badlogic
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31752e9d5b
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Merge branch '3.8' into 4.0-beta
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2020-11-30 15:56:20 +01:00 |
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badlogic
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51a0641c6e
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[lua] Closes 1816, mix duration wasn't set correctly in AnimationState.
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2020-11-30 15:56:07 +01:00 |
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badlogic
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ee3f088e6c
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Merge branch '3.8' into 4.0-beta
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2020-10-23 11:26:34 +02:00 |
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Jiří Atanasovsky
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40d738d8b8
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Update AnimationState.lua (#1691)
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2020-10-06 13:43:15 +02:00 |
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badlogic
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893c3a25e4
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Merge branch '3.8' into 4.0-beta
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2020-08-26 16:26:39 +02:00 |
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badlogic
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6b4c7aeda3
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[lua] Closes 1697, call to setAttachment in wrong location.
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2020-08-26 16:26:26 +02:00 |
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badlogic
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10ecbcf8f3
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Merge branch '3.8' into 4.0-beta
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2020-08-13 14:50:18 +02:00 |
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badlogic
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0f8ffd6ba6
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[lua] Port of commit 8290353. Fix for hold previous on 3+ animations causing dipping. See #1738.
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2020-08-13 14:41:50 +02:00 |
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badlogic
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691767ca1f
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Merge branch '3.8' into 3.9-beta
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2020-06-03 17:44:21 +02:00 |
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badlogic
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dcc6925e90
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[lua] Fix 1-bone IK, see #1692.
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2020-06-03 17:33:13 +02:00 |
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badlogic
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3bdd39a409
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Merge branch '3.8' into 3.9-beta
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2020-06-03 13:17:58 +02:00 |
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badlogic
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b39d1a881f
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[lua] Port of additional fix for #1668.
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2020-05-20 16:21:11 +02:00 |
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badlogic
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0bcd19ef55
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Merge branch '3.8' into 3.9-beta
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2020-05-06 19:47:25 +02:00 |
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badlogic
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6a317a1e3f
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[runtimes] Port of fix for TransformMode.noRotationOrReflection applying skeleton scale twice. See #1668.
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2020-05-06 19:47:08 +02:00 |
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badlogic
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ca68a72520
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Merge branch '3.8' into 3.9-beta
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2020-04-20 18:01:10 +02:00 |
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badlogic
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993e59f6bd
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[lua] Port AnimationState deform mixing while attachment timelines mix out. See #1653.
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2020-04-20 18:01:01 +02:00 |
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badlogic
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5a03a640ca
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Merge branch '3.8' into 3.9-beta
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2020-04-13 10:55:24 +02:00 |
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badlogic
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b44154e2b7
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[lua] Fix track enumeration. Closes #1635.
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2020-04-13 10:55:12 +02:00 |
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badlogic
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56e5e31790
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Merge branch '3.8' into 3.9-beta
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2020-04-13 10:34:55 +02:00 |
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badlogic
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1e5aaeaa8b
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[lua] Fix transform constraint parsing. Closes #1647.
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2020-04-13 10:34:42 +02:00 |
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badlogic
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49a7de9a7f
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Merge branch '3.8' into 3.9-beta
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2020-02-03 14:21:53 +01:00 |
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badlogic
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2b879f9b7d
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[lua] Fixed wrong frame array length calculation in TransformConstraintTimeline. Updated spine-love README.md with instructions for debugging the example project with IntelliJ IDEA and EmmyLua. Closes #1611.
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2020-02-03 14:21:36 +01:00 |
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badlogic
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0c13faaaa1
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Merge branch '3.8' into 3.9-beta
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2020-01-11 15:36:07 +01:00 |
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badlogic
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9b801a993e
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[lua] Fixed animation layering. Cause of the bug was a few places using pairs instead of manually iterating through all indices from 0 to len. Closes #1574.
