John
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da54111238
|
[csharp] Fix PathConstraint length spacing for zero length bones.
see https://github.com/EsotericSoftware/spine-runtimes/issues/1023
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2017-10-19 19:29:26 +08:00 |
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John
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292f1a26e3
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[csharp] Fix ExposedList.Resize
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2017-10-19 19:27:51 +08:00 |
|
pharan
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f2bac04e43
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[csharp] Resize better if T is a class.
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2017-10-19 16:17:18 +08:00 |
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pharan
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a5eed13591
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[csharp] Some cleanup.
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2017-10-19 16:15:27 +08:00 |
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badlogic
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9c0860a591
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Merge branch '3.6' into 3.7-beta
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2017-10-13 14:13:12 +02:00 |
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badlogic
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791d813bf1
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[cs][xna] Fixed tint black, see #1003. Opened up Triangulator and SkeletonClipping for debug rendering.
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2017-10-13 14:12:57 +02:00 |
|
NathanSweet
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f4b3d6ddab
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Merge branch '3.6' into 3.7-beta
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2017-10-11 15:14:44 +02:00 |
|
John
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4277027e0d
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[csharp] Don't mix from uninitialized vertices. See https://github.com/EsotericSoftware/spine-runtimes/issues/1016
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2017-10-11 17:09:59 +08:00 |
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badlogic
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e322500408
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Merge branch '3.6' into 3.7-beta
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2017-10-04 15:08:37 +02:00 |
|
badlogic
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d0cc44bfdb
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Fixed URLs in READMEs, replaced most with relative links, so URLs point to correct branch.
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2017-10-04 15:08:22 +02:00 |
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badlogic
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c1764df4d2
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Merge branch '3.6' into 3.7-beta
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2017-09-30 09:51:10 +02:00 |
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John
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4b2fb3eedf
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[csharp] Fix PathConstraint spacing.
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2017-09-28 20:57:04 +08:00 |
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badlogic
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bd987963dc
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Merge branch '3.6' into 3.7-beta
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2017-09-28 11:20:31 +02:00 |
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pharan
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61d9f729d6
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[csharp] New labeled goto convention. For https://github.com/EsotericSoftware/spine-runtimes/issues/1002
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2017-09-26 21:39:05 +08:00 |
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badlogic
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d9447019f2
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Merge branch '3.6' into 3.7-beta
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2017-09-25 11:34:50 +02:00 |
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John
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a8f50bdecc
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[csharp] Better Skeleton.SetSkin docs.
Based on e4ee88574f.
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2017-09-24 20:59:17 +08:00 |
|
NathanSweet
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51079eb09b
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Merge branch '3.6' into 3.7-beta
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2017-09-07 01:01:07 +02:00 |
|
Serhii Yolkin
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c9722319de
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[unity] SkeletonAnimator and Animation optimizations (#977)
* + SkeletonAnimator: optimizations, remove per-frame GC allocations on Unity 2017.1
+ Minor ScaleTimeline optimization
* [unity] Check + formatting SkeletonAnimator 2017.1
|
2017-09-01 17:56:18 +08:00 |
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badlogic
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a18491691a
|
Merge branch '3.6' into 3.7-beta
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2017-08-24 11:17:18 +02:00 |
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pharan
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4abea9e4ad
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[csharp] Reduce access to internal methods.
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2017-08-23 18:49:27 +08:00 |
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John
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f796d15f31
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[csharp] Match libGDX setTimelineData
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2017-08-23 18:44:17 +08:00 |
|
John
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50730c7a5c
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[csharp] Fixed interrupting a mix with mixDuration 0.
