badlogic
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521f459764
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[maven-release-plugin] prepare release spine-libgdx-3.6.34.0
spine-libgdx-3.6.34.0
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2017-06-19 22:42:46 +02:00 |
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badlogic
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add46aeda6
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[corona] Another fix for color handling in renderer.
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2017-06-19 18:23:13 +02:00 |
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badlogic
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14bd5ecbfe
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[corona] Fixed color handling in renderer.
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2017-06-19 18:08:22 +02:00 |
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badlogic
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b443e6e609
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[Lua] Fixed path constraint sorting and type check in case attachment of target is null. [cocos2dx] Fixed samples.
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2017-06-19 17:49:01 +02:00 |
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badlogic
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9f569fef3b
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[c] Fixed sorting of path constraints when slot attachment is null.
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2017-06-19 17:41:08 +02:00 |
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badlogic
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2a37edd8a6
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[c] Fixed parsing of ClippingAttachments with bone weights in SkeletonJson
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2017-06-19 17:38:36 +02:00 |
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NathanSweet
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2ed0561322
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Merge remote-tracking branch 'origin/3.6' into 3.6
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2017-06-19 17:02:33 +02:00 |
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NathanSweet
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069e3e3236
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Better atlas finding.
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2017-06-19 17:02:24 +02:00 |
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badlogic
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9bd1153518
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Updated examples and runtime demo code
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2017-06-19 16:47:28 +02:00 |
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badlogic
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283f63b466
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Updated README to reflect new branching model
3.6.32
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2017-06-19 14:16:40 +02:00 |
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NathanSweet
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c39c5de07a
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Merge remote-tracking branch 'origin/3.6-beta' into 3.6
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2017-06-19 14:04:29 +02:00 |
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NathanSweet
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c5907b6714
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[libgdx] Ignore clipping attachments with too few vertices.
Needed for editor, check not necessary for other runtimes.
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2017-06-19 14:04:19 +02:00 |
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pharan
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397187010f
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[unity] More cleanup for SkeletonAnimator Update.
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2017-06-18 22:00:56 +08:00 |
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pharan
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08403fa7ca
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[unity] Remove old Unity 4 call.
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2017-06-18 21:59:52 +08:00 |
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pharan
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b40eba2a31
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[unity] Updated Examples.
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2017-06-18 21:58:57 +08:00 |
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pharan
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3bd5183721
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[csharp] Remove Unity 4 and fix Unity 5+ check.
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2017-06-18 21:57:22 +08:00 |
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NathanSweet
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58a5c8c2f0
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Merge remote-tracking branch 'origin/3.6-beta' into 3.6-beta
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2017-06-17 18:14:10 +02:00 |
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NathanSweet
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55b558064a
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Removed spineboy-old binary.
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2017-06-17 18:00:02 +02:00 |
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pharan
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de1043515b
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Merge branch '3.6-beta' of https://github.com/EsotericSoftware/spine-runtimes into 3.6-beta
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2017-06-16 12:14:22 +08:00 |
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pharan
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25578440c6
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[csharp] Update CHANGELOG.md
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2017-06-16 12:13:52 +08:00 |
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pharan
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ac4028d159
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[unity] Update CHANGELOG.md
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2017-06-16 12:13:31 +08:00 |
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John
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733f634e19
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[csharp] TrackEntry.AnimationEnd setter. :p
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2017-06-16 07:28:25 +08:00 |
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pharan
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0231f29d96
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[unity] Update Examples.
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2017-06-15 12:40:06 +08:00 |
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pharan
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a2e3d999bc
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[unity] Minor SkeletonAnimator and editor code cleanup.
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2017-06-15 12:38:50 +08:00 |
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pharan
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e037470fb9
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[unity] Add ClippingAttachment icon.
