Mario Zechner
0baf925392
[ts] 4.1.9 release.
2022-03-08 22:08:55 +01:00
Mario Zechner
e96f3a0a98
Merge branch '4.0' into 4.1-beta
...
# Conflicts:
# spine-ts/.vscode/launch.json
# spine-ts/package-lock.json
# spine-ts/package.json
# spine-ts/spine-canvas/package.json
# spine-ts/spine-core/package.json
# spine-ts/spine-player/package.json
# spine-ts/spine-threejs/package.json
# spine-ts/spine-webgl/package.json
2022-03-08 22:06:38 +01:00
Mario Zechner
d485ce0696
[ts] 4.0.21 release.
2022-03-08 22:05:22 +01:00
Mario Zechner
6887aa617a
[threejs] Fix clipping not being ended, better alpha test support.
2022-03-08 22:03:01 +01:00
Mario Zechner
a518dea2ba
[ts] released 4.1.8
2022-02-02 12:19:06 +01:00
Mario Zechner
8688bbc5ee
[ts] released 4.0.20
2022-02-02 12:16:09 +01:00
Mario Zechner
1fb9546b27
[ts] released 4.1.7
2022-02-02 12:06:26 +01:00
Mario Zechner
0744b4c12d
[ts] Released 4.0.19
2022-01-26 20:31:12 +01:00
Mario Zechner
e54fea1aca
[ts] Released 4.1.6
2022-01-24 22:24:37 +01:00
Mario Zechner
fb0a658ecf
Merge branch '4.0' into 4.1-beta
...
# Conflicts:
# spine-ts/package-lock.json
# spine-ts/package.json
# spine-ts/spine-canvas/package.json
# spine-ts/spine-core/package.json
# spine-ts/spine-player/package.json
# spine-ts/spine-threejs/package.json
# spine-ts/spine-webgl/package.json
2022-01-24 22:23:03 +01:00
Mario Zechner
a0325198ca
[ts] Released version 4.0.18
2022-01-24 22:21:19 +01:00
Mario Zechner
02b894d8da
[ts][player] Added SpinePlayer.dispose(), closes #2020
2022-01-24 22:04:29 +01:00
Mario Zechner
e18d054f31
[ts] Updated version to 4.1.5
2021-12-15 15:11:03 +01:00
Mario Zechner
3bace5406e
[ts] Update version to 4.0.17
2021-12-15 15:01:37 +01:00
Mario Zechner
6d420d8667
[ts] Updated to version 4.1.4.
2021-11-04 17:30:57 +01:00
Mario Zechner
77575a66d1
[ts] Updated to version 4.0.16.
2021-11-04 17:26:57 +01:00
Mario Zechner
f0e39e41a9
[ts] Updated to version 4.1.3
2021-11-04 17:19:11 +01:00
badlogic
7ddf5b3e1b
[ts] Updated to version 4.1.2
2021-10-20 00:24:06 +02:00
badlogic
5a6b9fcae4
[ts] Updated to version 4.0.15
2021-10-20 00:15:27 +02:00
badlogic
ecbe087227
Merge branch '4.0' into 4.1-beta
...
# Conflicts:
# spine-ts/package-lock.json
# spine-ts/spine-threejs/package.json
2021-10-20 00:10:54 +02:00
Mario Zechner
ab4cdcacbf
[ts] Fix incorrect imports, update version to 4.1.1
2021-10-14 16:09:57 +02:00
Mario Zechner
e87757ef57
Update version strings to 4.1(.xx)
2021-10-14 00:47:13 +02:00
Mario Zechner
b48e2c33b8
[ts] More sequence fixes, see #1956
...
Also fixed runtime exports script, must copy all dragon atlas pages.
2021-10-13 21:42:11 +02:00
badlogic
a0f1ed1b9b
[runtimes] Fixed and updated example exports with 4.1.04-beta
...
