Nathan Sweet
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5d1852662c
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[libgdx] SkeletonViewer, don't use additive for track 0. Improved UI disable states.
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2022-09-29 11:43:05 -04:00 |
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Nathan Sweet
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537978eb0a
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[libgdx] Fixed Skeleton Viewer not closing in some cases.
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2022-09-13 18:12:09 -04:00 |
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Nathan Sweet
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a2158cb64f
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Revert "[libgdx] Rollback SV to LWJGL2 to fix 4.0 SV build."
Nothing to see here!
This reverts commit 4a6e2fee4bb4a198a4c8a65b7b89c2e05eee5dd0.
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2022-06-30 22:27:36 -04:00 |
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Nathan Sweet
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4a6e2fee4b
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[libgdx] Rollback SV to LWJGL2 to fix 4.0 SV build.
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2022-06-30 22:13:49 -04:00 |
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Nathan Sweet
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60ee4bce07
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[libgdx] Skeleton Viewer, changes from 4.1-beta-physics.
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2022-01-31 11:36:49 -04:00 |
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Mario Zechner
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21ae33555a
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[libgdx] Add drag & drop support to skeleton viewer. Closes #2015
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2022-01-23 22:02:55 +01:00 |
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Mario Zechner
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90537ca2d9
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[libgdx] Gradleify all projects, switch to LWJGL3
# Conflicts:
# spine-libgdx/build.gradle
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2022-01-23 21:09:52 +01:00 |
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Nathan Sweet
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6e938b32ea
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Rewrote sequence attachment as a sequence property on region and mesh attachments.
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2021-10-01 22:53:08 -10:00 |
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Nathan Sweet
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96a998b82d
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Spine Runtimes License Agreement update (September 24, 2021).
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2021-09-24 18:18:19 -10:00 |
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Nathan Sweet
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0e3722861f
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[libgdx] Skeleton Viewer, allow setting setup pose every frame. Store linear.
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2021-09-15 00:07:30 -06:00 |
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Nathan Sweet
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afa9a873ad
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SkeletonViewer, don't show "Reloaded" if the loading failed.
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2021-09-12 18:15:35 -06:00 |
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badlogic
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c2b1ecb195
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[libgdx] Fix line endings, CRLF -> LF
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2021-06-30 16:25:32 +02:00 |
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Nathan Sweet
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f567c18cfa
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[libgdx] SkeletonViewer, don't use mixing from an empty animation to play the first animation after loading the skeleton.
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2021-06-18 22:23:25 -04:00 |
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Nathan Sweet
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ee3c6aff3c
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[libgdx] SkeletonViewAtlas -> SkeletonViewerAtlas.
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2021-06-13 00:34:48 -04:00 |
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Nathan Sweet
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8f7a9254f4
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Minor Skeleton Viewer improvements.
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2021-03-01 17:51:42 +01:00 |
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Nathan Sweet
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0f518bf57d
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Fixed Skeleton Viewer NPE on load.
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2021-02-26 11:24:50 +01:00 |
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Nathan Sweet
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8d75855191
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[libgdx] Refactored SkeletonViewer into multiple files. Load PMA setting from new atlas format.
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2020-12-23 16:27:34 -08:00 |
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Nathan Sweet
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da6d73a365
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Fixes for latest libgdx (scrolled now takes x/y floats).
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2020-10-13 17:34:56 -07:00 |
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Nathan Sweet
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c7e3729546
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[skeletonviewer] Better place for test code.
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2020-08-13 11:49:16 +02:00 |
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Nathan Sweet
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83931434cc
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[skeletonviewer] Don't apply hold previous to track 0 or to the first entry on a track.
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2020-08-12 22:03:21 +02:00 |
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Nathan Sweet
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742d11f65f
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[libgdx] SkeletonViewer, try to disable reflective access warning.
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2020-05-02 17:42:18 +02:00 |
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Nathan Sweet
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3f3098902b
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[libgdx] SkeletonViewer, even more sophisticated atlas file search.
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2020-04-21 17:34:50 +02:00 |
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Nathan Sweet
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b0407a850c
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Merge branch '3.8' into 3.9-beta
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2020-04-19 16:46:41 +02:00 |
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Nathan Sweet
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30e7812d1f
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[libgdx] SkeletonViewer, even better handling of atlas file look up.
