Mario Zechner
13127aa587
[godot] Fix module build for Godot 4.x
2024-10-09 11:13:37 +02:00
Davide Tantillo
e9a07bd6b9
Changes to make the widget more dynamic while changing attributes. See now webcomponent-gui.html.
2024-10-08 17:26:31 +02:00
Mario Zechner
64c3e9af16
[godot] Restore old build/setup.sh
2024-10-08 17:17:50 +02:00
Mario Zechner
a3fa4e926f
[godot] Clean-up, properly point to editor binaries in .gdextension file.
2024-10-08 17:16:20 +02:00
Mario Zechner
687a6959bb
[godot] Fix static initializers for GDExtension initialization order, fix remaining FIXMEs, except SpineSprite rendering.
2024-10-08 17:08:43 +02:00
Mario Zechner
0dc8422c95
[godot] Remove superfluous GodotSpineExtension::_readFile impl
2024-10-08 16:00:53 +02:00
Mario Zechner
6dbed6044f
[godot] Fix importers for extension settings
2024-10-08 15:49:23 +02:00
Mario Zechner
14992a57c3
[godot] Fix up extension build and setup script, add VS Code task and launch config
2024-10-08 15:16:47 +02:00
Mario Zechner
887f20435f
[godot] Non-working but compiling state. Crashes when registering various inspectors/editor plugins
2024-10-07 18:07:30 +02:00
Mario Zechner
e9b43f9c73
[godot] More GDExtension work. SpineAnimationTrack, animation mixes editor plugin and SpineMesh2D are non-functional due to missing APIs in godot-cpp
2024-10-07 13:55:01 +02:00
Mario Zechner
f8a0b5b6f7
Merge branch '4.2' into gdextension
...
# Conflicts:
# spine-godot/spine_godot/SpineAtlasResource.cpp
2024-10-07 08:38:57 +02:00
Mario Zechner
d4a3444328
[godot] Add support for load from disk for Godot 3.x and example
2024-10-07 08:20:38 +02:00
Mario Zechner
e4999922b6
[godot] Fix missing return statement in SpineAtlasResource::load_from_atlas_file
2024-10-07 07:46:06 +02:00
Davide Tantillo
a34b8273b3
Exposed parameters to set bounds.
...
Deeply changed how bounds work, especially for the fact that they are not auto recalculated anymore if the animation is changed (unless autoRecalculateBounds is set to true).
2024-10-04 17:38:23 +02:00
Davide Tantillo
f4837ad8eb
Add padding attributes/properties.
2024-10-03 13:05:12 +02:00
Davide Tantillo
bedce14780
Restore resize observer since the window resize event does not fire on body resize, but on window resize. It's supported by 93% of the browsers.
2024-10-03 11:05:14 +02:00
brogan
ff6e4e7541
Merge branch 'EsotericSoftware:4.2' into 4.2
2024-10-03 22:04:00 +13:00
Davide Tantillo
8cc5a2ba5e
Fix widget using overlay before overlay webcomponent is fully upgraded.
2024-10-03 09:23:48 +02:00
Mario Zechner
dbf0db5c10
[godot] Expose physics constraints, closes #2612
2024-10-02 16:47:53 +02:00
Mario Zechner
7897cffb3b
[godot] Added example showing how to load files from disk.
2024-10-02 16:38:49 +02:00
Mario Zechner
7e6671456b
[godot] Remove debug defines
2024-10-02 16:24:32 +02:00
Silc Lizard (Tokage) Renew
15ecabc4a8
[godot] Fix Skeleton/Texture loader for runtime loading ( #2630 )
2024-10-02 16:12:14 +02:00
Mario Zechner
4f06406e96
[godot] Fix spurious errors on first import of .atlas file. Closes #2385
2024-10-02 16:01:04 +02:00
Mario Zechner
29288ca44d
[godo] Fix icons for Godot 4.x, see #2385
2024-10-02 13:37:19 +02:00
Mario Zechner
eb6a973f98
[cpp] Fix compliation on VS2017, closes #2645
2024-10-02 12:34:33 +02:00
chemodansama
7672c4a32d
Make String::startsWith and String::lastIndexOf const. ( #2646 )
...
Co-authored-by: Grigory Shabaganov <gshabaganov@halfbrick.com>
2024-10-02 12:11:59 +02:00
Mario Zechner
c07d8a3bf4
Try to fix download artifact error for Godot 3.5 builds
2024-10-02 10:09:29 +02:00
brogan
11ab0ffe53
[csharp] Fix missing include files
2024-10-02 14:53:16 +13:00
brogan
b470dd6171
[csharp] Update to TargetFrameworkVersion to v4.8
2024-10-02 14:52:59 +13:00
Harald Csaszar
448c38c968
[unity] Added basic Unity package dependencies for spine-unity package. Closes #2628 .
2024-10-01 17:30:46 +02:00
Mario Zechner
1883f1e894
[godot] Use Java 17 for Android template build
2024-10-01 16:20:29 +02:00
Mario Zechner
cc982db033
Formatting
2024-10-01 16:17:20 +02:00
Mario Zechner
ce632884dc
[android] Next snapshot release
2024-10-01 15:29:23 +02:00
Mario Zechner
230d2a5e60
[android] Release 4.2.7
2024-10-01 15:29:06 +02:00
Mario Zechner
7994973a22
[android] Fix Canvas.drawVertices() for Android <= 9. Closes #2638
2024-10-01 15:28:53 +02:00
Mario Zechner
fb1cd5e161
[godot] Fix version check.
2024-10-01 14:19:35 +02:00
Mario Zechner
7461b08f36
[cocos2dx] Fix name clash with SkeletonRenderer, closes #2643
2024-10-01 14:09:16 +02:00
Mario Zechner
c58d4c7522
[godot] Fix compatibility with Godot 3.6, make it default build for 3.x. Closes #2647
2024-10-01 13:45:32 +02:00
Davide Tantillo
6fa149756a
Fix x-axis and y-axis not working in clip mode.
2024-10-01 13:01:53 +02:00
Davide Tantillo
6108d625c0
Fixed infinite requestAnimationFrame calls.
2024-09-30 12:07:36 +02:00
Davide Tantillo
95f2119e46
Fixed input remove listener. Run tsfmt.
2024-09-30 11:52:02 +02:00
Davide Tantillo
2db1873fd5
Managed lifecycle for SpineWebComponentWidget.
2024-09-30 11:36:39 +02:00
Davide Tantillo
5c42b6fa2d
Manage lifecycle for Input and SpineWebComponentOverlay. Missing SpineWebComponentWidget.
2024-09-27 16:06:23 +02:00
Davide Tantillo
e26034426a
Made some changes to make it work on old browsers.
2024-09-27 12:30:09 +02:00
Davide Tantillo
27edd8a284
Made span fps display configurable.
2024-09-26 17:09:15 +02:00
Davide Tantillo
a254fabaef
Cleaned webcomponent example.
2024-09-26 16:09:27 +02:00
Davide Tantillo
3b4ab02d92
Fix 1 pixel misalignment in non clip mode.
2024-09-26 15:45:19 +02:00
Davide Tantillo
3d77f1c26e
Removed custom LoadingSpinnerWindget class. Added a new specific method in LoadingSpinner.
2024-09-26 15:40:16 +02:00
Davide Tantillo
9399c42ec7
Removed useless changes on other classes.
2024-09-26 14:41:41 +02:00
Davide Tantillo
e9873147c2
Fix zoom bug due to screen size remaining the same at different zoom level.
2024-09-26 14:22:59 +02:00