21 Commits

Author SHA1 Message Date
NathanSweet
eafcc2829f Fixed EventTimeline.
#300
2014-09-30 01:25:35 +02:00
NathanSweet
3ed7fb6865 Changed how scale is applied.
Scale is now multiplicative, as it was intended to be.
http://esotericsoftware.com/forum/viewtopic.php?p=16259#p16259
This change means skeletons need to be exported again using Spine 2.0.00+.
2014-09-24 16:14:42 +02:00
NathanSweet
81ae526a7b Meshes, FFD and skinning for spine-lua. 2014-05-23 12:37:55 +02:00
NathanSweet
26e4fb0d74 License header update.
2 -> 2.1 (clearer how permission is granted, formatting).
2014-04-23 12:04:43 +02:00
NathanSweet
b0c96fd66b Typo 2014-01-11 21:20:46 +01:00
NathanSweet
d520addb9b Updated license to version 2.
Version 1 of the license didn't make sense: it required a Spine license to use the Spine Runtimes at all. This means if you used the Spine Runtimes in your application, anyone who purchased a copy of your application also needed a Spine license to use the runtimes. This was not the intent!

Version 2 of the license fixes this by allowing anyone to use the Spine Runtimes but only for internal use. When you purchase Spine, the Spine license (http://esotericsoftware.com/spine/files/license.txt) grants you the right to make and distribute derivative works of the Spine Runtimes. Now it makes sense: making and distributing applications with the Spine Runtimes requires a Spine license, but anyone can run that software without needing a Spine license.

With this fixed, I hope we never need to change the license again!
2014-01-11 21:07:28 +01:00
NathanSweet
af5ff6c11f Fixed events not firing sometimes.
http://www.esotericsoftware.com/forum/viewtopic.php?f=9&t=1462
2013-10-20 12:18:01 +02:00
NathanSweet
a793d2bfa6 spine-lua: keyable draw order, events, new AnimationState. 2013-10-13 14:31:07 +02:00
NathanSweet
9a347d5eb8 Updated license.
Nailed it this time, quite sure!
2013-10-04 04:13:09 +02:00
NathanSweet
47ce2a40c1 Minor update to the license to include education. 2013-10-01 14:55:15 +02:00
NathanSweet
e2fccf72d6 License update.
Changed from New BSD to a custom license. The new license requires a Spine license to use the code. If you have a valid Spine license, you can do whatever you like with the code. This should not be a problem for anyone using the runtimes with Spine, nothing changes. If using the runtimes without a Spine license, you now need a Spine license. This is because the runtimes were created explicitly to be used with Spine.
2013-09-20 19:46:23 +02:00
Matias
97097943a8 more reformatting and ignoring of old non-fixed stuff.. 2013-06-13 16:12:59 +03:00
Matias
1ea5aa54f0 fix some screwups and formatting, restore find-functions 2013-06-13 16:10:43 +03:00
Matias
3a0ba4a70a if there is no attachment, remove it also.. 2013-06-13 15:39:15 +03:00
Matias
e334e0123c remove useless condition 2013-06-13 14:52:52 +03:00
Matias
2fb6081a17 fix tabs 2013-06-13 14:50:31 +03:00
Matias
776cc3958d only update attachments if they change 2013-06-13 14:40:35 +03:00
Matias
d69f514681 remove findslot from skeleton and make it into a table, for faster lookups 2013-06-13 14:40:15 +03:00
Matias
a92419193f fix typo(?) in colortimelines using color.r instead of slot.r when using alpha 2013-06-03 10:49:29 +03:00
Matias
9963293c88 make sure animation duration is not 0 when figuring out the time 2013-06-03 10:48:44 +03:00
NathanSweet
9e49979db1 spine-lua generic Lua runtime, refactored spine-corona. 2013-04-19 10:54:15 +02:00