177 Commits

Author SHA1 Message Date
Harald Csaszar
55e8cf5e78 [unity] Fixed preceding merge commit, shader DepthNormals pass section was added twice due to existing 4.2-beta code. 2023-07-24 20:50:27 +02:00
Harald Csaszar
ea16621fb1 Merge branch '4.1' into 4.2-beta 2023-07-24 20:46:11 +02:00
Harald Csaszar
5eca100d60 [unity] URP shaders: Fixed DoF effect ignoring written depth when Decal feature is enabled. Closes #2283. 2023-07-24 20:34:58 +02:00
Harald Csaszar
1a7e76bab4 Merge branch '4.1' into 4.2-beta 2023-07-20 18:07:31 +02:00
Harald Csaszar
76d220b3d1 [unity] Fixed Spine Timeline not ending at clip end when last clip on track. Restores behaviour as named and documented. Closes #2318. 2023-07-20 18:03:31 +02:00
Harald Csaszar
2bb2a12feb Merge branch '4.1' into 4.2-beta 2023-07-17 17:02:02 +02:00
Harald Csaszar
0ca3c8e507 [unity] Fixed a Timeline SpineAnimationStateClip related bug introduced in commit d4cc1631. Closes #2316. 2023-07-17 16:44:28 +02:00
Harald Csaszar
379c0ee6c3 Merge branch '4.1' into 4.2-beta 2023-07-11 17:55:43 +02:00
Harald Csaszar
d4cc16315f [unity] Fixed Timeline SpineAnimationStateClip ignoring seek and loop. Closes #2316. Removed redundant multiple skeleton updates when multiple animations are started. 2023-07-11 17:42:10 +02:00
Harald Csaszar
74819b6c59 Merge branch '4.1' into 4.2-beta 2023-07-11 13:27:32 +02:00
Harald Csaszar
ccc41337f6 [unity] Fixed Timeline preview speed-scale applied twice in Unity 2019 and newer versions. Closes #2312. 2023-07-04 18:36:42 +02:00
Harald Csaszar
5635f31053 [unity] Fixed URP shaders compile error on Unity 2023.1. Closes #2311. 2023-07-03 20:55:19 +02:00
Harald Csaszar
92906f5ab8 Merge branch '4.1' into 4.2-beta 2023-06-20 17:40:46 +02:00
Harald Csaszar
d75f2d1568 [unity] Fixed URP 2D Shaders example scene: previous commit 79be6d4 included accidental additions of SkeletonRenderTexture components, reverted partial changes. 2023-06-20 17:37:30 +02:00
Harald Csaszar
f87e507cbd Merge branch '4.1' into 4.2-beta 2023-06-09 19:16:10 +02:00
Harald Csaszar
2d9bdb0ec3 [unity] Fixed scene preview conflict between Timeline and SkeletonAnimation animation. Closes #2307. 2023-06-09 19:07:06 +02:00
Harald Csaszar
6f5b940d93 Merge branch '4.1' into 4.2-beta 2023-06-01 18:17:55 +02:00
Harald Csaszar
ea1f8021d9 [unity] URP shaders: Improvement of previous commit 1979b03, was unnecessary. Fixed final shader compile errors. 2023-06-01 18:09:33 +02:00
Harald Csaszar
1979b03df2 [unity] URP shaders: Fixed more shader compile errors at some project configurations. 2023-06-01 17:35:11 +02:00
Harald Csaszar
0510579e3e Merge branch '4.1' into 4.2-beta 2023-06-01 16:08:42 +02:00
Harald Csaszar
1fe8f95e27 [unity] URP shaders: Fixed more compile errors with old URP versions. 2023-06-01 16:03:50 +02:00
Harald Csaszar
dc3ffc1824 Merge branch '4.1' into 4.2-beta 2023-05-31 17:54:42 +02:00
Harald Csaszar
a1f27d74b1 [unity] URP shaders: Fixed SRP batcher compatibility issues and compile errors at some project configurations. 2023-05-31 17:53:02 +02:00
Harald Csaszar
f0c53a757f [unity] Fixed shader compile error occurring during build on Unity URP versions 12.x and 13.x. See related commit 2f1b0b8. (Not related to last commit 1fa6c2e.) 2023-05-31 16:38:12 +02:00
Harald Csaszar
67144f226e Merge branch '4.1' into 4.2-beta 2023-05-31 12:18:07 +02:00