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2020-04-19 16:40:59 +02:00 |
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Nathan Sweet
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1896102d70
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Merge branch '3.8' into 3.9-beta
# Conflicts:
# spine-libgdx/spine-libgdx/src/com/esotericsoftware/spine/AnimationState.java
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2020-04-19 15:33:59 +02:00 |
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Nathan Sweet
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02ecbae91c
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[libgdx] SkeletonViewer, look harder for atlas using common Unity suffixes.
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2020-04-14 18:33:01 +02:00 |
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NathanSweet
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5ed73c8a94
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Use field for Skeleton Viewer version.
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2020-02-24 00:47:19 +01:00 |
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NathanSweet
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cbfff6e9ba
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Use libgdx Null annotation. Updated Eclipse project files.
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2020-02-13 20:20:07 +01:00 |
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NathanSweet
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53068fc7f1
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Use annotation for null analysis rather than javadoc.
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2020-02-13 15:32:12 +01:00 |
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badlogic
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934bec56b7
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Merge branch '3.8' into 3.9-beta
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2019-12-20 12:27:35 +01:00 |
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badlogic
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b67bf992a0
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Single bone IK fix and license header update. Closes #1580, closes #1581.
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2019-12-20 12:20:46 +01:00 |
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NathanSweet
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ede4ac7b45
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Reverse and hold previous checkboxes for Skeleton Viewer.
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2019-11-22 22:09:12 +01:00 |
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NathanSweet
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12fc3d2823
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[libgdx] Fixed Skeleton Viewer not allow deselection of animations or skins.
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2019-07-07 00:16:06 +02:00 |
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NathanSweet
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ec5b721557
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[libgdx] Set array sizes up front rather than shrink afterward.
No format or functional changes here.
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2019-06-03 16:32:45 +02:00 |
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NathanSweet
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d5f5ff004f
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[libgdx] SkeletonViewer, reload if the atlas file changes.
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2019-05-13 19:54:59 +02:00 |
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badlogic
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09130b15df
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Merge branch '3.7' into 3.8-beta
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2019-05-02 11:43:36 +02:00 |
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badlogic
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7f7e5f0fec
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Updated license headers and LICENSE files.
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2019-05-02 11:38:19 +02:00 |
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NathanSweet
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a42f135baa
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[libgdx] SkeletonViewer, show "Reload" for load scale reset button.
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2019-04-16 19:04:57 +02:00 |
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badlogic
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1d31ea5f51
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[skeletonviewer] Closes #1268, allow specification of file to load on CLI.
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2019-01-29 10:14:03 +01:00 |
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NathanSweet
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d9e39c2866
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[libgdx] SkeletonViewer, display track percentages with lowest at bottom.
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2018-12-01 20:59:19 +01:00 |
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NathanSweet
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750722f1c9
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Catch Throwable rather than Exception.
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2018-11-20 21:44:47 +01:00 |
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NathanSweet
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d9a6b9151b
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Changed skeleton flipX/Y to scaleX/Y.
Cleans up applying transforms and is more powerful. Allows scaling a whole skeleton which has bones that disallow scale inheritance.
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2018-07-02 16:45:06 +02:00 |
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badlogic
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a8fd3e14be
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[cpp] Fixed up binary reader, added debug extension for memory profiling, fixed up RTTI usage, fixed update cache sorting.
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2018-02-22 15:31:28 +01:00 |
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Nathan Sweet
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c25675f75e
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Disallow additive on track 0.
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2017-10-30 14:15:27 +01:00 |
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Nathan Sweet
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0d4ce16fc3
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MSAA for Skeleton Viewer.
WCGW
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2017-10-27 21:02:36 +02:00 |
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NathanSweet
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bda035e836
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Added additive mixing, still a WIP.
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2017-10-27 00:23:41 +02:00 |
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NathanSweet
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1e7f7026ab
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[libgdx] Fixed off by 1 errors.
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2017-10-20 22:00:16 +02:00 |
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NathanSweet
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6dcd54368d
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[libgdx] Added filtering checkbox to Skeleton Viewer.
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2017-10-13 16:34:28 +02:00 |
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NathanSweet
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76f0b208d9
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Changed SV bg color to match editor default bg color (when gradient is off and square alpha is 0).
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2017-10-09 11:52:01 +02:00 |
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NathanSweet
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5cd07084b0
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[libgdx] Fixed non-PMA two color tinting for Skeleton Viewer.
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2017-10-05 16:23:56 +02:00 |
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