badlogic
|
ff1a81bab3
|
[webgl] Refactored demos to use preallocated canvas & context
|
2017-09-14 12:15:23 +02:00 |
|
badlogic
|
c6d7af8e96
|
Added demo page copy for debugging
|
2017-09-14 11:06:54 +02:00 |
|
NathanSweet
|
bcea86ab95
|
Added die button.
|
2017-09-13 13:19:31 +02:00 |
|
NathanSweet
|
97bedf22bb
|
Merge remote-tracking branch 'origin/3.6' into 3.6
|
2017-09-13 11:20:44 +02:00 |
|
NathanSweet
|
b3156573bf
|
Spineboy hoverboard demo, slightly better mixing on jump land.
|
2017-09-13 11:20:37 +02:00 |
|
pharan
|
33dda6cd1f
|
[unity] Mipmap bias settings.
|
2017-09-13 09:38:42 +08:00 |
|
NathanSweet
|
43e1c6b708
|
Fixed raptor demo desync with frame-by-frame after playing animation.
|
2017-09-13 00:39:24 +02:00 |
|
NathanSweet
|
0e9b434385
|
Jump for IK demo.
|
2017-09-13 00:33:50 +02:00 |
|
NathanSweet
|
d12251ae19
|
Fixed raptor demo dust.
|
2017-09-13 00:33:41 +02:00 |
|
NathanSweet
|
5bccbce94b
|
[spine-ts] Clean up alien demo.
|
2017-09-12 22:53:48 +02:00 |
|
badlogic
|
27096d64cf
|
[ts] updated viewport check in utils.js
|
2017-09-12 11:32:38 +02:00 |
|
Nathan Sweet
|
0033209e87
|
Aim and shoot buttons for hoverboard demo.
|
2017-09-11 23:23:24 +02:00 |
|
Nathan Sweet
|
eb5fa18be7
|
Updated clipping demo.
|
2017-09-11 22:03:35 +02:00 |
|
Nathan Sweet
|
b493b0ad67
|
Added clipping demo.
|
2017-09-11 21:53:45 +02:00 |
|
Nathan Sweet
|
e00803b2c7
|
Merge remote-tracking branch 'origin/3.6' into 3.6
|
2017-09-11 21:35:46 +02:00 |
|
Nathan Sweet
|
b14fb26ad8
|
Updated spineboy and alien demos.
|
2017-09-11 21:35:35 +02:00 |
|
badlogic
|
94e42eea55
|
[lua] Didn't convert to radians. Closes #983
|
2017-09-11 17:26:57 +02:00 |
|
badlogic
|
083e696220
|
[cocos2d-x] Closes #984.
|
2017-09-11 15:24:56 +02:00 |
|
Nathan Sweet
|
e296d4c127
|
Changed links from master to 3.6.
|
2017-09-10 20:57:31 +02:00 |
|
badlogic
|
43f37ce565
|
Merge branch '3.6' of https://github.com/esotericsoftware/spine-runtimes into 3.6
3.6.39
|
2017-09-05 11:56:48 +02:00 |
|
badlogic
|
61b9e76cfe
|
[ue4] Cleaned up MySceneComponent
|
2017-09-05 11:56:40 +02:00 |
|
badlogic
|
a4a97969e8
|
[c] Listeners on spAnimationState and spTrackEntry will now also be called if a track entry gets disposed as part of disposing an spAnimationState.
|
2017-09-05 11:46:03 +02:00 |
|
John
|
017d224cb6
|
[unity] Handle empty slots after separators.
|
2017-09-04 22:47:03 +08:00 |
|
Nathan Sweet
|
cfd2abf55c
|
Merge remote-tracking branch 'origin/3.6' into 3.6
|
2017-09-04 13:42:07 +02:00 |
|
Nathan Sweet
|
247d94f10b
|
[libgdx] Better exception message.
