9358 Commits

Author SHA1 Message Date
Nathan Sweet
932c33a251 [libgdx] Improved clipping fix. 2024-06-08 12:47:33 -04:00
Nathan Sweet
8a5873a145 [libgdx] Javadoc. 2024-06-08 12:47:09 -04:00
Harald Csaszar
f4ebfdb61e [unity] Fixed RenderExistingMesh causing one more unnecessary allocation. See #2543. 2024-06-07 14:58:04 +02:00
Harald Csaszar
e73e3eeaa8 [csharp] Port of commit c2fe1a3, Added TrackEntry IsNextReady. See #2547. 2024-06-07 14:45:08 +02:00
Nathan Sweet
c2fe1a3d77 [libgdx] Added TrackEntry#isNextReady().
closes #2540
2024-06-06 16:34:23 -04:00
Nathan Sweet
a0caef69f5 Improved clipping stability for colinear points. 2024-06-06 13:08:23 -04:00
Harald Csaszar
e622c6b5dd [unity] Improved error message when SkeletonDataAsset has 0 atlas and HiddenPass shader not included. Closes #2544. Also fixed quiet param unused at GetSkeletonData call. 2024-06-06 18:12:19 +02:00
Harald Csaszar
568e5ef049 [unity] Fixed RenderExistingMesh causing unnecessary allocation. Additional code cleanup and added robustness. Closes #2543. 2024-06-06 16:00:57 +02:00
Davide Tantillo
0481a04cef [ts] Release 4.2.45 2024-06-06 08:40:11 +02:00
Harald Csaszar
1237174712 [unity] Added support for BlendModeMaterials to runtime instantiation from files. Closes #2542. 2024-06-05 21:41:57 +02:00
Davide Tantillo
17da13d432 [ts][pixi] Add before/afterUpdateWorldTransforms to inject easily logic in skeleton lifecycle 2024-06-05 17:35:33 +02:00
Davide Tantillo
985dd84027 [ts][pixi] Empty slotsObject on destroy. 2024-06-05 16:57:05 +02:00
Davide Tantillo
e290569748 [ts][pixi] Add feature to attach pixi objects to slots
[ts][pixi] Format fix

