2108 Commits

Author SHA1 Message Date
Harald Csaszar
c3feed0535 [unity] Minor: whitespace fixes of previous commit 7a999ea. See #2632. 2024-09-12 16:28:04 +02:00
Harald Csaszar
7a999ea934 [unity] Fixed SPINE_TRIANGLE_CHECK define, was broken when disabled. Fixed documentation. Closes #2632. 2024-09-12 14:12:03 +02:00
Harald Csaszar
fbcc080e7e [unity] Fixed clipping end attachment ignored when alpha is 0. Closes #2623. 2024-09-05 18:04:39 +02:00
Harald Csaszar
4038bc9ba1 [unity] Fixed Perforce auto check-out of unchanged files upon re-import, performing rever unchanged automatically. Closes #2618. 2024-08-30 18:18:21 +02:00
Harald Csaszar
cff6943c3a [unity] Minor: fixed formatting or last commit 54e4630. 2024-08-29 17:44:36 +02:00
Harald Csaszar
54e463048a [unity] SpineVisualElement improvements. Now supports settings reference mesh bounds via a different bounds animation. 2024-08-29 17:27:07 +02:00
Harald Csaszar
4fe9e4582d [unity] Fixed physics constraints ignoring Z movement when Y-rotated. Closes #2614. 2024-08-28 15:22:10 +02:00
Harald Csaszar
b214801a0a [unity] SkeletonRenderTexture: Changed default shader passes to only 0 instead of -1 (all passes) preventing common issues. 2024-08-23 11:57:21 +02:00
Harald Csaszar
7066fd939f [unity] Fixed SkeletonRenderTexture meshFilter null when fix prefab override enabled. Closes #2608. 2024-08-22 17:36:34 +02:00
Harald Csaszar
80fb9f3c5a [unity] Fixed URP shader compile errors on Unity 6. Closes #2603. 2024-08-16 18:14:50 +02:00
Harald Csaszar
0bcdc314b4 [unity] Fixed errors in URP blend mode shaders when main and additional lights are disabled. Closes #2592. 2024-08-08 16:06:10 +02:00
Harald Csaszar
195c65ffd9 [unity] Fixed SkeletonUtilityConstraint subclasses not updating. Closes #2587. 2024-07-30 17:14:47 +02:00
Harald Csaszar
43e1d624dd [unity] Fixed wrong SkeletonUtilityBone position when used with RootMotion. Closes #2582. 2024-07-19 12:37:44 +02:00
Harald Csaszar
ea1929824f [unity] URP Shaders: Exposed Stencil Comparison parameter on URP blend mode shaders. 2024-07-18 16:06:18 +02:00
Harald Csaszar
b1fe837e8a [unity] Fixed SkeletonGraphic MatchRectTransformWithBounds wrong scale with layoutScaleMode. Closes #2577. 2024-07-17 18:24:59 +02:00
Harald Csaszar
3e8c9dfa66 [unity] Fixed SkeletonRootMotion ignoring parent bone scale set via transform constraints. Closes #2580. 2024-07-16 18:14:17 +02:00
Harald Csaszar
cc55a2eeba [unity] Minor: RootMotion: commented failed experiments with setting velocity instead of MovePosition. 2024-07-12 17:54:12 +02:00
Harald Csaszar
d2953d6053 [unity] Automatically updating SkeletonRootMotion references after SkeletonDataAsset change. Exposed rootMotionBoneName. Closes #2575. 2024-07-10 17:36:04 +02:00
Harald Csaszar
6161636068 [unity] Fixed URP shader issue with bloom and HDR. Closes #2574. 2024-07-09 18:51:07 +02:00
Harald Csaszar
80a0bbed5d [unity] URP/Spine/Skeleton shader now performs proper alpha-testing when Depth Write is enabled. 2024-07-09 17:20:55 +02:00
Harald Csaszar
cdc1a3a539 [unity] Fixed quotes in Skeleton Prefab Mesh causing Unity Search Indexing issues, using brackets now. Closes #2572. 2024-07-08 18:23:55 +02:00
Harald Csaszar
853dc33e19 [unity] Minor: fixed whitespace formatting. 2024-07-05 13:01:18 +02:00
Harald Csaszar
2f44b90878 [unity] OnDemandTextureLoader: Added TextureLoadFailed callback, used by Addressables extension package. 2024-07-05 12:58:37 +02:00
Harald Csaszar
