533 Commits

Author SHA1 Message Date
Stephen Gowen
4b48dae7f5 wip 2017-10-06 16:35:51 -04:00
Stephen Gowen
20a27e91ec README.md url update 2017-10-04 10:52:45 -04:00
Stephen Gowen
08af18e86e wip 2017-10-03 18:47:25 -04:00
Stephen Gowen
d173aa7e7d wip 2017-10-03 16:09:03 -04:00
Stephen Gowen
35d84fff30 wip 2017-10-02 17:23:50 -04:00
Stephen Gowen
d67ac7120c wip 2017-09-29 18:25:00 -04:00
Stephen Gowen
b78c3680cd Got my template in Xcode set up, hoo rah! Tested it out on some header files 2017-09-29 13:59:08 -04:00
Stephen Gowen
38f4fdde28 Okay, gonna do this properly. Will use spine-c AND spine-cpp in parallel. This will be good for benchmarking during and after development. 2017-09-29 12:18:02 -04:00
Stephen Gowen
4e542e2931 Initial Commit, nothing special going on here yet! 2017-09-27 16:42:00 -04:00
NathanSweet
5aa58c5a9b spine-cpp is no longer supported. Use spine-c. 2013-04-02 02:48:12 +02:00
NathanSweet
42d072ae8d Simplified Timeline interface. 2013-03-25 12:49:02 +01:00
NathanSweet
75fc36eab6 Simplified all loading methods to take path, stream, or pointers. 2013-03-25 12:33:21 +01:00
NathanSweet
3aab744395 Utility methods to read from file and other minor improvements. 2013-03-22 16:18:03 +01:00
NathanSweet
6899b5249c Added AnimationState.
Fixed bug with keeping attachments visisble when setting new skin.
Clean up. Always more clean up can be done, freaking C++...
2013-03-22 14:22:35 +01:00
NathanSweet
6e9bcfd1d5 License headers for source files. 2013-03-20 14:58:59 +01:00
NathanSweet
a6a7200097 includes -> include 2013-03-20 14:22:16 +01:00
NathanSweet
d3949288f8 Separated SFML from spine-cpp. 2013-03-20 14:08:54 +01:00
NathanSweet
60d70e3a87 Renamed project to spine-cpp. 2013-03-15 18:58:56 +01:00
NathanSweet
43018798ab Look in skin before default skin. 2013-03-15 02:25:15 +01:00
NathanSweet
a1ad55f8a1 Documented memory ownership.
Clean up and minor improvements.
2013-03-15 01:41:24 +01:00
Victor Savu
b0f8468ddc initialize variable 2013-03-13 00:40:18 +02:00
Victor Savu
c93bb14708 free the texture when we are done with it 2013-03-13 00:40:18 +02:00
Victor Savu
67aa830511 fix use after free
the string created by value.substr(index * 2, 2) is deleted after c_str()
but before strtoul executes. The solution is to use a temporary string
to store the value.
2013-03-13 00:40:18 +02:00
Victor Savu
f77459983f use the states provided
This allows animations to be scaled/moved easily
2013-03-13 00:40:18 +02:00
NathanSweet
695db31d71 libgdx runtime, attachment loader instead of resolver.
Other minor fixes.
2013-03-12 23:20:38 +01:00
Sean Chapel
4e61263551 Fixes issue with visual studio not defining M_PI in math.h. Fixed all compiler warnings. 2013-02-26 11:03:11 -08:00
damucz
325d3265b9 memory leaks 2013-02-23 23:18:37 +01:00
NathanSweet
31b07f8625 Clean up 2013-02-22 23:37:36 +01:00
NathanSweet
6710c1e9c9 cpp, loading, applying and animating with SFML is working. 2013-02-22 20:04:32 +01:00
NathanSweet
268933242f cpp, skeleton loading and rendering with SFML. 2013-02-22 14:52:25 +01:00
NathanSweet
5efed09862 Texture atlas data loader, libgdx format. 2013-02-22 03:08:06 +01:00
NathanSweet
6887e51457 Clean up 2013-02-21 01:46:56 +01:00
NathanSweet
03a64be6ef Initial C++ generic runtime. 2013-02-20 01:25:52 +01:00