badlogic
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8910c458e8
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[ue4][cpp] Switched to IWYU build for much improved rebuild times.
Cleaned up spine-cpp and removed UE4 specific code.
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2022-03-25 12:20:57 +01:00 |
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Nathan Sweet
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96a998b82d
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Spine Runtimes License Agreement update (September 24, 2021).
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2021-09-24 18:18:19 -10:00 |
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badlogic
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87658c7d31
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[c][cpp] Spotless formatter
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2021-07-01 10:40:18 +02:00 |
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Harald Csaszar
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0e5d7adf1c
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[ue4] Added preview skin / initial skin functionality for USpineWidget. Closes #1845.
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2021-02-25 11:58:40 +01:00 |
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badlogic
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b67bf992a0
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Single bone IK fix and license header update. Closes #1580, closes #1581.
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2019-12-20 12:20:46 +01:00 |
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badlogic
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c0699e23a0
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[ue4] Added blueprint node for SpineWidget and SpineSkeletonComponent. Expects an array of skin names. Creates a new spine::Skin internally from those skins and applies it to the skeleton. Closes #1416, closes #1534.
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2019-12-19 16:02:46 +01:00 |
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badlogic
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8362074681
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[ue4] Null check for track entry at specific index. Closes #1548.
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2019-11-19 15:28:32 +01:00 |
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badlogic
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09130b15df
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Merge branch '3.7' into 3.8-beta
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2019-05-02 11:43:36 +02:00 |
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badlogic
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7f7e5f0fec
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Updated license headers and LICENSE files.
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2019-05-02 11:38:19 +02:00 |
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badlogic
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bf0999e202
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[ue4] Fix crash related to multi-cast delegates. Re-used the event callback for SkeletonAnimationComponent. That cast the rendering object to that class, when the class is really SpineWidget. Lead to various mystery crashes.
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2019-04-12 16:17:11 +02:00 |
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badlogic
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39195fd710
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[ue4] Port of SkeletonAnimationComponent to SpineWidget. Tick needs to be explicitely called by user in blueprint.
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2019-03-29 16:55:22 +01:00 |
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badlogic
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cdaef06850
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[ue4] Port of SkeletonComponent to SpineWidget.2
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2019-03-29 16:00:51 +01:00 |
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unreal_netfly
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78a5d850a7
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Fix Widget rendering error
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2019-03-21 09:53:51 +08:00 |
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badlogic
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c255347fb1
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[ue4] Closes #1246. Rewrote the way asset re-imports work and are signaled to the Spine components.
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2019-01-22 16:00:43 +01:00 |
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badlogic
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4aceccc1ca
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More UMG code, doesn't render.
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2018-06-13 18:04:44 +02:00 |
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badlogic
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781057ddb1
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[ue4] First steps towards UMG widgets.
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2018-03-28 17:03:11 +02:00 |
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