badlogic
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7b8360e57c
|
Merge branch '3.6' into 3.7-beta
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2017-10-18 14:22:30 +02:00 |
|
Kleber Lopes da Silva
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f336b9f6f5
|
[unity] Fix SpineAttachment skinField param.
* Fixed: skinField property from SpineAttachment attribute
* [unity] Fix SpineAttachment skinField param.
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2017-10-18 11:38:48 +08:00 |
|
pharan
|
4f119dbdc6
|
[unity] New Asset Icons.
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2017-10-16 23:14:39 +08:00 |
|
pharan
|
ba02df87bd
|
[unity] GetRepackedAttachments
|
2017-10-16 21:42:39 +08:00 |
|
badlogic
|
66070960a5
|
Merge branch '3.6' into 3.7-beta
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2017-10-10 15:37:43 +02:00 |
|
John
|
bc6132b051
|
[unity] Assign default struct values.
This prevents compiler errors with certain settings. Reproed in Unity 2017.3 beta
based on dddc1d3c67
@dorisugita
|
2017-10-07 00:49:08 +08:00 |
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badlogic
|
e322500408
|
Merge branch '3.6' into 3.7-beta
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2017-10-04 15:08:37 +02:00 |
|
badlogic
|
d0cc44bfdb
|
Fixed URLs in READMEs, replaced most with relative links, so URLs point to correct branch.
|
2017-10-04 15:08:22 +02:00 |
|
Nathan Sweet
|
bb13a8185a
|
Merge branch '3.6' into 3.7-beta
|
2017-10-02 15:10:34 +02:00 |
|
pharan
|
be753eb672
|
[unity] Minor cleanup of SkeletonBaker code.
|
2017-09-30 20:39:24 +08:00 |
|
pharan
|
4b3710abae
|
[unity] Update SkeletonExtensions.
|
2017-09-30 20:38:22 +08:00 |
|
pharan
|
145d1b6aef
|
[unity] Minor doc.
|
2017-09-30 20:37:59 +08:00 |
|
pharan
|
c7017067ea
|
[unity] Fix Tint and TintBlack shaders ignoring alpha.
|
2017-09-30 20:37:31 +08:00 |
|
badlogic
|
4dfb74c70e
|
Merge branch '3.6' into 3.7-beta
|
2017-09-15 11:00:46 +02:00 |
|
pharan
|
33dda6cd1f
|
[unity] Mipmap bias settings.
|
2017-09-13 09:38:42 +08:00 |
|
badlogic
|
22cd7fcf4c
|
Merge branch '3.6' into 3.7-beta
|
2017-09-05 11:57:02 +02:00 |
|
John
|
017d224cb6
|
[unity] Handle empty slots after separators.
|
2017-09-04 22:47:03 +08:00 |
|
Serhii Yolkin
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c9722319de
|
[unity] SkeletonAnimator and Animation optimizations (#977)
* + SkeletonAnimator: optimizations, remove per-frame GC allocations on Unity 2017.1
+ Minor ScaleTimeline optimization
* [unity] Check + formatting SkeletonAnimator 2017.1
|
2017-09-01 17:56:18 +08:00 |
|
Serhii Yolkin
|
ad1279a71f
|
[unity] Handle null pool in SkeletonGhost.OnDestroy() (#979)
|
2017-09-01 16:26:53 +08:00 |
|
Shinsuke Sugita
|
acf08681ce
|
[unity] Fix null check in the wrong order.
|
2017-08-29 14:48:39 +08:00 |
|
John
|
78d7d91e18
|
[unity] Update SkeletonRenderSeparator runtime API
|
2017-08-25 16:35:31 +08:00 |
|
John
|
d082bfe2d0
|
[unity] Don't clear empty prefab MeshFilters.
|
2017-08-25 11:53:02 +08:00 |
|
John
|
b39ff7863c
|
[unity] Don't clear empty prefab MeshFilters.
