NathanSweet
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747a0a1e38
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spine-cocos2dx, auto resize SkeletonBatch buffer.
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2016-04-19 11:16:59 +02:00 |
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NathanSweet
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075a13c9b8
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Content size instead of window size.
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2016-04-02 17:41:57 +02:00 |
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NathanSweet
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a133221acd
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More efficient cococs2d-x batching.
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2016-04-02 15:23:42 +02:00 |
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NathanSweet
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55851f7699
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cocos2d-x rendering now uses TrianglesCommand for batching across scene graph nodes.
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2016-04-01 18:37:54 +02:00 |
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NathanSweet
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c0b29a5ae4
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Better instructions for cocos2d-x.
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2016-03-05 18:11:10 +01:00 |
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NathanSweet
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27270a5781
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Spine Runtimes license update.
Minor update to fix "SOFTARE" typo and clairfy how to get permission.
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2015-04-24 21:33:24 +02:00 |
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NathanSweet
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b2f09b352b
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Reanedm goblins-ffd example to goblins-mesh.
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2014-10-05 18:53:47 +02:00 |
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NathanSweet
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9749db7a0a
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Added IK keys to raptor example.
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2014-09-01 18:41:43 +02:00 |
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NathanSweet
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446327b1f8
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Dropped support for cocos2d-x 3.0 and 3.1.
Will support only the latest 3.x.
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2014-08-31 16:50:51 +02:00 |
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