Harald Csaszar
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1a6ccff401
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[unity] URP Shaders: Increased UPM package version for preceding commit c9952ef.
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2023-08-02 18:21:49 +02:00 |
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Harald Csaszar
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c5afe7be35
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[unity] Updated license headers of Spine Timeline UPM package to 2023 licenses as well (were not covered by script).
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2023-08-02 18:11:51 +02:00 |
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Harald Csaszar
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c9952ef71d
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[unity] URP Shaders: Fixed a shader compile error in "URP/Spine/Sprite" shader on old Unity versions 2019.X.
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2023-08-02 17:00:23 +02:00 |
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Mario Zechner
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4047f1ba07
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Updated license headers.
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2023-07-31 13:29:16 +02:00 |
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Harald Csaszar
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5eca100d60
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[unity] URP shaders: Fixed DoF effect ignoring written depth when Decal feature is enabled. Closes #2283.
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2023-07-24 20:34:58 +02:00 |
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Harald Csaszar
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76d220b3d1
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[unity] Fixed Spine Timeline not ending at clip end when last clip on track. Restores behaviour as named and documented. Closes #2318.
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2023-07-20 18:03:31 +02:00 |
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Harald Csaszar
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8900377a89
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[unity] Improved robustness of SkeletonGraphic regarding deleting submesh renderer objects and enabling/disabling render separation.
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2023-07-19 18:06:47 +02:00 |
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Harald Csaszar
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7b37dd5f7b
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[unity] Fixed disabling SkeletonGraphic outside bounds of RectMask2D displaying SkeletonSubmeshGraphic incorrectly. Closes #2324.
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2023-07-19 17:53:07 +02:00 |
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Harald Csaszar
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39a957c91f
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[unity] SkeletonRenderTexture: automatically assigning RenderQuadMaterial upon component reset.
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2023-07-19 11:39:52 +02:00 |
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Harald Csaszar
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0ca3c8e507
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[unity] Fixed a Timeline SpineAnimationStateClip related bug introduced in commit d4cc1631. Closes #2316.
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2023-07-17 16:44:28 +02:00 |
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Harald Csaszar
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d4cc16315f
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[unity] Fixed Timeline SpineAnimationStateClip ignoring seek and loop. Closes #2316. Removed redundant multiple skeleton updates when multiple animations are started.
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2023-07-11 17:42:10 +02:00 |
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Harald Csaszar
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ccc41337f6
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[unity] Fixed Timeline preview speed-scale applied twice in Unity 2019 and newer versions. Closes #2312.
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2023-07-04 18:36:42 +02:00 |
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Harald Csaszar
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5635f31053
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[unity] Fixed URP shaders compile error on Unity 2023.1. Closes #2311.
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2023-07-03 20:55:19 +02:00 |
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Harald Csaszar
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f3379d4766
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[unity] Increased package version number for preceding commit 3d2b6e50.
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2023-06-27 15:08:45 +02:00 |
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Harald Csaszar
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3d2b6e50f3
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[unity] Fixed import infinite loop when Spine Preferences Default Shader does not exist. Closes #2310.
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2023-06-27 15:06:53 +02:00 |
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Harald Csaszar
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d75f2d1568
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[unity] Fixed URP 2D Shaders example scene: previous commit 79be6d4 included accidental additions of SkeletonRenderTexture components, reverted partial changes.
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2023-06-20 17:37:30 +02:00 |
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Harald Csaszar
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a2e3870129
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[unity] Minor: Increased package version for previous commit.
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2023-06-14 16:00:10 +02:00 |
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Harald Csaszar
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ad614dc5ab
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[unity] Added updateSeparatorPartScale property to SkeletonGraphic to let render separator parts follow scale.
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2023-06-14 15:56:32 +02:00 |
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Harald Csaszar
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cbe0e5433a
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[unity] Added SkeletonGraphic.MeshScale property to allow access to calculated mesh scale.
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2023-06-13 17:11:33 +02:00 |
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Harald Csaszar
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723f689527
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[unity] Added SkeletonGraphic example component variants for "4 Object Oriented Sample" for canvas coord conversion.
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2023-06-13 16:36:11 +02:00 |
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Harald Csaszar
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2d9bdb0ec3
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[unity] Fixed scene preview conflict between Timeline and SkeletonAnimation animation. Closes #2307.
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2023-06-09 19:07:06 +02:00 |
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Harald Csaszar
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ea1f8021d9
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[unity] URP shaders: Improvement of previous commit 1979b03, was unnecessary. Fixed final shader compile errors.
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2023-06-01 18:09:33 +02:00 |
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Harald Csaszar
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1979b03df2
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[unity] URP shaders: Fixed more shader compile errors at some project configurations.
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2023-06-01 17:35:11 +02:00 |
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Harald Csaszar
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1fe8f95e27
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[unity] URP shaders: Fixed more compile errors with old URP versions.
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2023-06-01 16:03:50 +02:00 |
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Harald Csaszar
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a1f27d74b1
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[unity] URP shaders: Fixed SRP batcher compatibility issues and compile errors at some project configurations.