- Fixed SkeletonBinary.ts
- Updated dragon example to use sequences
2021-10-13 17:52:34 +02:00
badlogic
308da950df
[ts] Fixed test-drawcalls asset paths.
2021-10-13 15:24:28 +02:00
Mario Zechner
81927051ff
[ts] Port of sequence attachments, see #1956
...
SkeletonJson parsing of sequence timelines incomplete. Untested.
2021-10-13 01:14:58 +02:00
Mario Zechner
7876897c59
Merge branch '4.0' into 4.1-beta
2021-10-11 16:17:19 +02:00
Mario Zechner
d296fa3efa
[ts] Closes #1966 , PolygonBatcher does not flush if the blend mode has not changed.
2021-10-11 16:16:55 +02:00
Bastiaan
08dd033e51
SkeletonDebugRenderer fix in drawBones ( #1965 )
...
skeleton.x and skeleton.y are already added in bone.worldX and
bone.worldY.
See Bone.ts => updateWorldTransformWith.
2021-10-11 15:27:08 +02:00
Nathan Sweet
96a998b82d
Spine Runtimes License Agreement update (September 24, 2021).
2021-09-24 18:18:19 -10:00
Mario Zechner
deeb845011
[ts] Removed logging from CameraController, update to version 4.0.14.
2021-09-20 21:16:52 +02:00
Mario Zechner
168bea6fdb
[ts] Updated to version 4.0.13
2021-09-18 23:20:30 +02:00
Mario Zechner
02e334942b
[ts] Formatting.
2021-09-18 23:14:07 +02:00
Mario Zechner
52b9d236a1
[ts] Updated to version 4.0.12
2021-09-18 23:12:34 +02:00
Mario Zechner
2d35cfa765
[ts] Add pinch zoom and mouse wheel support to Input
...
Add CameraController for examples.
2021-09-18 22:43:28 +02:00
badlogic
c19d84f194
[ts] Disable alpha in WebGL context.
2021-09-18 02:16:20 +02:00
badlogic
cda5c0f052
[ts] Added CameraController, drag & drop example
2021-09-18 01:58:14 +02:00
badlogic
f7b4036daf
[ts] Updated to version 4.0.11
2021-09-17 02:53:07 +02:00
badlogic
2f55c53ee8
[ts] Update version to 4.0.10
2021-09-17 02:32:07 +02:00
Mario Zechner
634e041ed8
[ts] Version 4.0.9.
2021-09-14 02:13:49 +02:00
Mario Zechner
2201af6ab0
[ts] Version 4.0.8.
2021-09-14 02:05:02 +02:00
Mario Zechner
cd5f561739
[runtimes] Fix formatting.
2021-09-14 01:58:39 +02:00
Mario Zechner
c41cc94008
[runtime] Revert changes to owl-pro.spine
...
Conversion to 4.0.31 and export breaks additive blending even more.
2021-09-14 00:44:00 +02:00
Mario Zechner
67c0d39eab
[runtimes] Fixed owl example project, export and runtime scripts
...
The owl example project was not keying the control bone, leading to incorrect additive blending. The export.sh and runtimes.sh script in example/export did not account for the folder structure change in spine-ts.
2021-09-14 00:02:04 +02:00
Mario Zechner
a8da830de2
[ts] Clean-up of dress-up example.
2021-09-07 21:15:30 +02:00
Mario Zechner
21fa3c3e5f
[ts] Updated spine-ts version to 4.0.7
2021-09-07 21:09:34 +02:00
Mario Zechner
9521e9243d
[ts] Remove null-coalescing operator, esbuld keeps it, but won't work in old browsers.
2021-09-07 21:08:19 +02:00
Mario Zechner
0dc66e2e5a
[ts] Updated spine-ts version to 4.0.6
2021-09-07 21:04:46 +02:00
Mario Zechner
8d309ce899
[ts] Fix css and resizing issue in dress-up example.
2021-09-07 20:53:27 +02:00
Mario Zechner
babe296157
[ts] Formatting
2021-09-07 15:49:37 +02:00