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mirror of https://github.com/EsotericSoftware/spine-runtimes.git synced 2025-12-20 09:16:01 +08:00
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3,285 Commits 17 Branches 33 Tags
Commit Graph

10 Commits

Author SHA1 Message Date
badlogic
9bd1153518 Updated examples and runtime demo code 2017-06-19 16:47:28 +02:00
badlogic
8920840ecf [starling] Fixed renderer, ignores path attachments. Fixed samples, click on sprites to advance to next sample. Updated assets 2017-04-11 13:11:02 +02:00
badlogic
0b40dd7a9f Updated exports 2017-03-27 10:19:51 +02:00
badlogic
fe8eae4b8e [c] Ported 3.6 changes, two color timeline, changed updateWorldVertices to computeWorldVertices, point attachment, transform constraint local and relative mode. Does not actually render two color tinted slots yet. Also updated example exports 2017-01-30 16:31:16 +01:00
badlogic
ab226ab681 [runtimes] re-exported examples with Spine 3.5.03-beta 2016-10-17 14:08:00 +02:00
badlogic
02130d242e [runtimes] Updated examples to beta exports 2016-10-17 12:48:15 +02:00
badlogic
7c2e7e5083 Mario is still an idiot, re-added example exports 2016-09-05 11:36:00 +02:00
badlogic
c92b6f2363 Mario is an idiot 2016-09-05 11:31:57 +02:00
NathanSweet
fce9f56a18 Updated examples.
#664
2016-08-09 21:29:01 +02:00
NathanSweet
e16df6cbd4 Examples updated to 3.4.00. 2016-07-13 14:26:04 +02:00
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