151 Commits

Author SHA1 Message Date
Harald Csaszar
5eca100d60 [unity] URP shaders: Fixed DoF effect ignoring written depth when Decal feature is enabled. Closes #2283. 2023-07-24 20:34:58 +02:00
Harald Csaszar
76d220b3d1 [unity] Fixed Spine Timeline not ending at clip end when last clip on track. Restores behaviour as named and documented. Closes #2318. 2023-07-20 18:03:31 +02:00
Harald Csaszar
0ca3c8e507 [unity] Fixed a Timeline SpineAnimationStateClip related bug introduced in commit d4cc1631. Closes #2316. 2023-07-17 16:44:28 +02:00
Harald Csaszar
d4cc16315f [unity] Fixed Timeline SpineAnimationStateClip ignoring seek and loop. Closes #2316. Removed redundant multiple skeleton updates when multiple animations are started. 2023-07-11 17:42:10 +02:00
Harald Csaszar
ccc41337f6 [unity] Fixed Timeline preview speed-scale applied twice in Unity 2019 and newer versions. Closes #2312. 2023-07-04 18:36:42 +02:00
Harald Csaszar
5635f31053 [unity] Fixed URP shaders compile error on Unity 2023.1. Closes #2311. 2023-07-03 20:55:19 +02:00
Harald Csaszar
d75f2d1568 [unity] Fixed URP 2D Shaders example scene: previous commit 79be6d4 included accidental additions of SkeletonRenderTexture components, reverted partial changes. 2023-06-20 17:37:30 +02:00
Harald Csaszar
2d9bdb0ec3 [unity] Fixed scene preview conflict between Timeline and SkeletonAnimation animation. Closes #2307. 2023-06-09 19:07:06 +02:00
Harald Csaszar
ea1f8021d9 [unity] URP shaders: Improvement of previous commit 1979b03, was unnecessary. Fixed final shader compile errors. 2023-06-01 18:09:33 +02:00
Harald Csaszar
1979b03df2 [unity] URP shaders: Fixed more shader compile errors at some project configurations. 2023-06-01 17:35:11 +02:00
Harald Csaszar
1fe8f95e27 [unity] URP shaders: Fixed more compile errors with old URP versions. 2023-06-01 16:03:50 +02:00
Harald Csaszar
a1f27d74b1 [unity] URP shaders: Fixed SRP batcher compatibility issues and compile errors at some project configurations. 2023-05-31 17:53:02 +02:00
Harald Csaszar
f0c53a757f [unity] Fixed shader compile error occurring during build on Unity URP versions 12.x and 13.x. See related commit 2f1b0b8. (Not related to last commit 1fa6c2e.) 2023-05-31 16:38:12 +02:00
Harald Csaszar
1fa6c2edbb [unity] Added support for Tint Black at all Spine URP shaders (2D and 3D) and at Spine/Sprite shaders. Closes #1705. 2023-05-31 12:05:43 +02:00
Harald Csaszar
72e4c2915f [unity] Fixed NullReferenceException when SkeletonGraphic SkeletonDataAsset is null. Closes #2294. 2023-05-26 12:20:46 +02:00
Harald Csaszar
ddb05fe469 [unity] Increased package version numbers for previous commit ba99dda. 2023-05-16 13:39:24 +02:00
Harald Csaszar
ba99ddae07 [unity] Added Spine preferences parameter Timeline - Default Mix Duration. 2023-05-16 13:19:17 +02:00
Harald Csaszar
fc05ecf931 [unity] Added support for light cookies at Universal Render Pipeline/Spine/Sprite shader. Closes #2285. 2023-05-03 20:27:58 +02:00
Harald Csaszar
ae2f1a1dc6 [unity] Added previously missing unlit URP 2D shader variant Universal Render Pipeline/2D/Spine/Skeleton. 2023-05-03 17:37:13 +02:00
Harald Csaszar
ef1249d86b [unity] Minor: Corrected some leftover URP shaders _StencilComp default values to 8 (Always). 2023-05-03 17:14:12 +02:00
Harald Csaszar
01e457a8af [unity] Fixed remaining shader compile error occurring during build on Unity URP versions 12.x and 13.x. See related commit 2f1b0b8. 2023-04-17 17:38:02 +02:00
Harald Csaszar
2f1b0b860c [unity] Fixed shader compile error occurring during build on Unity URP versions 12.x and 13.x. 2023-02-28 19:50:04 +01:00
Harald Csaszar
41dc6cc84f [unity] Fixed Sprite URP shader incorrectly applying light probe GI when Specular is enabled. Closes #2256. Fixed a shader compile error on older Unity version. 2023-02-21 20:03:37 +01:00
Harald Csaszar
55c2bd9ed4 [unity] Fixed a shader branch compile error with Unity 2022.2 URP Forward+ renderer when shadow receiving is disabled. See #2173. 2023-02-16 17:55:55 +01:00
