Davide Tantillo
b4fd5d7bdd
[ts][pixi] Fix memory leak due to not removing spine object from ticket. Close #2571 .
2024-07-05 16:26:07 +02:00
Mario Zechner
a1f077d43c
[ts][canvaskit] Added CanvasKit runtime for NodeJS and browser environments
2024-07-05 15:18:06 +02:00
Mario Zechner
369dfb8b83
[ts] Added SkeletonClipping.clipTrianglesUnpacked, changed NumberLikeArray, introduced IntLikeArray, made Texture more generic
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clipTrianglesUnpacked will write only x/y vertex positions to clippedVertices and u/v to clippedUVs. This can be used for runtimes that do not use packed vertices.
2024-07-05 12:28:54 +02:00
Davide Tantillo
52cc1d44d8
[ts][pixi] Performance improvements.
2024-07-04 15:15:25 +02:00
Davide Tantillo
f93c563a3f
[ts][player] Prevent loading callback to be called indefinitely.
2024-07-04 12:24:27 +02:00
Davide Tantillo
f3b3cb429a
[ts][threejs] Allow to load pma textures. Non-pma textures are pma on upload. Fixed blending modes. Add physics example.
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Close #2503 .
2024-07-02 18:09:40 +02:00
Mario Zechner
24995d28b4
[phaser] Display number of skeletons in batching test
2024-07-02 12:33:05 +02:00
Davide Tantillo
99d6693979
[ts] Release 4.2.48
2024-06-26 15:53:48 +02:00
Davide Tantillo
99affd27c7
[ts][pixi] Fixed alpha issue for mesh not using dark tint (see #2561 ).
2024-06-26 15:47:05 +02:00
Davide Tantillo
ed4b9f1e45
[ts][pixi] Removed WIP note from pixi readme. Add doc link to ts readme.
2024-06-22 22:33:13 +02:00
Davide Tantillo
26f8b056bb
[ts][pixi] Fixed regression that caused multiple animatino update at window resize.
2024-06-21 13:25:04 +02:00
Davide Tantillo
3ef197b666
[ts][pixi] Upgraded pixi examples to latest pixi 7 (7.4.2).
2024-06-21 09:44:33 +02:00
Davide Tantillo
64fe74e91c
[ts][pixi] Fix parent alpha not working for dark tint. Aligned DarkTintMaterial shader with the Batcher one.
2024-06-18 18:29:35 +02:00
Davide Tantillo
bdece0d5ef
[ts] Release 4.2.47
2024-06-17 21:00:31 +02:00
Davide Tantillo
cc6fc1f5b4
[ts][pixi] Fix dark tint + alpha not working. Closes #2550 .
2024-06-17 16:56:21 +02:00
Davide Tantillo
d1bbb102d3
[ts][player] Restored skelUrl.
2024-06-17 10:57:41 +02:00
Davide Tantillo
28a503a7ac
[ts][pixi] Fixed regression on rendering setup pose before update state (removed internal Ticker). Closes #2539 .
2024-06-16 11:19:53 +02:00
Davide Tantillo
28c8a10953
[ts] Release 4.2.46
2024-06-12 14:29:56 +02:00
Davide Tantillo
61e9be2dcc
[ts][pixi] clipping + alpha for pixi objects added to slots
2024-06-12 12:41:55 +02:00
Davide Tantillo
2ac0307c84
[ts] Port of commit c2fe1a3, Added TrackEntry IsNextReady. See #2547 .
2024-06-11 15:18:26 +02:00
Davide Tantillo
b4d61790f7
[ts] Port of earlier clipping cleanup commit 485de74: SkeletonClipping.ClipTriangles clean up.
2024-06-11 15:18:26 +02:00
Davide Tantillo
0e78386633
[ts] Ported clipping fixes for colinear points (a0caef6 and 932c33a). See #2546..
