Harald Csaszar
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98706929d0
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[unity] SkeletonRenderTexture example components now provide a shaderPasses parameter.
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2024-04-29 16:48:33 +02:00 |
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Harald Csaszar
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fb4f5b070d
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[monogame] Added Changelog entry for external physics movement and skeleton.PhysicsTranslate().
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2024-04-16 17:29:06 +02:00 |
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Mario Zechner
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0211519a66
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Updated CHANGELOG.md for 4.2
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2024-04-16 17:20:50 +02:00 |
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Harald Csaszar
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8630ccfe42
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[csharp] Added Changelog entry for breaking change of Skeleton.UpdateWorldTransform.
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2024-04-16 16:08:21 +02:00 |
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Harald Csaszar
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a62ce5dc0e
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[unity] Fixed SpineSkin Attribute ignoring includeNone=true. Changes existing Inspector GUI behaviour. Closes #2494.
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2024-04-02 19:00:04 +02:00 |
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Harald Csaszar
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6376daf61d
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[unity] SkeletonGraphic: Added auto-detect functionality for settings and materials. Renamed CanvasGroupTintBlack param to CanvasGroup Compatible (breaking change).
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2024-03-15 11:02:06 +01:00 |
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Harald Csaszar
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f4c0f64f0d
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[unity] Fixed Tint Black for transparent vertex alpha, see #2457 (previous fix was incorrect). Added SkeletonGraphic TintBlack blend mode shaders and separate material sets.
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2024-03-05 18:31:20 +01:00 |
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Harald Csaszar
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54735c789b
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[unity] PhysicsConstraints: Added Spine Preferences settings Physics Inheritance - Default Position and Default Rotation. See related commit 506c2dd.
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2024-02-15 13:49:01 +01:00 |
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Harald Csaszar
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506c2dd33a
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[unity] PhysicsConstraints: Changed boolean ApplyTranslation/RotationToPhysics properties to float and Vector2 scale properties for more flexibility. See commit 9602a71.
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2024-02-14 17:27:35 +01:00 |
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Harald Csaszar
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4266c727cb
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[unity] PhysicsConstraints: Added Movement relative to Transform property for relative instead of world-space movement.
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2024-02-05 17:00:07 +01:00 |
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Harald Csaszar
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06a15e865a
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[unity] Added Physics Constraints example scene.
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2024-01-26 19:40:57 +01:00 |
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Harald Csaszar
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e65f3f61a5
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[unity] PhysicsConstraints: Added Inspector properties to enable or disable applying Transform translation or rotation.
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2024-01-24 17:52:16 +01:00 |
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Harald Csaszar
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ae67ba9b8d
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[unity] Simplified UpdateWorldTransform at all ISkeletonAnimation components, removed options added in commit 2a31b4d. Added missing old changelog entry.
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2023-12-01 19:44:06 +01:00 |
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Harald Csaszar
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83796890a2
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[csharp] Added changelog entry for breaking changes related to MixAttachmentThreshold. See commit 5d9b361.
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2023-11-22 17:40:45 +01:00 |
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Harald Csaszar
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fe53638f69
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[csharp] Ported 4.2-beta physics.
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2023-11-17 17:18:18 +01:00 |
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Harald Csaszar
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8dcdb4af45
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Merge branch '4.1' into 4.2-beta
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2023-10-18 18:22:09 +02:00 |
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Harald Csaszar
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3c1492ac32
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[unity] URP Shaders: Added Tint Black functionality at "Blend Modes" URP 2D and 3D shaders.
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2023-10-18 18:20:54 +02:00 |
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Harald Csaszar
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6a6ac5bda9
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Merge branch '4.1' into 4.2-beta
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2023-10-16 22:12:16 +02:00 |
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Harald Csaszar
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408c0bcc3d
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[unity] URP Shaders: Added URP "Blend Mode" shader variants for URP 3D and 2D renderers.
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2023-10-16 22:10:51 +02:00 |
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Harald Csaszar
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f56086826b
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Merge branch '4.1' into 4.2-beta
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2023-10-03 17:20:19 +02:00 |
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Harald Csaszar
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209acdc892
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[unity] Added UpdateTiming mode In Late Update for all animated skeleton components.
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2023-10-03 17:17:37 +02:00 |
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Mario Zechner
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1e657e8cac
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Merge branch '4.1' into 4.2-beta
# Conflicts:
# spine-ts/package-lock.json
# spine-ts/package.json
# spine-ts/spine-canvas/package.json
# spine-ts/spine-core/package.json
# spine-ts/spine-phaser/package.json
# spine-ts/spine-pixi/package.json
# spine-ts/spine-player/package.json
# spine-ts/spine-threejs/package.json
# spine-ts/spine-webgl/package.json
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2023-09-22 16:06:38 +02:00 |
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Mario Zechner
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c198203695
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[ts] Closes #2370, added SpineCanvas.dispose and callback.
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2023-09-22 15:55:59 +02:00 |
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Harald Csaszar
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4749175aeb
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Merge branch '4.1' into 4.2-beta
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2023-09-21 21:37:11 +02:00 |
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Harald Csaszar
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432cb9d8e7
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[unity] Minor, added changelog entry for commit e384bb3. See #2366.