|
2017-09-04 13:41:34 +02:00 |
|
Serhii Yolkin
|
c9722319de
|
[unity] SkeletonAnimator and Animation optimizations (#977)
* + SkeletonAnimator: optimizations, remove per-frame GC allocations on Unity 2017.1
+ Minor ScaleTimeline optimization
* [unity] Check + formatting SkeletonAnimator 2017.1
|
2017-09-01 17:56:18 +08:00 |
|
Serhii Yolkin
|
ad1279a71f
|
[unity] Handle null pool in SkeletonGhost.OnDestroy() (#979)
|
2017-09-01 16:26:53 +08:00 |
|
badlogic
|
92c557e6ba
|
Updated CHANGELOG with spine-c, spine-ue4 changes
|
2017-08-29 15:21:20 +02:00 |
|
badlogic
|
91d44b29fd
|
[c] Introduced SP_API macro so we can use __declspec on MSVC. [ue4] Clean-up, minor improvements.
|
2017-08-29 15:19:33 +02:00 |
|
badlogic
|
e7ae2435b0
|
[ue4] More changes to cpp example
|
2017-08-29 11:39:11 +02:00 |
|
badlogic
|
e02f8b7a1c
|
[ue4] Updated to 4.17, fixed build system, fixed c++ example. Closes
|
2017-08-29 11:37:19 +02:00 |
|
John
|
78d7d91e18
|
[unity] Update SkeletonRenderSeparator runtime API
|
2017-08-25 16:35:31 +08:00 |
|
John
|
d082bfe2d0
|
[unity] Don't clear empty prefab MeshFilters.
|
2017-08-25 11:53:02 +08:00 |
|
John
|
b39ff7863c
|
[unity] Don't clear empty prefab MeshFilters.
|
2017-08-24 17:47:49 +08:00 |
|
badlogic
|
eca798931b
|
[runtimes] Closes #971
|
2017-08-24 11:34:00 +02:00 |
|
pharan
|
4abea9e4ad
|
[csharp] Reduce access to internal methods.
|
2017-08-23 18:49:27 +08:00 |
|
John
|
f796d15f31
|
[csharp] Match libGDX setTimelineData
|
2017-08-23 18:44:17 +08:00 |
|
pharan
|
4d89539b1b
|
[unity] SkeletonRenderer.SetMeshSettings
|
2017-08-23 18:36:05 +08:00 |
|
pharan
|
3a1b77871f
|
[unity] Bone.SetPositionSkeletonSpace
|
2017-08-23 18:35:17 +08:00 |
|
pharan
|
a96d92d27d
|
[unity] Make SkeletonRenderer invalid when destroying.
|
2017-08-23 18:34:05 +08:00 |
|
John
|
50730c7a5c
|
[csharp] Fixed interrupting a mix with mixDuration 0.
Port of c8d595565b
closes https://github.com/EsotericSoftware/spine-runtimes/issues/970
|
2017-08-23 18:28:44 +08:00 |
|
Nathan Sweet
|
c8d595565b
|
Fixed interrupting a mix with a new entry that has 0 mixDuration.
closes #970
|
2017-08-23 12:15:58 +02:00 |
|
Nathan Sweet
|
df9f7ba040
|
Fixed list scroll focus.
|
2017-08-23 12:14:32 +02:00 |
|
Nathan Sweet
|
3382894f71
|
Merge remote-tracking branch 'origin/3.6' into 3.6
|
2017-08-23 11:26:16 +02:00 |
|
Nathan Sweet
|
916167e028
|
Fixed skin name not being saved.
|
2017-08-23 11:25:57 +02:00 |
|
John
|
6b0f88cb7d
|
[unity] Add warnings for renamed atlas pages.
|
2017-08-23 09:32:41 +08:00 |
|
Nathan Sweet
|
15e4f2ff4e
|
Fixed mouse scroll after focusing list. Fixed loading atlas for .skel.bytes data file.
|
2017-08-22 22:54:28 +02:00 |
|
badlogic
|
34086c1f41
|
[sfml] Added premultiplied alpha support to SkeletonDrawable. Closes #967
|
2017-08-17 11:30:30 +02:00 |
|
zzya
|
5947520c9b
|
fix clipping issue (#966)
* modify for clip
* fix clipping issue
|
2017-08-15 20:27:26 +02:00 |
|
badlogic
|
bc337d255e
|
[starling] New binary
|
2017-08-10 12:15:50 +02:00 |
|