Luke Ingram
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2f48bf16e2
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[godot] Formatting fixes per latest format.sh
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2025-10-01 11:35:20 -04:00 |
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Luke Ingram
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73a38df355
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[godot] Current WIP to get Spine-Godot working.
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2025-10-01 09:49:23 -04:00 |
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Mario Zechner
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a3bfbf15c8
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Formatting
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2025-09-29 16:17:11 +02:00 |
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Mario Zechner
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ef7bd48e66
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[godot] WIP update to 4.3 spine-cpp
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2025-09-23 18:35:16 +02:00 |
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Mario Zechner
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b544dd99ed
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[formatters] C/C++ formatting
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2025-07-15 22:56:12 +02:00 |
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Nathan Sweet
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dafafca942
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Merge branch '4.2' into 4.3-beta-sliders
# Conflicts:
# spine-ts/package.json
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2025-04-23 11:59:55 -04:00 |
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Mario Zechner
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56cd91047c
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[godot] Fix more handling of CJK in names, see #2788
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2025-04-18 14:47:00 +02:00 |
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Nathan Sweet
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f08d58dc98
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License header update.
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2025-04-05 13:42:13 -04:00 |
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Mario Zechner
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e9b43f9c73
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[godot] More GDExtension work. SpineAnimationTrack, animation mixes editor plugin and SpineMesh2D are non-functional due to missing APIs in godot-cpp
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2024-10-07 13:55:01 +02:00 |
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Mario Zechner
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4047f1ba07
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Updated license headers.
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2023-07-31 13:29:16 +02:00 |
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Mario Zechner
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68b59271bb
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[godot] Backport to 4.1
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2022-07-18 10:27:42 +02:00 |
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