4 Commits

Author SHA1 Message Date
NathanSweet
9e49979db1 spine-lua generic Lua runtime, refactored spine-corona. 2013-04-19 10:54:15 +02:00
NathanSweet
dd27ee184c Changed Spine export format.
There are no longer separate animation files, they are now inside the skeleton file. This means there is just one file to manage, which is cleaner. Now that animations are stored in SkeletonData, they can be looked up by name which leads to cleaner runtime APIs.

cocos2d and cocos2d-x runtimes got a cleaner ObjC/C++ API.
2013-04-04 04:00:45 +02:00
NathanSweet
0c2e2b1d3e Refactored spine-corona to use an attachment loader like the other runtimes. This is more flexible than the old attachment resolver. 2013-03-20 15:44:05 +01:00
NathanSweet
e2120ca07b Initial Corona runtime. 2013-02-20 01:13:59 +01:00