Port of c8d595565b
closes https://github.com/EsotericSoftware/spine-runtimes/issues/970
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2017-08-23 18:28:44 +08:00 |
|
badlogic
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cdc2cab33d
|
Merge branch '3.6' into 3.7-beta
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2017-07-31 13:12:03 +02:00 |
|
badlogic
|
1a68239a83
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[csharp] Fixed errors.
|
2017-07-31 13:11:52 +02:00 |
|
badlogic
|
86fe3bc1ba
|
Merge branch '3.6' into 3.7-beta
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2017-07-31 11:29:18 +02:00 |
|
badlogic
|
84fe30a2bf
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[runtimes] Fixed handling of zero length bones in PathConstraint if spacing is length based. Closes #957
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2017-07-31 11:29:03 +02:00 |
|
badlogic
|
cae990f66a
|
Merge branch '3.6' into 3.7-beta
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2017-07-31 10:11:41 +02:00 |
|
pharan
|
03f8313435
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[csharp] Cleanup of AnimationState and ExposedList
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2017-07-27 17:14:56 +08:00 |
|
pharan
|
68d45102ca
|
[csharp] Make Atlas compatible with foreach + cleanup
|
2017-07-27 17:10:50 +08:00 |
|
badlogic
|
f5965b0fdf
|
Merge branch '3.6' into 3.7-beta
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2017-07-21 16:49:12 +02:00 |
|
badlogic
|
1535906511
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[csharp] Fixed bug in triangulator, closes #937.
|
2017-07-21 16:46:45 +02:00 |
|
badlogic
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a5d2519f86
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[xna] Added SkeletonDebugRenderer, modified sample to reproduce clipping issue.
|
2017-07-21 15:54:55 +02:00 |
|
pharan
|
ca9f46d92b
|
[csharp] Fix (IS_UNITY) symbol.
|
2017-07-20 19:03:11 +08:00 |
|
pharan
|
f3cf2889b6
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[csharp] Fix whitespace.
|
2017-07-20 14:32:25 +08:00 |
|
badlogic
|
cdde8c65eb
|
Merge branch '3.6' into 3.7-beta
|
2017-07-19 14:02:50 +02:00 |
|
badlogic
|
20cdb9ec99
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[csharp] Fix applying flipping for noScale/noScaleOrReflection transform mode. See #951
|
2017-07-19 13:57:20 +02:00 |
|
badlogic
|
3be988e12f
|
Updated READMEs to point to correct zips
|
2017-07-12 11:20:55 +02:00 |
|
badlogic
|
fc72709c48
|
Updated README.mds to point to the correct .zip link
|
2017-07-12 11:18:18 +02:00 |
|
badlogic
|
3fb745f060
|
Merge branch '3.6' into 3.7-beta
|
2017-07-11 15:56:14 +02:00 |
|
John
|
76b7e245bd
|
[csharp] Fixes for clipping.
based on : ea6319820f
Fixes: https://github.com/EsotericSoftware/spine-runtimes/pull/936
|
2017-07-11 06:37:32 +08:00 |
|
John
|
c84792fa18
|
[csharp] Fix unused vertices local.
https://github.com/EsotericSoftware/spine-runtimes/pull/935
|
2017-07-11 06:30:00 +08:00 |
|
badlogic
|
b5f79f80c3
|
[xna][monogame] Added support for vertex effects, see #898
|
2017-06-26 17:28:34 +02:00 |
|
John
|
4139546b87
|
[csharp] Don't use DIP_MIX across tracks.
based on 61e54a5771
|
2017-06-24 12:44:38 +08:00 |
|
pharan
|
4e7a409a63
|
[csharp] Fixed mixing unweighted meshes that aren't keyed on frame zero. a8e1faf4dd
|
2017-06-22 11:27:46 +08:00 |
|
pharan
|
3bd5183721
|
[csharp] Remove Unity 4 and fix Unity 5+ check.
|
2017-06-18 21:57:22 +08:00 |
|
John
|
733f634e19
|
[csharp] TrackEntry.AnimationEnd setter. :p
|
2017-06-16 07:28:25 +08:00 |
|
John
|
5e0ff3694d
|
[csharp] Cleanup VertexAttachment id threadsafety
|
2017-06-14 04:11:38 +08:00 |
|
pharan
|
61a5058a5c
|
[csharp] Thread safety for acquiring next VertexAttachment ID. 8a78eb4cf5
|
2017-06-13 08:52:37 +08:00 |
|
pharan
|
44a44aa6c6
|
[csharp] Changed Timeline.Apply. Animation, AnimationState handle setup pose before first key.
|
2017-06-13 08:49:29 +08:00 |
|
John
|
45bdf87dac
|
[csharp] readonly VertexAttachment.id
|
2017-06-11 02:37:03 +08:00 |
|