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2023-05-31 17:53:02 +02:00 |
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Harald Csaszar
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f0c53a757f
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[unity] Fixed shader compile error occurring during build on Unity URP versions 12.x and 13.x. See related commit 2f1b0b8. (Not related to last commit 1fa6c2e.)
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2023-05-31 16:38:12 +02:00 |
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Harald Csaszar
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1fa6c2edbb
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[unity] Added support for Tint Black at all Spine URP shaders (2D and 3D) and at Spine/Sprite shaders. Closes #1705.
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2023-05-31 12:05:43 +02:00 |
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Harald Csaszar
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72e4c2915f
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[unity] Fixed NullReferenceException when SkeletonGraphic SkeletonDataAsset is null. Closes #2294.
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2023-05-26 12:20:46 +02:00 |
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Harald Csaszar
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7883f0fafd
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[unity] Fixed NullReferenceException upon SkeletonGraphic drag&drop instantiation. Closes #2292.
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2023-05-16 14:06:31 +02:00 |
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Harald Csaszar
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ddb05fe469
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[unity] Increased package version numbers for previous commit ba99dda.
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2023-05-16 13:39:24 +02:00 |
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Harald Csaszar
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ba99ddae07
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[unity] Added Spine preferences parameter Timeline - Default Mix Duration.
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2023-05-16 13:19:17 +02:00 |
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Harald Csaszar
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149aad2fa0
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[unity] Fixed RenderExistingMesh not updating when "Reload Scene" is disabled. Closes #2291.
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2023-05-12 17:41:32 +02:00 |
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Harald Csaszar
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fc05ecf931
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[unity] Added support for light cookies at Universal Render Pipeline/Spine/Sprite shader. Closes #2285.
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2023-05-03 20:27:58 +02:00 |
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Harald Csaszar
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ae2f1a1dc6
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[unity] Added previously missing unlit URP 2D shader variant Universal Render Pipeline/2D/Spine/Skeleton.
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2023-05-03 17:37:13 +02:00 |
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Harald Csaszar
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ef1249d86b
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[unity] Minor: Corrected some leftover URP shaders _StencilComp default values to 8 (Always).
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2023-05-03 17:14:12 +02:00 |
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Harald Csaszar
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f85fb25a35
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[unity] Increased package version number for last commit 9244091. See #2284.
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2023-05-02 16:45:52 +02:00 |
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Harald Csaszar
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92440912d2
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[unity] Fixed RootMotion components with Rigidbody in parent not supporting position offset. Closes #2284.
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2023-05-02 16:40:22 +02:00 |
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Harald Csaszar
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01e457a8af
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[unity] Fixed remaining shader compile error occurring during build on Unity URP versions 12.x and 13.x. See related commit 2f1b0b8.
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2023-04-17 17:38:02 +02:00 |
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Harald Csaszar
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245ff29b26
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[unity] Minor: whitespace fix to please automatic checks.
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2023-04-13 18:14:37 +02:00 |
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Harald Csaszar
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a09ec88b16
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[unity] Fixed compile error on old Unity version 2017.1, introduced by commit 7d0833f. See #2275.
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2023-04-13 18:08:09 +02:00 |
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Harald Csaszar
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92728548b7
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[unity] Minor: refactoring, variable renamed.
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2023-04-13 17:59:25 +02:00 |
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Harald Csaszar
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7d0833f881
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[unity] Fixed SkeletonGraphic exception when Attachment changed after SkeletonGraphic.LateUpdate. Closes #2275.
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2023-04-13 17:59:25 +02:00 |
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Harald Csaszar
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476fb151dd
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[unity] Fixed skeleton baking when AttachmentTimeline only contains a single frame. Closes #2272.
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2023-04-07 15:33:33 +02:00 |
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Harald Csaszar
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80b2246d62
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[unity] Fixed compile error on Unity 2017.1 of last commit. See #1640.
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2023-03-27 17:55:53 +02:00 |
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Harald Csaszar
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78302ac1d8
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[unity] Corrected behaviour of SkeletonGraphic edit reference rect when entering/exiting play mode. See #1640.
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2023-03-27 17:42:32 +02:00 |
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Harald Csaszar
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25b8310bea
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[unity] Fixed a compile error on Unity 2017.1 introduced by previous commit 91cc6dd. See #1640.
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2023-03-24 15:00:26 +01:00 |
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Harald Csaszar
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e7457546b0
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[unity] Minor: whitespace correction of previous commit.
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2023-03-24 14:51:24 +01:00 |
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Harald Csaszar
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91cc6ddfaa
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[unity] SkeletonGraphic now supports automatic scaling based on RectTransform bounds. Closes #1640.
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2023-03-24 14:44:40 +01:00 |
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Harald Csaszar
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f09f5b73a0
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[unity] Fixed texture preset not being applied when more atlas pages are added later. Fixed atlas page count not being updated immediately after change. Closes #2266.
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2023-03-13 16:26:30 +01:00 |
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Harald Csaszar
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2f1b0b860c
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[unity] Fixed shader compile error occurring during build on Unity URP versions 12.x and 13.x.
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2023-02-28 19:50:04 +01:00 |
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