badlogic
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691767ca1f
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Merge branch '3.8' into 3.9-beta
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2020-06-03 17:44:21 +02:00 |
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badlogic
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93d78523c4
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[c] Fix 1-bone IK, see #1692.
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2020-06-03 17:36:42 +02:00 |
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badlogic
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3bdd39a409
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Merge branch '3.8' into 3.9-beta
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2020-06-03 13:17:58 +02:00 |
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badlogic
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ebd0bea6ed
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[c] Initialize timeline local var for additive blending case. Closes #1688.
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2020-06-03 13:17:39 +02:00 |
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Harald Csaszar
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69f78b03e1
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Merge branch '3.8' into 3.9-beta
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2020-05-20 16:48:55 +02:00 |
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badlogic
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f3a9c0a535
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[c][cpp] Port of additional fix for #1668.
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2020-05-20 16:18:23 +02:00 |
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badlogic
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0bcd19ef55
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Merge branch '3.8' into 3.9-beta
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2020-05-06 19:47:25 +02:00 |
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badlogic
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6a317a1e3f
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[runtimes] Port of fix for TransformMode.noRotationOrReflection applying skeleton scale twice. See #1668.
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2020-05-06 19:47:08 +02:00 |
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Nathan Sweet
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b0407a850c
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Merge branch '3.8' into 3.9-beta
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2020-04-19 16:46:41 +02:00 |
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badlogic
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7732838d6f
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[c] Port AnimationState deform mixing while attachment timelines mix out.
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2020-04-15 15:24:05 +02:00 |
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badlogic
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f0ab1da1b7
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Merge branch '3.8' into 3.9-beta
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2020-04-13 11:20:42 +02:00 |
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Jan Niklas Hasse
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c0f101969d
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[c] Ignore unused result from fread (#1644)
src/spine/extension.c:95:2: warning: ignoring return value of ‘fread’, declared with attribute warn_unused_result [-Wunused-result]
95 | fread(data, 1, *length, file);
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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2020-04-13 11:05:42 +02:00 |
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badlogic
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934bec56b7
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Merge branch '3.8' into 3.9-beta
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2019-12-20 12:27:35 +01:00 |
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badlogic
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b67bf992a0
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Single bone IK fix and license header update. Closes #1580, closes #1581.
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2019-12-20 12:20:46 +01:00 |
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badlogic
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a7d68b7cd5
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Merge branch '3.8' into 3.9-beta
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2019-09-26 11:38:47 +02:00 |
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badlogic
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c1cc7f4db8
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[c] Apply left over time additively to track time of delayed TrackEntry. See #1504.
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2019-09-26 11:34:14 +02:00 |
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badlogic
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db166b1b7b
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Merge branch '3.8' into 3.9-beta
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2019-09-11 16:20:00 +02:00 |
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NathanSweet
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45362e60bf
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[all] Source clean up, formatting, and tabs for indentation.
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2019-08-28 17:36:51 +02:00 |
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NathanSweet
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842dffbd83
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[all] Source clean up, formatting, and tabs for indentation.
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2019-08-27 15:57:14 +02:00 |
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NathanSweet
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2fa85fc1c6
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[all] AnimationState, fixed an attachment timeline from changing the mix blend for other timelines.
closes #1461
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2019-08-27 13:20:24 +02:00 |
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badlogic
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e940f72d91
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Merge branch '3.8' into 3.9-beta
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2019-08-07 11:43:45 +02:00 |
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badlogic
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fada823dcb
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[c][cpp] fix parsing of default skins without attachment for binary files.
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2019-08-07 11:34:31 +02:00 |
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badlogic
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f2be7423da
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Updated README.mds to specify correct Spine Editor version compatibility.
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2019-08-05 14:54:07 +02:00 |
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badlogic
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bbce5b915d
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Updated README.mds.
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2019-06-26 13:53:12 +02:00 |
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badlogic
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f5632c4ef1
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[c][cpp] Using -Werror, both C and C++ runtime compiles without warnings now. Fixes #1391.
