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[csharp] Port of commit d769c1a: Fixed noRotationOrReflection with skeleton scale.
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2024-09-02 13:54:24 +02:00 |
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Mario Zechner
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c85000b5f8
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[ue] Add ResetPhysicsConstraints() to SpineSkeletonComponent and SpineWidget, closes #2615
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2024-08-31 09:19:27 +02:00 |
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Harald Csaszar
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4038bc9ba1
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[unity] Fixed Perforce auto check-out of unchanged files upon re-import, performing rever unchanged automatically. Closes #2618.
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2024-08-30 18:18:21 +02:00 |
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Harald Csaszar
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cff6943c3a
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[unity] Minor: fixed formatting or last commit 54e4630.
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2024-08-29 17:44:36 +02:00 |
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Harald Csaszar
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54e463048a
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[unity] SpineVisualElement improvements. Now supports settings reference mesh bounds via a different bounds animation.
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2024-08-29 17:27:07 +02:00 |
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Nathan Sweet
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d769c1a930
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[libgdx] Fixed noRotationOrReflection with skeleton scale.
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2024-08-28 21:07:18 -10:00 |
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Nathan Sweet
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70be289f9c
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[libgdx] Fixed boolean box warning.
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2024-08-28 21:06:57 -10:00 |
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Mario Zechner
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3a1d2c7d98
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[ue] Fix 06-cpp example
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2024-08-29 08:54:46 +02:00 |
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Mario Zechner
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a2ecb59f1f
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[ue] Fix 01-basic-animation
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2024-08-29 08:38:50 +02:00 |
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Harald Csaszar
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4fe9e4582d
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[unity] Fixed physics constraints ignoring Z movement when Y-rotated. Closes #2614.
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2024-08-28 15:22:10 +02:00 |
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