9 Commits

Author SHA1 Message Date
pharan
cc95db8e6c All scripts now in Spine.Unity and Spine.Unity.Modules namespace 2016-03-24 01:53:22 +08:00
pharan
f4d9a66d56 Cleaned up BoneFollower 2016-03-07 10:12:12 +08:00
pharan
be38f3e1d3 SkeletonRenderer.Reset is now Initialize(bool overwrite). SkeletonGraphic. New sample scenes updated for Spine v3. Mesh Generation. Rearranged folders. Many small fixes. 2016-02-15 11:05:09 +08:00
NathanSweet
4283d6fce3 Updated spine-unity for Spine v3.
@Fenrisul she's ready for your magic! :D See diff and/or `// MITCH` comments.
@pharan
2016-02-14 23:20:36 +01:00
NathanSweet
91340709d4 Source formatting.
So fresh and so clean!
2015-08-03 15:06:20 +02:00
NathanSweet
27270a5781 Spine Runtimes license update.
Minor update to fix "SOFTARE" typo and clairfy how to get permission.
2015-04-24 21:33:24 +02:00
Fenrisul
a4361c6f0c [Unity] Added BoundingBoxFollower 2015-04-10 01:32:36 -07:00
NathanSweet
2902fb2ec9 Formatted source, committed formatter policy. 2014-10-05 20:29:11 +02:00
Fenrisul
bd40a5fa33 SkeletonUtility initial commit 2014-09-11 20:10:33 -07:00