11 Commits

Author SHA1 Message Date
Luke Ingram
2f48bf16e2 [godot] Formatting fixes per latest format.sh 2025-10-01 11:35:20 -04:00
Luke Ingram
73a38df355 [godot] Current WIP to get Spine-Godot working. 2025-10-01 09:49:23 -04:00
Mario Zechner
a3bfbf15c8 Formatting 2025-09-29 16:17:11 +02:00
Mario Zechner
ef7bd48e66 [godot] WIP update to 4.3 spine-cpp 2025-09-23 18:35:16 +02:00
Mario Zechner
b544dd99ed [formatters] C/C++ formatting 2025-07-15 22:56:12 +02:00
Nathan Sweet
dafafca942 Merge branch '4.2' into 4.3-beta-sliders
# Conflicts:
#	spine-ts/package.json
2025-04-23 11:59:55 -04:00
Mario Zechner
56cd91047c [godot] Fix more handling of CJK in names, see #2788 2025-04-18 14:47:00 +02:00
Nathan Sweet
f08d58dc98 License header update. 2025-04-05 13:42:13 -04:00
Mario Zechner
e9b43f9c73 [godot] More GDExtension work. SpineAnimationTrack, animation mixes editor plugin and SpineMesh2D are non-functional due to missing APIs in godot-cpp 2024-10-07 13:55:01 +02:00
Mario Zechner
4047f1ba07 Updated license headers. 2023-07-31 13:29:16 +02:00
Mario Zechner
68b59271bb [godot] Backport to 4.1 2022-07-18 10:27:42 +02:00