[ts][pixi] Format fix

[ts][pixi] Use world scale for slot object.
2024-06-05 16:18:09 +02:00
Harald Csaszar
c79f89b1eb [unity] Improved readme.md documentation of Addressables extension module. 2024-06-04 16:12:13 +02:00
Mario Zechner
e498e96355 [pixi] Update internals to be more straight forward. 2024-06-04 12:24:49 +02:00
Mario Zechner
62a8216c63 [ts] Release 4.2.44 2024-06-04 11:15:10 +02:00
Mario Zechner
a74a5754b4 [ts][player] Closes #2536, deprecate jsonURL, skelURL, and atlasURL in favor of skeleton and atlas fields. 2024-06-04 10:57:33 +02:00
Mario Zechner
eaaec84aa9 Merge branch '4.1' into 4.2 2024-06-04 10:41:10 +02:00
Mario Zechner
8e28a32cf6 [ue] Closes #2537, null renderer object if UTrackEntry is destroyed. 2024-06-04 10:40:54 +02:00
Mario Zechner
1534558e38 [ue] Closes #2537, null renderer object if UTrackEntry is destroyed. 2024-06-04 10:40:30 +02:00
Davide Tantillo
73c401c2e5 [haxe] Renamed example ControlBones 2024-06-04 09:13:52 +02:00
Davide Tantillo
7c03945ba9 [ts][phaser] Fix events example parameters order 2024-06-03 12:09:53 +02:00
Davide Tantillo
455e2cbd6f [haxe] Add events example 2024-06-03 11:59:19 +02:00
Davide Tantillo
ed75b2eb61 [haxe] Fix AnimationState complete event bad porting from 88b009c 2024-06-03 11:01:15 +02:00
Davide Tantillo
8e20a5e02b [ts][pixi] Use pixi coordinate transformation functions 2024-06-03 11:01:15 +02:00
Harald Csaszar
96797adeb5 [unity] Fixed physics inheritance ignoring transform rotation. Closes #2538. 2024-05-31 18:09:59 +02:00
Harald Csaszar
63dc7d1bb8 [unity] SkeletonRenderTexture classes not displaying on Vulkan. Fixed negative viewport offsets for ortho and perspective projections. Closes #2535. 2024-05-29 17:08:30 +02:00
Davide Tantillo
acd4b1eb98 [haxe] Add coordinates transform and before/after UWT methods. Add stretchyman example. 2024-05-29 11:23:05 +02:00
Davide Tantillo
430cccb03f [haxe] Use Reflect.hasField rather than hasOwnProperty that is present on all platforms 2024-05-29 11:23:05 +02:00
Misaki Eymard
d384397ad0
Update README.md
The link to the spine-godot documentation was left in error so removed it.
2024-05-29 12:16:33 +09:00
Davide Tantillo
569adb1cd1 [ts][pixi] Add control bones example in example list 2024-05-28 11:41:41 +02:00
Mario Zechner
6c8d5e1615 Merge branch '4.1' into 4.2 2024-05-27 13:39:46 +02:00
Mario Zechner
879c7adb37 Formatting 2024-05-27 13:39:29 +02:00
Mario Zechner
8880546b78 Merge branch '4.1' into 4.2 2024-05-27 13:00:04 +02:00
Mario Zechner
d344c148ae [cpp] Return error when default skin can not be parsed in SkeletonBinary. 2024-05-27 12:48:46 +02:00
Mario Zechner
01fb564358 [sdl] Update to SDL 2.30.2 2024-05-27 09:04:13 +02:00
Mario Zechner
9f5deac729 [c] Assume C99 compatibility. 2024-05-27 09:00:41 +02:00
Mario Zechner
247f28525e [libgdx] Fix version numbers in README.md 2024-05-27 08:47:30 +02:00
Davide Tantillo
1336255592 [ts][pixi] Add methods to transform from/to pixi/spine coordinates. Add control bone example to show usage. 2024-05-24 16:38:09 +02:00
Harald Csaszar
68688a7c94 [unity] All Outline shaders provide Width in Screen Space parameter for constant screen-space outline width at differently scaled attachments. Closes #1615. 2024-05-23 15:36:53 +02:00
Harald Csaszar
986ab71c66 [unity] Fixed URP/2D/Skeleton Lit shader incorrectly displaying Additive slots. Closes #2533. 2024-05-23 14:44:45 +02:00
Davide Tantillo
986e061272 [ts][pixi] Excluded typescript example from build 2024-05-23 12:38:59 +02:00
Davide Tantillo
fd65b561b8 [ts][pixi] Add typescript example 2024-05-23 12:23:21 +02:00
Mario Zechner
3311550b26 [godot] Use Scons 4.4.0 for 3.x Godot build 2024-05-22 16:13:21 +02:00
Mario Zechner
77acce777c [godot] Attempt to fix Windows build on GitHub. 2024-05-22 15:55:15 +02:00
Harald Csaszar
330e646c08 [unity] Fixed SkeletonRenderSeparator mesh being broken with slot alpha 0. Closes #2532. 2024-05-21 21:38:29 +02:00
Mario Zechner
aaa9b81628 Formatting 2024-05-21 13:17:23 +02:00
Mario Zechner
5abed8a7f6 [godot] Closes #2489, fix reference count of SpineAttachments
The SpineAttachment destructor would dereference the spine::Attachment. However, the set_spine_object() call doesn't increase the reference count. This can lead to the attachment being deallocated too early.
2024-05-21 13:15:46 +02:00
Mario Zechner
dc577acc8d [godot] Take clipping into account in Skeleton.get_bounds() 2024-05-21 12:48:30 +02:00
Mario Zechner
e1d7310511 [flutter] Skeleton.getBounds() takes clipping into consideration (see #2515) 2024-05-21 12:42:10 +02:00