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2019-06-24 16:18:24 +02:00 |
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badlogic
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49dd7c97d0
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[c][cpp] Scale IK constraint and timeline data. See #1383.
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2019-06-20 10:39:29 +02:00 |
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badlogic
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7a19650b5b
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[c] Added soft IK support. See #1383.
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2019-06-19 16:13:09 +02:00 |
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badlogic
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76af7851dc
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[sfml] Added mix-and-match example. See #1375.
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2019-06-13 17:10:17 +02:00 |
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badlogic
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c9ccd43121
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Merge branch '3.7' into 3.8-beta
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2019-06-13 16:10:22 +02:00 |
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badlogic
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b2e151f3e7
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[c][cpp] Port of commit ccc5b2f: Fixed root bone transform for skeleton. See #1379.
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2019-06-13 16:08:04 +02:00 |
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badlogic
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d790429cd1
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[c][cpp] Ported active bone check in SkeletonBounds. See #1378.
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2019-06-11 15:31:42 +02:00 |
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badlogic
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d85e18c5f5
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[c][cpp] Call update cache when setting a new skin.
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2019-06-07 10:40:30 +02:00 |
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badlogic
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d9161d2020
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[c] Ported skin bones/constraints changes. See #1346.
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2019-06-05 17:31:48 +02:00 |
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badlogic
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40e6b026bd
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[c][sfml] Ported all skin API changes, see #841.
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2019-06-03 15:39:11 +02:00 |
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badlogic
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225472de93
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[c] More skin API changes, see #841.
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2019-05-31 11:44:49 +02:00 |
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badlogic
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28b4694dbe
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Broken beginnings of ref counting attachments in C/C++.
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2019-05-28 11:12:33 +02:00 |
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badlogic
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d95bc83e07
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[c] Fix for #1352, the last subsequent attachment timeline always mixes out to the setup pose.
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2019-05-15 15:13:59 +02:00 |
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badlogic
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4f3d2d8057
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Merge branch '3.7' into 3.8-beta
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2019-05-03 10:53:34 +02:00 |
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badlogic
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849e9acc7e
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Updated READMEs.
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2019-05-03 10:51:33 +02:00 |
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badlogic
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09130b15df
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Merge branch '3.7' into 3.8-beta
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2019-05-02 11:43:36 +02:00 |
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badlogic
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7f7e5f0fec
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Updated license headers and LICENSE files.
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2019-05-02 11:38:19 +02:00 |
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badlogic
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9a30520669
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[c] Ported rotated mesh region UV loading. See #1327.
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2019-04-17 17:18:59 +02:00 |
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badlogic
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c68d85a1fc
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[c][cpp] Ported addition of x/y bounding coordinates to SkeletonData. See #1325.
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2019-04-16 14:06:41 +02:00 |
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badlogic
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2a1b39ee59
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Merge branch '3.7' into 3.8-beta
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2019-04-04 14:58:35 +02:00 |
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badlogic
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0e0ed6ef3a
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[c][cpp] Port of additive blending fix, see #1322.
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2019-04-04 14:33:41 +02:00 |
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badlogic
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ae63d28920
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[cpp] Ported AniamtionState and Animation changes. See #1303.
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2019-03-25 15:26:48 +01:00 |
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badlogic
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4785ad656d
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[c] Ported AniamtionState and Animation changes. See #1303.
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2019-03-25 14:55:34 +01:00 |
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badlogic
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ed5dee43ef
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[c][cpp] Fix for #1290, do not carry over time when timeScale of a track entry taht's being replaced by a new one is 0.
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2019-03-04 17:04:03 +01:00 |
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badlogic
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e7f018c89b
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[c] Fix typos in short name macros of animation state.
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2019-02-18 11:44:04 +01:00 |
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badlogic
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9bbd2c6175
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[c] Fixes #1282, animation state was missing a null check when iterating mixed out track entries.
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2019-02-18 11:42:23 +01:00 |
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