13 Commits

Author SHA1 Message Date
NathanSweet
e834982b49 Updated READMEs for v3.3 support. 2016-06-20 19:26:05 +02:00
NathanSweet
8d7f761311 spine-libgdx updated to 3.2.00.
* Added transform constraint rotate, scale, and shear offsets and mixes.
* Added TransformConstraintTimeline.
* Added bone shearing.
* Added ShearTimeline.
* Changed Skeleton#updateCache.
* Changed JSON and binary formats. Some binary format fields and enums were rearranged for consistency -- sorry, but it's better for the long term. Docs for both are up to date.
http://esotericsoftware.com/spine-json-format
http://esotericsoftware.com/spine-binary-format
2016-04-26 22:51:04 +02:00
NathanSweet
2d03ac50a6 spine-js updated to v3.1. Also spine-threejs and spine-turbulenz. 2016-04-19 20:51:25 +02:00
NathanSweet
d0d7e64b43 Docs: added a note to runtimes that don't yet support the binary format. 2016-04-07 22:50:00 +02:00
NathanSweet
242a2cb349 Emphasize basic example. 2016-04-03 20:03:23 +02:00
NathanSweet
4f3ccc2c51 List the supported editor version on each runtime README.
closes #526
2016-04-03 19:10:47 +02:00
NathanSweet
f06fbb3d8d Clarified licensing on runtimes pages. 2015-07-30 22:44:47 +02:00
Nathan Sweet
08b298f277 Update README.md 2015-02-25 18:09:02 +01:00
Nathan Sweet
8e024e9623 Update README.md 2014-11-13 00:48:09 +01:00
NathanSweet
44ba6c4832 Documentation 2014-01-19 19:26:07 +01:00
NathanSweet
4adb4af985 Documentation 2014-01-19 17:52:31 +01:00
NathanSweet
39df0601aa Documentation 2014-01-19 16:59:54 +01:00
NathanSweet
848714bb24 Documentation 2014-01-19 16:59:25 +01:00