Harald Csaszar
b64942b257 [unity] Fixed URP 2D shaders ignoring texture alpha at Additive light blend style. Closes #2250. 2023-02-14 19:40:28 +01:00
Harald Csaszar
8b06294d76 [unity] Fixed Unity 2022.2 URP Forward+ renderer additional lights rendered (culled) incorrectly. Closes #2173. 2023-02-02 16:32:32 +01:00
Harald Csaszar
01b8c06800 [csharp] Code cleanup: replaced var with explicit type names. 2023-01-10 13:03:56 +01:00
Harald Csaszar
99d134e9d4 [unity] Lit Spine URP shaders now support Forward+ rendering path, additional lights are no longer ignored. Closes #2173. 2022-11-04 17:34:42 +01:00
Harald Csaszar
965e3c982d [unity] Fixed URP unlit shader incorrect shader stripping. Removed unnecessary problematic multi_compile variants. Closes #2162. 2022-09-27 20:17:51 +02:00
Harald Csaszar
a3e0ab37ed [unity] Added outline shader parameter Advanced - Opaque Alpha which can be used to exclude problematic semi-transparent areas. 2022-09-02 19:56:51 +02:00
Harald Csaszar
2fe26facc7 [unity] Added root motion unit tests and a root motion manual test scene. Rearranged dir structure for both editor and playmode tests. 2022-08-31 20:13:18 +02:00
Harald Csaszar
be7b4a46b3 [Unity] Fixed changing Timeline root-Playable speed after clip start having no effect on currently playing animation. Closes #2142. 2022-08-26 16:32:14 +02:00
Harald Csaszar
90c4569596 [unity] Updated license headers which were not yet up to date. 2022-08-18 11:58:51 +02:00
Harald Csaszar
79be6d41a1 [unity] Added remarks to URP example scenes regarding common setup problems. 2022-07-18 17:14:38 +02:00
Harald Csaszar
61a09fd650 [unity] Fixed URP Sprite shader not receiving secondary light shadows. Closes #2098. 2022-06-23 17:25:02 +02:00
Harald Csaszar
c47655f01d [unity] Updated UPM package documentation and image to added track property Unscaled Time of previous commit. 2022-06-01 20:05:10 +02:00
Harald Csaszar
a7486aec63 [unity] Increased UPM Spine Timeline package version for last commit. 2022-06-01 19:29:30 +02:00
Harald Csaszar
d796131668 [unity] Fixed Timeline SkeletonGraphic clip exception when DefaultMixDuration is disabled. Closes #2090. Added Unscaled Time property at Spine Timeline tracks. 2022-06-01 19:26:55 +02:00
Harald Csaszar
f26b12821e Merge branch '4.0' into 4.1-beta 2022-05-24 16:37:15 +02:00
Harald Csaszar
86116f7b2d [unity] Minor: Fixed main object name to match file name to avoid Inspector warnings. 2022-05-23 16:30:05 +02:00
Mario Zechner
d43ff5f899 Merge branch '4.0' into 4.1-beta
# Conflicts:
#	spine-csharp/src/Attachments/IHasTextureRegion.cs.meta
#	spine-ts/package-lock.json
#	spine-ts/package.json
#	spine-ts/spine-canvas/package.json
#	spine-ts/spine-core/package.json
#	spine-ts/spine-player/package.json
#	spine-ts/spine-threejs/package.json
#	spine-ts/spine-webgl/package.json
2022-04-07 06:07:02 +02:00
Harald Csaszar
3372ce0ba8 [unity] Timeline: Fixed compile errors on Unity 2018.4. Closes #2062. 2022-04-06 18:21:01 +02:00
Harald Csaszar
f51baa7184 Merge branch '4.0' into 4.1-beta 2022-03-29 15:26:20 +02:00
Harald Csaszar
4792522de0 [unity] Fixed Spine URP shaders package using non UPM include paths in common shaders. Closes #2050. 2022-03-29 15:13:20 +02:00
Mario Zechner
1a1b551e8b [runtimes] Re-exported examples with 4.1.23-beta, populated runtime examples. 2022-03-25 13:40:03 +01:00
Harald Csaszar
e52d4977df Merge branch '4.0' into 4.1-beta 2022-03-24 17:53:41 +01:00
Harald Csaszar
cf9903a6b6 [unity] Added UPM package readme.md file documentation to last commit (added clip Alpha parameter). 2022-03-24 17:52:39 +01:00
Harald Csaszar
7ae25bf19c Merge branch '4.0' into 4.1-beta 2022-03-24 12:00:59 +01:00
Harald Csaszar
5bde0730d3 [unity] Timeline clips now offer an additional Alpha parameter for setting a custom constant mix alpha (as TrackEntry.Alpha). 2022-03-24 11:58:29 +01:00
Harald Csaszar
1361a72758 Merge branch '4.0' into 4.1-beta 2022-03-15 19:23:19 +01:00