3408 Commits

Author SHA1 Message Date
John
c107594106 [csharp] Remove mixing from limit, dispose track entries ASAP. a69f9d579f 2017-05-24 14:59:34 +08:00
John
aa3969f147 [csharp] Remove mixing from limit, dispose track entries ASAP. a69f9d579f
https://github.com/EsotericSoftware/spine-runtimes/issues/899
2017-05-24 14:57:55 +08:00
NathanSweet
5ae5a2af76 Merge remote-tracking branch 'origin/3.6-beta' into 3.6-beta 2017-05-24 03:32:42 +02:00
NathanSweet
a69f9d579f Removed mixing from limit, dispose track entries ASAP.
#899
2017-05-24 03:32:36 +02:00
NathanSweet
1de5adf953 IK simplification.
Just when you thought it couldn't get any simpler.
2017-05-23 18:52:45 +02:00
badlogic
8ae6f56294 [ue4] Using packed vertex format, implemented two color tint in test material. 2017-05-23 14:26:34 +02:00
John
53d80a4020 [csharp] Fix missing port. be583ba96d 2017-05-23 13:59:23 +08:00
badlogic
e56f4f9fcb [ue4] Updated test assets 2017-05-22 19:37:05 +02:00
badlogic
0dc67709d2 [ue4] First steps toward two color tint 2017-05-22 19:34:58 +02:00
badlogic
4b4c3aba22 [ue4] Switched to the excellent RuntimeMeshComponent by Koderz. Gives greater flexibility regarding vertex format and a bit of a performance boost 2017-05-22 18:00:59 +02:00
pharan
47724ea9d8 [unity] New SpineAttributes and Skeleton extensions. 2017-05-22 16:31:36 +08:00
pharan
f18a3cadb2 [unity] Updates to examples and editor fixes + new SpineAttributes 2017-05-22 16:30:52 +08:00
pharan
812b78ddd4 [unity] Up[unity] Updated CHANGELOG.md 2017-05-20 10:38:12 +08:00
John
cab5f21175 [unity] Allow negative Animator state speed (#889) 2017-05-20 10:25:12 +08:00
John
06c2482dcd [unity] Formatting (#889) 2017-05-20 10:24:00 +08:00
pharan
5c50435ed2 Merge branch '3.6-beta' of https://github.com/EsotericSoftware/spine-runtimes into 3.6-beta 2017-05-20 10:18:09 +08:00
pharan
69a0644445 [unity] Add editor undo support for SkeletonRenderSeparator. 2017-05-20 10:17:49 +08:00
pharan
0bdd3d52e3 [unity] Updated Mix and Match API, examples, and old sample scripts. 2017-05-20 10:17:14 +08:00
pharan
439c8e8e22 [unity] SkeletonBakingWindow and various editor fixes. 2017-05-20 10:13:45 +08:00
pharan
7570c69aa2 [unity] Removed leftover debug. 2017-05-20 10:09:08 +08:00
Hj
5b54167005 [Unity] Allow negative Animator state speed (#889) 2017-05-20 10:06:32 +08:00
badlogic
38588b8895 [lua] Ported animation state changes. 2017-05-19 12:28:06 +02:00
pharan
05acfcf19a [unity] Updated CHANGELOG.md (fix formatting) 2017-05-19 09:33:05 +08:00
pharan
52d04b866e [unity] Updated CHANGELOG.md 2017-05-19 09:28:16 +08:00
pharan
2c0391687b Merge branch '3.6-beta' of https://github.com/EsotericSoftware/spine-runtimes into 3.6-beta 2017-05-19 08:46:15 +08:00
pharan
d1a2b3125f [unity] Added skinField param to [SpineAttachment] attribute. 2017-05-19 08:45:55 +08:00
pharan
3fe876adcd [unity] Fix SpineAttributes not seeing sibling fields in arrays and serialized structs/classes. 2017-05-19 08:45:44 +08:00
pharan
f9c04584c3 [unity] Skin.Clear() 2017-05-19 08:42:09 +08:00
badlogic
5a36abf813 [c] Fixed tracking of realloc in unit test suite 2017-05-18 13:42:54 +02:00
badlogic
e324c05bfa [c] Ported latest anim state changes. 2017-05-18 13:10:07 +02:00
badlogic
8335ea6af7 [as3] Ported latest anim state change 2017-05-18 10:29:49 +02:00
badlogic
e4ff874172 [ts] Ported latest anim state change 2017-05-18 10:28:19 +02:00
pharan
6756f01557 [unity] Fix tintBlack data applied in wrong order. 2017-05-18 11:18:07 +08:00
pharan
4872bf0f6a [unity] Add Rigidbody button for SkeletonUtilityBoneInspector. 2017-05-18 10:58:21 +08:00
John
bee2ea99a0 [unity] Update CHANGELOG.md 2017-05-18 09:58:14 +08:00
pharan
c0fe346610 [unity] Renamed shader filenames to match Unity standard. 2017-05-18 09:55:14 +08:00
pharan
9adfbd1594 [unity] Moved some unused classes. Keeping the files until 3.7 to keep unitypackage upgrades painless. 2017-05-18 09:54:41 +08:00
pharan
2cb188e568 [unity] Some editor fixes. 2017-05-18 09:52:13 +08:00
pharan
5d78359b7c [csharp] Limit linked list by speeding up, see 0f944b2baf 2017-05-18 09:11:42 +08:00
pharan
f5c8a36391 [unity] Additional Skin extensions. 2017-05-18 09:10:15 +08:00
pharan
3c1894a7d5 [unity] More editor improvements. 2017-05-18 09:09:28 +08:00
NathanSweet
277f96d50f Merge remote-tracking branch 'origin/3.6-beta' into 3.6-beta 2017-05-18 02:40:43 +02:00
NathanSweet
0f944b2baf Limit linked list by speeding up and removing old entries instead of snapping. 2017-05-18 02:37:05 +02:00
pharan
eacb73c913 [csharp] Ported animation state changes, see https://github.com/EsotericSoftware/spine-runtimes/issues/904 2017-05-18 07:17:41 +08:00
badlogic
18ebc9b447 [as3][ts] Moved mix duration fix to setTimelineData so we evaluate the boolean expression less. 2017-05-17 15:31:10 +02:00
badlogic
308261fceb Merge branch '3.6-beta' of https://github.com/esotericsoftware/spine-runtimes into 3.6-beta 2017-05-17 15:28:49 +02:00
badlogic
03e08dc74f [as3] Ported animation state changes, see #904 2017-05-17 15:27:57 +02:00
NathanSweet
be583ba96d [libgdx] Moved NaN fix when mixDuration is 0 to setTimelineData. 2017-05-17 15:23:42 +02:00
badlogic
21e05ea1b0 [ts] Updated artifacts 2017-05-17 13:56:20 +02:00
badlogic
5b262648ca [ts] Fixed issue with mixDuration on dip mix entry being 0. Caused NaNs when applying mixing from 2017-05-17 13:54:43 +02:00