3753 Commits

Author SHA1 Message Date
badlogic
ff1a81bab3 [webgl] Refactored demos to use preallocated canvas & context 2017-09-14 12:15:23 +02:00
badlogic
c6d7af8e96 Added demo page copy for debugging 2017-09-14 11:06:54 +02:00
NathanSweet
bcea86ab95 Added die button. 2017-09-13 13:19:31 +02:00
NathanSweet
97bedf22bb Merge remote-tracking branch 'origin/3.6' into 3.6 2017-09-13 11:20:44 +02:00
NathanSweet
b3156573bf Spineboy hoverboard demo, slightly better mixing on jump land. 2017-09-13 11:20:37 +02:00
pharan
33dda6cd1f [unity] Mipmap bias settings. 2017-09-13 09:38:42 +08:00
NathanSweet
43e1c6b708 Fixed raptor demo desync with frame-by-frame after playing animation. 2017-09-13 00:39:24 +02:00
NathanSweet
0e9b434385 Jump for IK demo. 2017-09-13 00:33:50 +02:00
NathanSweet
d12251ae19 Fixed raptor demo dust. 2017-09-13 00:33:41 +02:00
NathanSweet
5bccbce94b [spine-ts] Clean up alien demo. 2017-09-12 22:53:48 +02:00
badlogic
27096d64cf [ts] updated viewport check in utils.js 2017-09-12 11:32:38 +02:00
Nathan Sweet
0033209e87 Aim and shoot buttons for hoverboard demo. 2017-09-11 23:23:24 +02:00
Nathan Sweet
eb5fa18be7 Updated clipping demo. 2017-09-11 22:03:35 +02:00
Nathan Sweet
b493b0ad67 Added clipping demo. 2017-09-11 21:53:45 +02:00
Nathan Sweet
e00803b2c7 Merge remote-tracking branch 'origin/3.6' into 3.6 2017-09-11 21:35:46 +02:00
Nathan Sweet
b14fb26ad8 Updated spineboy and alien demos. 2017-09-11 21:35:35 +02:00
badlogic
94e42eea55 [lua] Didn't convert to radians. Closes #983 2017-09-11 17:26:57 +02:00
badlogic
083e696220 [cocos2d-x] Closes #984. 2017-09-11 15:24:56 +02:00
Nathan Sweet
e296d4c127 Changed links from master to 3.6. 2017-09-10 20:57:31 +02:00
badlogic
43f37ce565 Merge branch '3.6' of https://github.com/esotericsoftware/spine-runtimes into 3.6 3.6.39 2017-09-05 11:56:48 +02:00
badlogic
61b9e76cfe [ue4] Cleaned up MySceneComponent 2017-09-05 11:56:40 +02:00
badlogic
a4a97969e8 [c] Listeners on spAnimationState and spTrackEntry will now also be called if a track entry gets disposed as part of disposing an spAnimationState. 2017-09-05 11:46:03 +02:00
John
017d224cb6 [unity] Handle empty slots after separators. 2017-09-04 22:47:03 +08:00
Nathan Sweet
cfd2abf55c Merge remote-tracking branch 'origin/3.6' into 3.6 2017-09-04 13:42:07 +02:00
Nathan Sweet
247d94f10b [libgdx] Better exception message. 2017-09-04 13:41:34 +02:00
Serhii Yolkin
c9722319de [unity] SkeletonAnimator and Animation optimizations (#977)
* + SkeletonAnimator: optimizations, remove per-frame GC allocations on Unity 2017.1
+ Minor ScaleTimeline optimization

* [unity] Check + formatting SkeletonAnimator 2017.1
2017-09-01 17:56:18 +08:00
Serhii Yolkin
ad1279a71f [unity] Handle null pool in SkeletonGhost.OnDestroy() (#979) 2017-09-01 16:26:53 +08:00
badlogic
92c557e6ba Updated CHANGELOG with spine-c, spine-ue4 changes 2017-08-29 15:21:20 +02:00
badlogic
91d44b29fd [c] Introduced SP_API macro so we can use __declspec on MSVC. [ue4] Clean-up, minor improvements. 2017-08-29 15:19:33 +02:00
badlogic
e7ae2435b0 [ue4] More changes to cpp example 2017-08-29 11:39:11 +02:00
badlogic
e02f8b7a1c [ue4] Updated to 4.17, fixed build system, fixed c++ example. Closes 2017-08-29 11:37:19 +02:00
John
78d7d91e18 [unity] Update SkeletonRenderSeparator runtime API 2017-08-25 16:35:31 +08:00
John
d082bfe2d0 [unity] Don't clear empty prefab MeshFilters. 2017-08-25 11:53:02 +08:00
John
b39ff7863c [unity] Don't clear empty prefab MeshFilters. 2017-08-24 17:47:49 +08:00
badlogic
eca798931b [runtimes] Closes #971 2017-08-24 11:34:00 +02:00
pharan
4abea9e4ad [csharp] Reduce access to internal methods. 2017-08-23 18:49:27 +08:00
John
f796d15f31 [csharp] Match libGDX setTimelineData 2017-08-23 18:44:17 +08:00
pharan
4d89539b1b [unity] SkeletonRenderer.SetMeshSettings 2017-08-23 18:36:05 +08:00
pharan
3a1b77871f [unity] Bone.SetPositionSkeletonSpace 2017-08-23 18:35:17 +08:00
pharan
a96d92d27d [unity] Make SkeletonRenderer invalid when destroying. 2017-08-23 18:34:05 +08:00
John
50730c7a5c [csharp] Fixed interrupting a mix with mixDuration 0.
Port of c8d595565b
closes https://github.com/EsotericSoftware/spine-runtimes/issues/970
2017-08-23 18:28:44 +08:00
Nathan Sweet
c8d595565b Fixed interrupting a mix with a new entry that has 0 mixDuration.
closes #970
2017-08-23 12:15:58 +02:00
Nathan Sweet
df9f7ba040 Fixed list scroll focus. 2017-08-23 12:14:32 +02:00
Nathan Sweet
3382894f71 Merge remote-tracking branch 'origin/3.6' into 3.6 2017-08-23 11:26:16 +02:00
Nathan Sweet
916167e028 Fixed skin name not being saved. 2017-08-23 11:25:57 +02:00
John
6b0f88cb7d [unity] Add warnings for renamed atlas pages. 2017-08-23 09:32:41 +08:00
Nathan Sweet
15e4f2ff4e Fixed mouse scroll after focusing list. Fixed loading atlas for .skel.bytes data file. 2017-08-22 22:54:28 +02:00
badlogic
34086c1f41 [sfml] Added premultiplied alpha support to SkeletonDrawable. Closes #967 2017-08-17 11:30:30 +02:00
zzya
5947520c9b fix clipping issue (#966)
* modify for clip

* fix clipping issue
2017-08-15 20:27:26 +02:00
badlogic
bc337d255e [starling] New binary 2017-08-10 12:15:50 +02:00