2024-06-11 11:06:28 +02:00
Davide Tantillo
0481a04cef
[ts] Release 4.2.45
2024-06-06 08:40:11 +02:00
Davide Tantillo
17da13d432
[ts][pixi] Add before/afterUpdateWorldTransforms to inject easily logic in skeleton lifecycle
2024-06-05 17:35:33 +02:00
Davide Tantillo
985dd84027
[ts][pixi] Empty slotsObject on destroy.
2024-06-05 16:57:05 +02:00
Davide Tantillo
e290569748
[ts][pixi] Add feature to attach pixi objects to slots
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[ts][pixi] Format fix
[ts][pixi] Format fix
[ts][pixi] Use world scale for slot object.
2024-06-05 16:18:09 +02:00
Mario Zechner
e498e96355
[pixi] Update internals to be more straight forward.
2024-06-04 12:24:49 +02:00
Mario Zechner
62a8216c63
[ts] Release 4.2.44
2024-06-04 11:15:10 +02:00
Mario Zechner
a74a5754b4
[ts][player] Closes #2536 , deprecate jsonURL, skelURL, and atlasURL in favor of skeleton and atlas fields.
2024-06-04 10:57:33 +02:00
Davide Tantillo
7c03945ba9
[ts][phaser] Fix events example parameters order
2024-06-03 12:09:53 +02:00
Davide Tantillo
8e20a5e02b
[ts][pixi] Use pixi coordinate transformation functions
2024-06-03 11:01:15 +02:00
Davide Tantillo
569adb1cd1
[ts][pixi] Add control bones example in example list
2024-05-28 11:41:41 +02:00
Davide Tantillo
1336255592
[ts][pixi] Add methods to transform from/to pixi/spine coordinates. Add control bone example to show usage.
2024-05-24 16:38:09 +02:00
Davide Tantillo
986e061272
[ts][pixi] Excluded typescript example from build
2024-05-23 12:38:59 +02:00
Davide Tantillo
fd65b561b8
[ts][pixi] Add typescript example
2024-05-23 12:23:21 +02:00
Davide Tantillo
e39ed25240
[ts] Release 4.2.43
2024-05-17 12:31:14 +02:00
Davide Tantillo
8bca84f46e
[ts] Used lambda for Color.toRgb888
2024-05-17 12:23:36 +02:00
Richard Fu
89831677e4
[ts][pixi] Add tint property for Pixi's convention.
2024-05-17 12:23:36 +02:00
Davide Tantillo
09f742d7c6
[ts] Fix SkeletonJson frame count set for PhysicsConstraintResetTimeline
2024-05-16 17:38:20 +02:00
Mario Zechner
a911384e67
Re-export examples and copy to runtimes
2024-05-16 16:08:40 +02:00
Davide Tantillo
77b6a5bb03
[ts][pixi] Add JSDoc.
2024-05-16 12:01:22 +02:00
Davide Tantillo
24dc328b15
[ts] Port of commit 687260a: Removed SlotData#path.
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The name now always contains the full path.
2024-05-15 14:05:27 +02:00
Mario Zechner
4183a58100
[ts] Release 4.2.42
2024-05-14 10:19:28 +02:00
Mario Zechner
f212ece369
[ts] Fix incorrect handling of Physics.none in Skeleton.updateWorldTransform
2024-05-14 10:17:52 +02:00
Mario Zechner
eb91c170a4
Formatting
2024-05-10 14:00:45 +02:00
Davide Tantillo
098fc0847a
[ts][pixi] DarkTint renderer is registered by the runtime. DarkTintMesh is automatically used if a slot has dark color.
2024-05-07 12:14:34 +02:00
Mario Zechner
524b65f43c
Formatting
2024-05-07 10:32:41 +02:00
Mario Zechner
665d0c074d
[ts] Release 4.2.41
2024-05-07 10:32:41 +02:00
Mario Zechner
b8580bb4ed
[ts] setMixDurationWithDelta -> setMixDurationWithDelay
2024-05-07 10:32:41 +02:00
Mario Zechner
8b59c1083d
[ts] Release 4.2.40
2024-05-06 09:03:43 +02:00