101 Commits

Author SHA1 Message Date
pharan
4fd1743d87 [csharp] Add docs again. 2018-11-13 05:42:27 +08:00
pharan
afde649c28 [csharp] Some formatting and docs. 2018-11-13 05:37:55 +08:00
badlogic
a064d76832 [csharp] Ported new fix for 0 timeScale not returning to setup pose. See #1194. 2018-10-30 16:51:29 +01:00
badlogic
0e2c41b491 [csharp] Ported 0 timeScale fix, see #1194. 2018-10-15 16:43:26 +02:00
pharan
053456d893
[csharp] AnimationState holdPrevious (fixed). 2018-09-10 19:21:02 +08:00
pharan
01564c622a
[csharp] Revert holdPrevious AnimationState change 2018-09-10 15:59:40 +08:00
pharan
2d7f26a21c
[csharp] Fix and match AnimationState port. 2018-09-09 18:24:09 +08:00
pharan
068559e6cb [csharp] TrackEntry holdPrevious. See #1169 2018-09-06 21:38:30 +08:00
pharan
671c921089
[csharp] Fix rotation spinning out of control.
Port of: 7996f2b
2018-08-17 23:19:49 +08:00
John
9589d4225e
[csharp] Fix events firing during mix out.
Based on 2a7fd54224
2018-06-01 19:04:17 +08:00
badlogic
b60f21e6d8 Merge branch '3.6' into 3.7-beta 2018-05-17 13:44:53 +02:00
John
df45ae9d22
[csharp] Use explicit primitive declaration. 2018-05-17 03:55:35 +08:00
badlogic
eb69071a0a Merge branch '3.6' into 3.7-beta 2018-05-16 11:46:01 +02:00
badlogic
0ad0fc4de8 [csharp] Fixes completion event firing for 0 duration animations. See #1112. 2018-05-16 11:42:19 +02:00
John
c956bb4bc9
[csharp] Fixed AddAnimation.
Port of a961b41a9c.
See: https://github.com/EsotericSoftware/spine-runtimes/issues/1092
2018-03-28 18:37:33 +08:00
pharan
b4c8deb283 [csharp] Animation and AnimationState 3.7 2018-01-19 05:34:20 +08:00
badlogic
d029d19a3e [csharp] Fix for #1064, delay was calculated incorrectly for non-loop previous track entries. 2018-01-12 11:18:54 +01:00
John
ed8f238524
[csharp] Removed bad fix for #1024
based on 1514b4acbb (diff-2e690293d0fea3104ddda07be1d1e5c9)
2017-11-22 18:07:20 +08:00
badlogic
ed2594deca [csharp] Fix not returning to setup pose when multiple mixing from entries end at same time. See #1027 2017-10-28 09:44:21 +02:00
John
1f704aec5e [csharp] Don't use the dip fix if mixing is complete.
Based on: 28fd5aff09
See https://github.com/EsotericSoftware/spine-runtimes/issues/1024
2017-10-24 00:41:35 +08:00
pharan
61d9f729d6 [csharp] New labeled goto convention. For https://github.com/EsotericSoftware/spine-runtimes/issues/1002 2017-09-26 21:39:05 +08:00
John
f796d15f31 [csharp] Match libGDX setTimelineData 2017-08-23 18:44:17 +08:00
John
50730c7a5c [csharp] Fixed interrupting a mix with mixDuration 0.
Port of c8d595565b
closes https://github.com/EsotericSoftware/spine-runtimes/issues/970
2017-08-23 18:28:44 +08:00
pharan
03f8313435 [csharp] Cleanup of AnimationState and ExposedList 2017-07-27 17:14:56 +08:00
John
4139546b87 [csharp] Don't use DIP_MIX across tracks.
based on 61e54a5771
2017-06-24 12:44:38 +08:00
John
733f634e19 [csharp] TrackEntry.AnimationEnd setter. :p 2017-06-16 07:28:25 +08:00
pharan
44a44aa6c6 [csharp] Changed Timeline.Apply. Animation, AnimationState handle setup pose before first key. 2017-06-13 08:49:29 +08:00
John
8fa441e284 [csharp] Return true from AnimationState#apply if any animation was applied. 2017-06-02 21:59:00 +08:00
John
c107594106 [csharp] Remove mixing from limit, dispose track entries ASAP. a69f9d579f 2017-05-24 14:59:34 +08:00
John
aa3969f147 [csharp] Remove mixing from limit, dispose track entries ASAP. a69f9d579f
https://github.com/EsotericSoftware/spine-runtimes/issues/899
2017-05-24 14:57:55 +08:00
John
53d80a4020 [csharp] Fix missing port. be583ba96d 2017-05-23 13:59:23 +08:00
pharan
5d78359b7c [csharp] Limit linked list by speeding up, see 0f944b2baf 2017-05-18 09:11:42 +08:00
pharan
eacb73c913 [csharp] Ported animation state changes, see https://github.com/EsotericSoftware/spine-runtimes/issues/904 2017-05-18 07:17:41 +08:00
badlogic
7af22538e2 [csharp] Ported AnimationState change 2017-04-10 15:48:54 +02:00
John
facae4cb12 [csharp] Match fewer ifs for mixAlpha fix.
f8ea8e99ca
2017-04-07 23:11:13 +08:00
John
b7b173d1ec [csharp] Port dipping problem fix
https://github.com/EsotericSoftware/spine-runtimes/issues/867
2017-04-06 23:54:43 +08:00
badlogic
cbe79ba04a Merged master manually 2017-02-23 14:39:36 +01:00
John
cee79b7beb [csharp] Allow events queued within callbacks. 2017-02-18 15:28:02 +08:00
pharan
3736a5c3dc [csharp] Ported 3.6-beta changes. 2017-01-28 23:20:23 +08:00
John
dc8f89fd65 [csharp] Fix recursion in clearTracks.
Issue: https://github.com/EsotericSoftware/spine-runtimes/issues/805
based on f6cf88103c and 7dbf7c5268
2016-12-15 05:58:49 +08:00
badlogic
14f9d28d06 [csharp] Ported latest AnimationState changes, see c512ee5d595076842cbb12d95a3a7f06792b81d1 2016-12-06 13:53:25 +01:00
John
3884422543 [csharp] AnimationState TrackEntry pooling. 2016-12-02 18:48:39 +08:00
John
896abf8fd7 [csharp] AnimationState fixes.
Includes fix: a6ac746b4f
2016-12-02 02:10:42 +08:00
John
c1353efdd3 [csharp] Better rotation direction reset.
Based on 6af978871b
2016-11-29 01:42:02 +08:00
badlogic
9c1b5b209a [csharp] Ported latest AnimationState changes 2016-11-28 16:46:14 +01:00
pharan
abb1b013a5 [csharp] AnimationState fixes. 2016-11-24 02:42:37 +08:00
pharan
25c2ca7b1b [csharp] UpdateMixingFrom fixes. 2016-11-23 22:11:47 +08:00
pharan
ece4e93118 [csharp] Fix and cleanup a few typos. 2016-11-19 06:35:00 +08:00
NathanSweet
36000e3c55 Updated to v3.5 (merge dev branch).
# Conflicts:
#	spine-c/src/spine/AnimationState.c
2016-11-15 23:10:23 +01:00
NathanSweet
c0fdc454a2 Fixed inconsistent newlines.
License header was followed by \n\n and files ended with \n. Changed to \r\n.
2016-10-15 23:45:16 +02:00