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2020-01-11 15:35:56 +01:00 |
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badlogic
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934bec56b7
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Merge branch '3.8' into 3.9-beta
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2019-12-20 12:27:35 +01:00 |
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badlogic
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b67bf992a0
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Single bone IK fix and license header update. Closes #1580, closes #1581.
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2019-12-20 12:20:46 +01:00 |
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badlogic
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262be9ff39
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Merge branch '3.8' into 3.9-beta
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2019-09-26 16:52:13 +02:00 |
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badlogic
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2c0881da61
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[lua] Store timeline ids inside set in Animation for O(1) lookup. See #1462.
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2019-09-26 16:20:53 +02:00 |
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badlogic
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a7d68b7cd5
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Merge branch '3.8' into 3.9-beta
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2019-09-26 11:38:47 +02:00 |
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badlogic
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ce86f669f5
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[lua] Apply left over time additively to track time of delayed TrackEntry. See #1504.
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2019-09-26 11:34:41 +02:00 |
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badlogic
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0090ac4347
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Merge branch '3.8' into 3.9-beta
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2019-09-16 14:57:09 +02:00 |
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badlogic
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14b8849a5d
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[lua] Fixes 1492. Containment check of skin constraints in skin constraint list was wrong.
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2019-09-16 14:56:30 +02:00 |
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badlogic
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e52d8acc84
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Merge branch '3.8' into 3.9-beta
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2019-09-12 15:56:24 +02:00 |
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badlogic
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e9f816a8ad
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[lua] Parsing of skin bones and constraints was incorrect. Fixes #1492.
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2019-09-12 15:55:11 +02:00 |
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badlogic
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b0ac11035f
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Merge branch '3.8' into 3.9-beta
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2019-09-12 15:01:37 +02:00 |
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badlogic
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d66d3daef0
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[lua] Fix parsing of path constraint timelines. Fixes #1466.
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2019-09-12 15:01:20 +02:00 |
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badlogic
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10d82cbe8d
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Merge branch '3.8' into 3.9-beta
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2019-09-12 14:49:16 +02:00 |
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badlogic
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e74274eebe
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[lua] Incorrect check for end slot. Fixes #1489.
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2019-09-12 14:48:53 +02:00 |
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badlogic
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db166b1b7b
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Merge branch '3.8' into 3.9-beta
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2019-09-11 16:20:00 +02:00 |
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NathanSweet
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45362e60bf
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[all] Source clean up, formatting, and tabs for indentation.
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2019-08-28 17:36:51 +02:00 |
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NathanSweet
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842dffbd83
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[all] Source clean up, formatting, and tabs for indentation.
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2019-08-27 15:57:14 +02:00 |
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NathanSweet
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2fa85fc1c6
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[all] AnimationState, fixed an attachment timeline from changing the mix blend for other timelines.
closes #1461
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2019-08-27 13:20:24 +02:00 |
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badlogic
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f2be7423da
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Updated README.mds to specify correct Spine Editor version compatibility.
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2019-08-05 14:54:07 +02:00 |
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badlogic
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bbce5b915d
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Updated README.mds.
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2019-06-26 13:53:12 +02:00 |
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badlogic
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ea60082019
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[lua] Scale IK constraint and timeline data. See #1383.
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2019-06-20 10:37:24 +02:00 |
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badlogic
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3411cfaf35
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[lua] Fix IkConstraintTimeline.ENTRIES. See #1383.
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2019-06-19 15:43:47 +02:00 |
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badlogic
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ee32f30545
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[lua] Added mix-and-match example. See #1375.
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2019-06-13 16:49:32 +02:00 |
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badlogic
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c9ccd43121
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Merge branch '3.7' into 3.8-beta
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2019-06-13 16:10:22 +02:00 |
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badlogic
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6e54e8d819
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[lua] Port of commit ccc5b2f: Fixed root bone transform for skeleton. See #1379.
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2019-06-13 16:05:56 +02:00 |
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badlogic
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d618a639aa
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[lua] Ported active bone check in SkeletonBounds. See #1378.
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2019-06-11 15:35:16 +02:00 |
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