- Remove AnimationStateWrapper (no longer needed with new SpineSwift API)
- Replace Spine.Generated+Extensions.swift with simplified SpineSwiftExtensions.swift
- Update SpineiOS to use SpineSwift API instead of direct SpineC calls
- Fix namespace conflicts (ContentMode → SpineContentMode, Alignment → SpineAlignment)
- Update texture mapping to use atlas page index from RenderCommand pointer
- Fix all Example app API calls to match new SpineSwift generated API:
- setAnimationByName → setAnimation
- addAnimationByName → addAnimation
- slot.color → slot.appliedPose.color.set()
- EventType enum cases instead of constants
- Physics enum with qualified name to avoid conflicts
- setSkin2() instead of property assignment
- Array iteration using indices instead of for-in
- bone.worldX → bone.appliedPose.worldX
- Update Objective-C imports from Spine to SpineiOS module
Note: SimpleAnimationViewController.m still needs updates for full ObjC compatibility