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2017-06-15 12:37:18 +08:00 |
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badlogic
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fa4e521175
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Updated CHANGELOG to reflect core API changes in C#
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2017-06-14 22:25:30 +02:00 |
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badlogic
|
afdbbc2044
|
Updated CHANGELOG with note on UE 4.16(.1)
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2017-06-14 15:18:52 +02:00 |
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badlogic
|
369c85ab42
|
[ue4] Updated to 4.16
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2017-06-14 15:17:48 +02:00 |
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badlogic
|
39b80e0e92
|
Merge branch '3.6-beta' of https://github.com/esotericsoftware/spine-runtimes into 3.6-beta
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2017-06-14 14:59:30 +02:00 |
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badlogic
|
2a973da308
|
[lua] Ported Animation/Timeline changes
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2017-06-14 14:59:24 +02:00 |
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pharan
|
265d9413d3
|
Merge branch 'master' into 3.6-beta
Conflicts:
spine-unity/Assets/spine-unity/Editor/SpineEditorUtilities.cs
spine-unity/Assets/spine-unity/Modules/SkeletonGraphic/SkeletonGraphic.cs
spine-unity/Assets/spine-unity/SkeletonAnimator.cs
|
2017-06-14 19:46:14 +08:00 |
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badlogic
|
060c846f75
|
Merge branch '3.6-timeline-animation-changes-c' into 3.6-beta
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2017-06-14 13:03:21 +02:00 |
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badlogic
|
1772e32a6c
|
[c] Ported changes to Animation/Timeline.
|
2017-06-14 13:02:59 +02:00 |
|
John
|
5e0ff3694d
|
[csharp] Cleanup VertexAttachment id threadsafety
|
2017-06-14 04:11:38 +08:00 |
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pharan
|
61a5058a5c
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[csharp] Thread safety for acquiring next VertexAttachment ID. 8a78eb4cf5
|
2017-06-13 08:52:37 +08:00 |
|
pharan
|
7481a05931
|
[unity] Update calls to Timeline/Animation.Apply. And other cleanup.
|
2017-06-13 08:51:53 +08:00 |
|
pharan
|
44a44aa6c6
|
[csharp] Changed Timeline.Apply. Animation, AnimationState handle setup pose before first key.
|
2017-06-13 08:49:29 +08:00 |
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badlogic
|
4735f3e118
|
[c] Preparation work for animation/timeline changes.
|
2017-06-13 00:53:00 +02:00 |
|
badlogic
|
fda2e90ce2
|
Added new enums
|
2017-06-13 00:52:03 +02:00 |
|
badlogic
|
ba409c8f3b
|
[as3] Ported VertexAttachment id and Timeline/Animation#apply changes
|
2017-06-12 17:27:14 +02:00 |
|
badlogic
|
a797534476
|
Merge branch '3.6-beta' of https://github.com/esotericsoftware/spine-runtimes into 3.6-beta
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2017-06-12 17:00:16 +02:00 |
|
badlogic
|
f158e9e996
|
[ts] Ported VertexAttachment id and Timeline/Animation#apply changes
|
2017-06-12 17:00:10 +02:00 |
|
NathanSweet
|
8a78eb4cf5
|
[libgdx] Thread safety for acquiring next VertexAttachment ID.
|
2017-06-12 16:47:16 +02:00 |
|
NathanSweet
|
ef6f181267
|
Merge remote-tracking branch 'origin/3.6-beta' into 3.6-beta
|
2017-06-12 02:49:03 +02:00 |
|
NathanSweet
|
5540b47f21
|
Changed Timeline#apply to enum parameters, AnimationState special cases track 0 to apply setup pose before first key.
|
2017-06-12 02:48:58 +02:00 |
|
Mohammad S. Babaei
|
d4d2165b25
|
[ue4] make the plugin build on UE 4.16.x (#922)
|
2017-06-11 21:33:14 +02:00 |
|
pharan
|
27d5f8df6a
|
Merge branch '3.6-beta' of https://github.com/EsotericSoftware/spine-runtimes into 3.6-beta
|
2017-06-11 08:22:39 +08:00 |
|
pharan
|
14e718d0d3
|
[unity] Add vertex effect callback.
|
2017-06-11 08:22:10 +08:00 |
|
pharan
|
9cd0167a03
|
[unity] Allow SkeletonGraphic runtime atlas.
|
2017-06-11 08:20:15 +08:00 |
|
John
|
bf7a8db0eb
|
[unity] Allow SkeletonGraphic runtime atlas.
|
2017-06-11 08:10:16 +08:00 |
|