Harald Csaszar
|
7066fd939f
|
[unity] Fixed SkeletonRenderTexture meshFilter null when fix prefab override enabled. Closes #2608.
|
2024-08-22 17:36:34 +02:00 |
|
Harald Csaszar
|
63dc7d1bb8
|
[unity] SkeletonRenderTexture classes not displaying on Vulkan. Fixed negative viewport offsets for ortho and perspective projections. Closes #2535.
|
2024-05-29 17:08:30 +02:00 |
|
Harald Csaszar
|
98a9deb5df
|
[unity] Fixed SkeletonRenderTexture and SkeletonGraphicRenderTexture issues when mesh is empty. Closes #2529.
|
2024-05-17 12:36:24 +02:00 |
|
Harald Csaszar
|
773d27c398
|
[unity] Fixed SkeletonGraphicRenderTexture incorrect alpha blending. Closes #2520.
|
2024-05-07 16:28:15 +02:00 |
|
Harald Csaszar
|
98706929d0
|
[unity] SkeletonRenderTexture example components now provide a shaderPasses parameter.
|
2024-04-29 16:48:33 +02:00 |
|
Mario Zechner
|
4047f1ba07
|
Updated license headers.
|
2023-07-31 13:29:16 +02:00 |
|
Harald Csaszar
|
39a957c91f
|
[unity] SkeletonRenderTexture: automatically assigning RenderQuadMaterial upon component reset.
|
2023-07-19 11:39:52 +02:00 |
|
Harald Csaszar
|
661796d2cb
|
[unity] SkeletonRenderTexture components now support automatic down-scaling when required size on screen exceeds max render texture size.
|
2022-10-28 16:09:45 +02:00 |
|
Harald Csaszar
|
740e4d4164
|
[unity] Fixed SkeletonRenderTexture ignoring Sorting Order and Sorting Layer ID. Closes #2137.
|
2022-08-18 11:58:51 +02:00 |
|
Harald Csaszar
|
90c4569596
|
[unity] Updated license headers which were not yet up to date.
|
2022-08-18 11:58:51 +02:00 |
|
Harald Csaszar
|
6ef7df4be6
|
[unity] Added example component SkeletonGraphicRenderTexture. Closes #2130. Added additional render callback delegates at SkeletonGraphic.
|
2022-08-02 16:06:10 +02:00 |
|
Harald Csaszar
|
5fbbc156ac
|
[unity] SkeletonRenderTexture now supports correct arbitrary rotation around all axes simultaneously, while maintaining pixel-perfect projection. Closes #2112. Added base class.
|
2022-07-28 20:19:11 +02:00 |
|
Harald Csaszar
|
53ae86a025
|
[unity] Example component compile error on 2017.2. Closes #2056.
|
2022-04-04 14:33:30 +02:00 |
|
Harald Csaszar
|
9cd38191fc
|
[unity] Added example component SkeletonRenderTextureFadeout and improved example scene and documentation. See #1337.
|
2022-03-10 17:00:26 +01:00 |
|
Harald Csaszar
|
b8da2fa27b
|
[unity] Previous commit did not compile on Unity 2017.1 and earlier, fixed. See #1337.
|
2022-03-02 22:46:03 +01:00 |
|
Harald Csaszar
|
5e8e4c21f1
|
[unity] Previous commit did not compile on Unity 2019.2 and earlier, fixed. See #1337.
|
2022-03-02 22:35:11 +01:00 |
|
Harald Csaszar
|
9acc768353
|
[unity] Added example component SkeletonRenderTexture to render to a render texture. Added fadeout example scene named 'RenderTexture FadeOut Transparency'. Closes #1337.
|
2022-03-02 22:15:13 +01:00 |
|