Harald Csaszar
1fa6c2edbb [unity] Added support for Tint Black at all Spine URP shaders (2D and 3D) and at Spine/Sprite shaders. Closes #1705. 2023-05-31 12:05:43 +02:00
Harald Csaszar
9f08f4210f Merge branch '4.1' into 4.2-beta 2023-05-26 12:27:51 +02:00
Harald Csaszar
72e4c2915f [unity] Fixed NullReferenceException when SkeletonGraphic SkeletonDataAsset is null. Closes #2294. 2023-05-26 12:20:46 +02:00
Harald Csaszar
de87de5952 Merge branch '4.1' into 4.2-beta 2023-05-16 14:14:06 +02:00
Harald Csaszar
ddb05fe469 [unity] Increased package version numbers for previous commit ba99dda. 2023-05-16 13:39:24 +02:00
Harald Csaszar
ba99ddae07 [unity] Added Spine preferences parameter Timeline - Default Mix Duration. 2023-05-16 13:19:17 +02:00
Harald Csaszar
8ef5a6537a Merge branch '4.1' into 4.2-beta 2023-05-03 20:35:25 +02:00
Harald Csaszar
fc05ecf931 [unity] Added support for light cookies at Universal Render Pipeline/Spine/Sprite shader. Closes #2285. 2023-05-03 20:27:58 +02:00
Harald Csaszar
ae2f1a1dc6 [unity] Added previously missing unlit URP 2D shader variant Universal Render Pipeline/2D/Spine/Skeleton. 2023-05-03 17:37:13 +02:00
Harald Csaszar
ef1249d86b [unity] Minor: Corrected some leftover URP shaders _StencilComp default values to 8 (Always). 2023-05-03 17:14:12 +02:00
Harald Csaszar
3934824513 [unity] Increased version numbers of all UPM package files to 4.2 versions to be used for distinguishing releases. 2023-05-02 17:36:21 +02:00
Mario Zechner
5103a3da38 Merge branch '4.1' into 4.2-beta 2023-04-21 08:52:38 +02:00
Harald Csaszar
01e457a8af [unity] Fixed remaining shader compile error occurring during build on Unity URP versions 12.x and 13.x. See related commit 2f1b0b8. 2023-04-17 17:38:02 +02:00
Mario Zechner
0590c0e989 Merge branch '4.1' into 4.2-beta 2023-03-02 16:56:58 +01:00
Harald Csaszar
2f1b0b860c [unity] Fixed shader compile error occurring during build on Unity URP versions 12.x and 13.x. 2023-02-28 19:50:04 +01:00
Harald Csaszar
cefdf8394d Merge branch '4.1' into 4.2-beta 2023-02-21 20:08:35 +01:00
Harald Csaszar
41dc6cc84f [unity] Fixed Sprite URP shader incorrectly applying light probe GI when Specular is enabled. Closes #2256. Fixed a shader compile error on older Unity version. 2023-02-21 20:03:37 +01:00
Mario Zechner
9cef3b443a Merge branch '4.1' into 4.2-beta 2023-02-17 07:13:59 +01:00
Harald Csaszar
55c2bd9ed4 [unity] Fixed a shader branch compile error with Unity 2022.2 URP Forward+ renderer when shadow receiving is disabled. See #2173. 2023-02-16 17:55:55 +01:00
Harald Csaszar
d8f0e9e88d Merge branch '4.1' into 4.2-beta 2023-02-14 19:41:29 +01:00
Harald Csaszar
b64942b257 [unity] Fixed URP 2D shaders ignoring texture alpha at Additive light blend style. Closes #2250. 2023-02-14 19:40:28 +01:00
Mario Zechner
a1d6cd3ce3 Merge branch '4.1' into 4.2-beta
# Conflicts:
#	spine-godot/spine_godot/SpineEditorPlugin.cpp
#	spine-godot/spine_godot/SpineEditorPlugin.h
2023-02-05 11:59:56 +01:00
Harald Csaszar
8b06294d76 [unity] Fixed Unity 2022.2 URP Forward+ renderer additional lights rendered (culled) incorrectly. Closes #2173. 2023-02-02 16:32:32 +01:00
Harald Csaszar
7de6140875 Merge branch '4.1' into 4.2-beta 2023-01-10 13:21:46 +01:00
Harald Csaszar
01b8c06800 [csharp] Code cleanup: replaced var with explicit type names. 2023-01-10 13:03:56 +01:00