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2023-09-21 21:35:27 +02:00 |
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Harald Csaszar
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f221cf2085
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Merge branch '4.1' into 4.2-beta
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2023-09-14 18:13:13 +02:00 |
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Harald Csaszar
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b83ee23be8
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[unity] URP Shaders: Added Depth Write property to URP 3D shaders URP/Spine/Skeleton and -/Skeleton Lit.
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2023-09-14 18:10:16 +02:00 |
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Harald Csaszar
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0d1948a821
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Merge branch '4.1' into 4.2-beta
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2023-09-13 17:47:06 +02:00 |
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Harald Csaszar
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74615a5177
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[unity] Timeline extension package: Added static EditorEvent callback for editor scripts to react to animation events outside play-mode.
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2023-09-13 16:25:42 +02:00 |
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Harald Csaszar
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1dad0098d5
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Merge branch '4.1' into 4.2-beta
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2023-09-11 21:52:34 +02:00 |
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Harald Csaszar
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ed75bffc6f
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[unity] Added RenderCombinedMesh sample component for combined outlines with SkeletonRenderSeparator or multiple atlas pages.
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2023-09-11 20:31:21 +02:00 |
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Harald Csaszar
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2914b106e9
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Merge branch '4.1' into 4.2-beta
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2023-08-28 21:16:29 +02:00 |
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Harald Csaszar
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0515b398f4
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[unity] Finalizing changes after pull request #2351, commit 01273670. Finalizes support for arbitrary frame animation preview in Scene, closes #1304.
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2023-08-28 19:53:45 +02:00 |
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Mario Zechner
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38aa1b0d61
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Merge branch '4.1' into 4.2-beta
# Conflicts:
# spine-ts/package-lock.json
# spine-ts/package.json
# spine-ts/spine-canvas/package.json
# spine-ts/spine-core/package.json
# spine-ts/spine-phaser/package.json
# spine-ts/spine-pixi/package.json
# spine-ts/spine-player/package.json
# spine-ts/spine-threejs/package.json
# spine-ts/spine-webgl/package.json
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2023-08-06 03:10:04 +02:00 |
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Mario Zechner
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433182ef7b
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[ue] Update example project to UE 5.2
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2023-08-03 13:18:02 +02:00 |
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Mario Zechner
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02c37fd956
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Merge branch '4.1' into 4.2-beta
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2023-08-03 13:10:37 +02:00 |
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Mario Zechner
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83fab4ad97
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[ue] USpineWidget now reports its desired size.
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2023-08-03 13:10:06 +02:00 |
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Harald Csaszar
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9b35c03e03
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Merge branch '4.1' into 4.2-beta
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2023-06-14 16:01:29 +02:00 |
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Harald Csaszar
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ad614dc5ab
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[unity] Added updateSeparatorPartScale property to SkeletonGraphic to let render separator parts follow scale.
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2023-06-14 15:56:32 +02:00 |
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Harald Csaszar
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fd30e48232
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Merge branch '4.1' into 4.2-beta
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2023-06-13 17:13:33 +02:00 |
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Harald Csaszar
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cbe0e5433a
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[unity] Added SkeletonGraphic.MeshScale property to allow access to calculated mesh scale.
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2023-06-13 17:11:33 +02:00 |
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Harald Csaszar
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67144f226e
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Merge branch '4.1' into 4.2-beta
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2023-05-31 12:18:07 +02:00 |
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Harald Csaszar
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1fa6c2edbb
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[unity] Added support for Tint Black at all Spine URP shaders (2D and 3D) and at Spine/Sprite shaders. Closes #1705.
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2023-05-31 12:05:43 +02:00 |
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Harald Csaszar
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de87de5952
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Merge branch '4.1' into 4.2-beta
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2023-05-16 14:14:06 +02:00 |
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Harald Csaszar
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ba99ddae07
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[unity] Added Spine preferences parameter Timeline - Default Mix Duration.
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2023-05-16 13:19:17 +02:00 |
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Harald Csaszar
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7e34a31fa1
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[unity] Changed BoneFollower methods LateUpdate and Initialize to virtual.
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2023-05-04 15:37:16 +02:00 |
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Harald Csaszar
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74487f65a0
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[unity] Minor: Added changelog lines of 4.1 section to 4.2 section as well.
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2023-05-03 20:36:38 +02:00 |
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Harald Csaszar
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8ef5a6537a
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Merge branch '4.1' into 4.2-beta
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2023-05-03 20:35:25 +02:00 |
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Harald Csaszar
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fc05ecf931
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[unity] Added support for light cookies at Universal Render Pipeline/Spine/Sprite shader. Closes #2285.
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2023-05-03 20:27:58 +02:00 |
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Harald Csaszar
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ae2f1a1dc6
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[unity] Added previously missing unlit URP 2D shader variant Universal Render Pipeline/2D/Spine/Skeleton.
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2023-05-03 17:37:13 +02:00 |
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