|
2017-08-24 17:47:49 +08:00 |
|
pharan
|
4d89539b1b
|
[unity] SkeletonRenderer.SetMeshSettings
|
2017-08-23 18:36:05 +08:00 |
|
pharan
|
3a1b77871f
|
[unity] Bone.SetPositionSkeletonSpace
|
2017-08-23 18:35:17 +08:00 |
|
pharan
|
a96d92d27d
|
[unity] Make SkeletonRenderer invalid when destroying.
|
2017-08-23 18:34:05 +08:00 |
|
John
|
6b0f88cb7d
|
[unity] Add warnings for renamed atlas pages.
|
2017-08-23 09:32:41 +08:00 |
|
Moritz Wundke
|
5d8b1b4b26
|
[unity] Handle PreviewUtility API in Unity2017.1 (#961)
* Minor fixes for Unity2017
* [unity] Handle PreviewUtility API in Unity2017.1
|
2017-08-03 17:02:43 +08:00 |
|
John
|
0f620d9c6c
|
[unity] Handle Unity Animator warning in edit mode
|
2017-07-28 15:23:01 +08:00 |
|
pharan
|
998a1b1d94
|
[unity] Updated examples.
|
2017-07-20 14:31:15 +08:00 |
|
pharan
|
46c6bc3211
|
[unity] Repacking now caches texture clones. This improves multiple subsequent repacking performance, but requires calling SpriteAtlasRegionExtensions.ClearCache to clean up.
|
2017-07-20 14:29:56 +08:00 |
|
pharan
|
fcb9980a4b
|
[unity] Fix runtime AtlasAsset generation.
|
2017-07-20 14:22:41 +08:00 |
|
pharan
|
972e72848a
|
[unity] Clean up BuildTargetGroup check.
|
2017-07-20 14:22:06 +08:00 |
|
pharan
|
e4baef5622
|
[unity] Allow 3.5 jsons.
|
2017-07-20 14:21:38 +08:00 |
|
John
|
1ddaa81272
|
[unity] Minor rename of local.
|
2017-07-20 13:54:17 +08:00 |
|
John
|
c6f362f6d7
|
[unity] Update SpriteAttacher example code.
|
2017-07-17 18:48:04 +08:00 |
|
badlogic
|
3be988e12f
|
Updated READMEs to point to correct zips
|
2017-07-12 11:20:55 +02:00 |
|
John
|
f3e544319d
|
[unity] Fix SkeletonGraphic texture updating.
|
2017-07-11 12:47:23 +08:00 |
|
Shinsuke Sugita
|
5ad6934fd1
|
null check
atlas may become null
|
2017-07-10 10:13:26 +09:00 |
|
pharan
|
9d242ea90a
|
[unity] Cleanup BoundingBoxFollower support for active skin.
|
2017-07-06 06:43:05 +08:00 |
|
pharan
|
90789b130c
|
[unity] Minor cleanup.
|
2017-07-06 06:42:23 +08:00 |
|
pharan
|
16821f0bf7
|
[unity] BoneFollowerGraphic Component.
|
2017-07-06 06:42:00 +08:00 |
|
John
|
9223881909
|
[unity] Ignore empty active skin and duplicates.
|
2017-07-04 18:11:15 +08:00 |
|
John
|
263c6278e2
|
[unity] BoundingBoxFollower also uses active skin.
|
2017-07-04 08:57:38 +08:00 |
|
John
|
dac38e5843
|
[unity] Allow overwrite initialize + logs.
|
2017-07-03 17:15:13 +08:00 |
|
pharan
|
f1aa76570f
|
[unity] Updated shaders to Unity 5.6.
|
2017-06-29 17:14:55 +08:00 |
|
pharan
|
216441ac4a
|
[unity] Cleanup line endings.
|
2017-06-29 17:14:27 +08:00 |
|
John
|
c9c360fa88
|
[unity] Fix SkeletonAnimator inspector property.
|
2017-06-28 22:22:36 +08:00 |
|
John
|
7ef8c6f9b0
|
[unity] AddBoundingBoxAsComponent options.
|
2017-06-28 18:10:55 +08:00 |
|
John
|
afd8272dc6
|
[unity] Fix ragdoll2D parts being kinematic.
|
2017-06-28 18:09:15 +08:00 |
|