Harald Csaszar
cd726af62b
More URLs in license files updated from http to https.
2025-08-01 17:27:53 +02:00
Mario Zechner
97d49b37b7
License header update
2025-05-26 13:24:06 +02:00
Mario Zechner
7461b08f36
[cocos2dx] Fix name clash with SkeletonRenderer, closes #2643
2024-10-01 14:09:16 +02:00
Mario Zechner
a911384e67
Re-export examples and copy to runtimes
2024-05-16 16:08:40 +02:00
Davide Tantillo
b3435430b8
[examples] Updated mix-and-match not inheriting rotation on feet
2024-05-03 09:24:01 +02:00
Mario Zechner
da3d1cd4b3
[cocos2dx] Closes #2501 , batch command needs to be created after two color tint vertex colors have been set.
2024-05-02 14:31:21 +02:00
Mario Zechner
072c2c0965
Update README.mds, preprare spine-flutter for publication
2024-04-16 15:33:55 +02:00
Mario Zechner
f38f78ca66
[sfml] C example data.
2024-04-10 15:17:54 +02:00
Mario Zechner
34387d48d4
Formatting
2024-04-10 15:15:58 +02:00
Mario Zechner
e7b47f64f3
[cocos2dx] Add physics example
2024-04-09 12:32:17 +02:00
Mario Zechner
ff9a6cde8b
[godot] Fix runtime.sh and export.sh scripts. Reexport all assets with latest editor version.
2024-04-09 11:03:10 +02:00
Mario Zechner
32952de12d
[cpp] Fixed parsing, physics, re-exported all assets and copied to runtime examples.
2024-04-02 17:51:14 +02:00
Mario Zechner
dcb73ec24e
Updated example exports
2024-03-19 10:04:06 +01:00
Nathan Sweet
ecbc6329a9
Updated example exports to 4.2.32-beta.
2024-03-07 22:41:09 -04:00
Mario Zechner
02773518b1
[ts] Fix physics!
2023-12-05 15:10:38 +01:00
Mario Zechner
2eb1033b65
Update example exports to 4.2.09-beta
2023-12-01 17:04:11 +01:00
Mario Zechner
4047f1ba07
Updated license headers.
2023-07-31 13:29:16 +02:00
Mario Zechner
96c0842021
[cpp] Backport of some 4.2 changes to enable Flutter runtime in 4.1
2023-02-17 14:25:41 +01:00
badlogic
f3247caee3
[cocos2dx] Explicitely link to spine-cpp, closes #2189
2022-11-08 15:37:41 +01:00
Mario Zechner
09f1e0c95c
[cpp] Fix formatting.
2022-10-03 14:56:04 +02:00
Mario Zechner
927fd637f0
[cocos2dx] Rework way meshes are generated to fix crash when attachment sources region from a sequence. Closes #2166 .
2022-10-03 14:50:25 +02:00
Mario Zechner
d890eed2dc
[cocos2dx] Update README.md for M1.
2022-09-15 08:32:44 +02:00
Mario Zechner
4bba3f1822
Merge branch '4.0' into 4.1
2022-07-18 14:10:10 +02:00
一线灵
e964de68df
[cocos2d-x] Use backend shader definations ( #2104 )
2022-07-11 10:00:23 +02:00
Mario Zechner
771c526915
Formatting pass.
2022-05-31 12:26:05 +02:00
Mario Zechner
ee1c698197
[cocos2dx] Removed VertexEffect, see #2076
2022-05-30 14:30:36 +02:00
badlogic
3f6bdb5b01
[cocos2dx] Update instructions for Windows example build.
2022-03-26 01:46:17 +01:00
Mario Zechner
06df4554a6
[cocos2dx] Fix Android example project, update README.md
2022-03-26 01:12:36 +01:00
Mario Zechner
7617c30eda
[cocos2dx] Fix CMake iOS build.
2022-03-25 23:08:16 +01:00
Mario Zechner
a963642e47
[cocos2dx] Unify example to single project for both cocos2d-x v3 and v4
2022-03-25 21:57:30 +01:00
Mario Zechner
685e7a193c
[cocos2dx] Fix Xcode project.
2022-03-25 18:23:50 +01:00
Mario Zechner
1a1b551e8b
[runtimes] Re-exported examples with 4.1.23-beta, populated runtime examples.
2022-03-25 13:40:03 +01:00
Mario Zechner
1cbe69d733
Fix formatting.
2022-01-23 22:27:23 +01:00
Mario Zechner
d7bb172c95
Fix fomatting script, apply formatting.
2022-01-20 19:49:10 +01:00
Mario Zechner
c80fd56ce3
Merge branch '4.0' into 4.1-beta
2022-01-19 16:01:27 +01:00
Mario Zechner
c312c373c0
[cocos2dx] Fix culling of clip attachments. See https://github.com/EsotericSoftware/spine-runtimes/pull/2011
2022-01-19 16:01:10 +01:00
Mario Zechner
899a9a80b9
[cocos2dx] Fix renderer compilation errors.
2021-12-22 16:23:08 +01:00
Mario Zechner
e87757ef57
Update version strings to 4.1(.xx)
2021-10-14 00:47:13 +02:00
badlogic
a0f1ed1b9b
[runtimes] Fixed and updated example exports with 4.1.04-beta
...
- Fixed SkeletonBinary.ts
- Updated dragon example to use sequences
2021-10-13 17:52:34 +02:00
Nathan Sweet
96a998b82d
Spine Runtimes License Agreement update (September 24, 2021).
2021-09-24 18:18:19 -10:00
Mario Zechner
67c0d39eab
[runtimes] Fixed owl example project, export and runtime scripts
...
The owl example project was not keying the control bone, leading to incorrect additive blending. The export.sh and runtimes.sh script in example/export did not account for the folder structure change in spine-ts.
2021-09-14 00:02:04 +02:00
aismann
3560eb81a1
Fix 'Debug 64bit' build error on windows (VS2019) ( #1946 )
...
Error (active) E0075 operand of '*' must be a pointer but has type "bool"
2021-09-01 14:21:41 +02:00
Mario Zechner
98ec2ab278
[cocos2dx] Fix Xcode project to be compatible with Xcode 12
...
Does not fix compilation errors in cocos2dx itself, which we can not fix on our end.
2021-08-24 16:01:34 +02:00
Nathan Sweet
7d6cdcd9d8
Applied oxipng.
2021-08-04 18:44:16 -04:00
badlogic
7cbb924d9d
[cocos2dx] Minor fix-ups.
2021-07-01 11:27:56 +02:00
badlogic
87658c7d31
[c][cpp] Spotless formatter
2021-07-01 10:40:18 +02:00
Mario Zechner
de697385fc
[runtimes] Fix up README.md files using correct editor version.
2021-06-14 15:31:17 +02:00
badlogic
653c06a6b8
[cpp] 4.0 port, half done.
2021-03-02 16:54:14 +01:00
badlogic
688d855006
[runtimes] Updated examples with Editor version 4.0.58-beta.
2021-03-01 10:05:26 +01:00
badlogic
81aee82c91
Merge branch '3.8' into 4.0-beta
2020-10-29 15:43:48 +01:00