badlogic
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3a64a3d389
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Merge branch '3.7-beta' into 3.7-beta-cpp
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2018-09-03 15:16:37 +02:00 |
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badlogic
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74734bc542
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[runtimes] Re-exported samples with 3.7.
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2018-09-03 15:16:20 +02:00 |
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badlogic
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be272c63df
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[cpp] Fix to stretchy IK.
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2018-08-14 15:30:30 +02:00 |
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badlogic
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e724231c5f
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Merge branch '3.7-beta' into 3.7-beta-cpp
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2018-08-14 15:09:15 +02:00 |
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badlogic
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4b66fffcd7
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[cpp] Updated samples to include stretch IK flag, implemented stretchy IK for C++.
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2018-08-14 14:30:11 +02:00 |
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badlogic
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f12728f0d2
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Merge branch '3.7-beta' into 3.7-beta-cpp
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2018-08-09 15:18:15 +02:00 |
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Mario Zechner
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cdc2d5bc88
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[ts] Ported stretchy IK. See #1142.
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2018-08-06 15:09:08 +02:00 |
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Mario Zechner
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ac7fe7ca80
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Updated examples to 3.7, including stretchy ik.
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2018-08-03 14:57:10 +02:00 |
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badlogic
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5917c25961
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[sfml] Fixed C++ sample.
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2018-08-01 10:16:13 +02:00 |
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badlogic
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393e0405c0
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Merge branch '3.7-beta' into 3.7-beta-cpp
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2018-07-24 16:33:49 +02:00 |
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badlogic
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5087cd0373
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[cpp] Closes #1149, C++ EventTimeline had a bug that prevented it from firing events.
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2018-07-24 16:33:20 +02:00 |
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badlogic
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5aab588928
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[c][cpp] Ported flipX/flipY -> scaleX/scaleY change. See #1142.
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2018-07-23 15:16:21 +02:00 |
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badlogic
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cb22d5dab9
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Merge branch '3.7-beta' into 3.7-beta-cpp
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2018-07-18 15:20:05 +02:00 |
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badlogic
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218d3b4737
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[cpp][sfml][cocos2dx] skip rendering of skeletons/slots/attachment with alpha equal 0.
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2018-07-18 14:27:57 +02:00 |
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badlogic
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22c1e32164
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Merge branch '3.7-beta' into 3.7-beta-cpp
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2018-07-18 14:14:39 +02:00 |
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badlogic
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6e83e6aed1
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[c][cpp][sfml][cocos2d-x] Skip rendering of skeleton/slot/attachment early if alpha is 0. See #1145
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2018-07-18 12:04:11 +02:00 |
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badlogic
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e4cce48e29
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Minor cleanup.
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2018-06-27 15:15:14 +02:00 |
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badlogic
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f9c25b7c40
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Updated SFML example to use unique_prts and stack allocation where possible.
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2018-06-27 14:55:35 +02:00 |
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badlogic
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39226bc601
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Merge branch '3.7-beta-cpp' of https://github.com/esotericsoftware/spine-runtimes into 3.7-beta-cpp
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2018-06-11 14:52:42 +02:00 |
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badlogic
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9415a9a27f
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Added new operator on SpineObject that doesn't require file and line number.
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2018-06-11 14:52:35 +02:00 |
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badlogic
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ca6a6fc930
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Updated all READMEs.
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2018-06-08 14:18:51 +02:00 |
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badlogic
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dc4ab94644
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Fixed up SFML.
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2018-05-30 17:37:05 +02:00 |
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badlogic
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2bd8dc7326
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Clean up Clang warnings, refactor more size_t related code.
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2018-05-24 17:17:45 +02:00 |
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badlogic
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265b18571c
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Fixed all warnings on MSVC, fixed up usage of int instead of size_t, fixed some signatures.
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2018-05-24 15:30:58 +02:00 |
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badlogic
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b7ae63f743
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Fixed crashes on MSVC.
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2018-05-24 14:31:26 +02:00 |
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badlogic
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a3a0648ce7
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[cpp] Fixes completion event firing for 0 duration animations. See #1112.
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2018-05-16 11:52:28 +02:00 |
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badlogic
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0bbcd971e9
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Ported first batch of last changes to runtimes.
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2018-04-20 13:58:39 +02:00 |
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badlogic
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bd665df1d3
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[cpp] Cleaned up API.
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2018-03-05 16:58:12 +01:00 |
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badlogic
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e4a029e1a7
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[cpp] Added VertexEffect.
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2018-03-05 16:08:17 +01:00 |
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badlogic
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9ceec41432
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[cpp] Removed toString, fixed up remaining memory leaks in clipping and animation state code.
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2018-03-05 14:32:09 +01:00 |
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badlogic
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9cdf4c69ed
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[cpp] Formatting & cleanup
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2018-02-28 15:49:30 +01:00 |
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badlogic
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99d3e15a18
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[cpp] Fixed all the things by calloc'ing instead of allocing...
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2018-02-26 16:34:43 +01:00 |
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badlogic
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7a18b81226
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[cpp] Added toString method for SpineObjects, fixed up math, fixed up IKConstraint.
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2018-02-23 15:45:45 +01:00 |
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badlogic
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6e8f0eaa27
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[cpp] More SkeletonBinary fixes.
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2018-02-22 17:02:59 +01:00 |
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badlogic
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a8fd3e14be
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[cpp] Fixed up binary reader, added debug extension for memory profiling, fixed up RTTI usage, fixed update cache sorting.
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2018-02-22 15:31:28 +01:00 |
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badlogic
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ed7dc4ea93
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[cpp] Added preliminary SFML backend, fixed up a few APIs.
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2018-02-21 17:52:56 +01:00 |
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badlogic
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6f6db39f64
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[cpp] Added spine.h
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2018-02-06 14:13:40 +01:00 |
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badlogic
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2137dddf3b
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[sfml] Added cpp backend, refactored build.
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2018-02-05 13:52:37 +01:00 |
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