- Fixed array wrapper generation to use correct pointer casting
- Changed array count/length properties to return Int instead of Int32
- Fixed buffer access for primitive and object arrays (no assumingMemoryBound needed)
- Corrected size_t parameters to use Int instead of Int32
- Updated module imports (SpineSwift instead of Spine)
- Reduced compilation errors from 17,500 to 0 for SpineSwift module
- Remaining 27 errors are iOS-specific (UIKit) in SpineiOS module
- Created clean module separation:
- SpineC: C/C++ compilation only (working)
- SpineSwift: Generated Swift bindings + platform-agnostic API
- SpineiOS: iOS-specific UI components only
- Updated Package.swift with proper target structure
- Moved generated Swift files to SpineSwift/Generated
- Removed redundant SpineModule
- Created test with skeleton_drawable_test.swift ported from Dart
- Test successfully runs using SpineC module directly
- Note: SpineSwift has Objective-C selector conflicts to be fixed
* update Swift inteface for more fine grained control
- move instance method to static method which does not require spine cpp pointer
- implement equality and hashing based on cpp pointer so that it can be stored in collection and compare it
- expose Atlas image count property so that the user can load the atlas resource lazily
- User can now Create Atlas by using Altas static function, and fetch whole resource path by iterating count of atlas page count
* [iOS] fix wrong y-axis alignment
* implement safe bounded data Access and cancellation supporting URLSession downloadTask
* declare specific SpineError type
declaring conformance to Error on String is discouraged, and Creating own Error type is recommended
* use explicit Error initializing rather than casing syntax (apply requested change)
* [ios] Using UnsafeBufferPointer to skip data copying and boost performance.
* [ios] Fix the extra data copying caused by using and move the guard let condition to be earlier