e076a1c7d9 [unity] Added missing attribute drawer changes of last commits for ui-toolkit package (on spine-unity side). 2024-07-05 12:56:17 +02:00
Harald Csaszar
d982710070 [unity] ui-toolkit package: Code cleanup, added documentation. See #1943. 2024-07-03 10:33:26 +02:00
Harald Csaszar
06dc94ee11 [unity] Added spine-unity to package dependency of ui-toolkit package. See #1943. 2024-07-02 17:50:37 +02:00
Harald Csaszar
273ec46636 [unity] Minor formatting and version fixes for ui-toolkit package. See #1943. 2024-07-02 17:36:35 +02:00
Harald Csaszar
af57e96f91 [unity] Added experimental package com.esotericsoftware.spine.ui-toolkit to support UI Toolkit. See #1943. 2024-07-02 17:24:59 +02:00
Harald Csaszar
6df18e22d3 [unity] Fixed Materials in separate directory being deleted upon reimport. Closes #2560. 2024-06-25 19:09:59 +02:00
Harald Csaszar
24070b4768 [unity] Minor whitespace formatting fixes. 2024-06-24 17:54:02 +02:00
Harald Csaszar
469735e96a [unity] Fixed costly Vector3 *= operator on 2019.4- in MeshGenerator.ScaleVertexData. Closes #2558. 2024-06-20 18:48:34 +02:00
Harald Csaszar
5d37fac0fc [unity] Fixed Bone Name selector only displaying root bone on Unity 2023.2. Closes #2556. 2024-06-19 18:59:19 +02:00
Harald Csaszar
962cdf844e [unity] Fixed incorrect too dark (transparent) display of additive slots when in Linear color space. Closes #2552. 2024-06-17 20:50:24 +02:00
Harald Csaszar
314636aa07 [unity] Fixed a compile error on another older Unity versions introduced by preceding commit (Unity documentation was wrong). See #2482. 2024-06-12 18:34:10 +02:00
Harald Csaszar
4a9f09431e [unity] Fixed a compile error on older Unity versions introduced by preceding commit. See #2482. 2024-06-12 18:15:55 +02:00
Harald Csaszar
ff07a01aef [unity] SkeletonGraphic allows custom mesh offset relative to the pivot to keep e.g. the face centered when layout scale downscales the mesh towards the pivot. Closes #2482. 2024-06-12 17:53:05 +02:00
Harald Csaszar
7d57e7d343 [csharp] Port of earlier clipping cleanup commit 485de74: SkeletonClipping.ClipTriangles clean up. 2024-06-10 18:44:59 +02:00
Harald Csaszar
f4ebfdb61e [unity] Fixed RenderExistingMesh causing one more unnecessary allocation. See #2543. 2024-06-07 14:58:04 +02:00
Harald Csaszar
e622c6b5dd [unity] Improved error message when SkeletonDataAsset has 0 atlas and HiddenPass shader not included. Closes #2544. Also fixed quiet param unused at GetSkeletonData call. 2024-06-06 18:12:19 +02:00
Harald Csaszar
568e5ef049 [unity] Fixed RenderExistingMesh causing unnecessary allocation. Additional code cleanup and added robustness. Closes #2543. 2024-06-06 16:00:57 +02:00
Harald Csaszar
1237174712 [unity] Added support for BlendModeMaterials to runtime instantiation from files. Closes #2542. 2024-06-05 21:41:57 +02:00
Harald Csaszar
c79f89b1eb [unity] Improved readme.md documentation of Addressables extension module. 2024-06-04 16:12:13 +02:00
Harald Csaszar
96797adeb5 [unity] Fixed physics inheritance ignoring transform rotation. Closes #2538. 2024-05-31 18:09:59 +02:00
Harald Csaszar
63dc7d1bb8 [unity] SkeletonRenderTexture classes not displaying on Vulkan. Fixed negative viewport offsets for ortho and perspective projections. Closes #2535. 2024-05-29 17:08:30 +02:00
Harald Csaszar
68688a7c94 [unity] All Outline shaders provide Width in Screen Space parameter for constant screen-space outline width at differently scaled attachments. Closes #1615. 2024-05-23 15:36:53 +02:00
Harald Csaszar
986ab71c66 [unity] Fixed URP/2D/Skeleton Lit shader incorrectly displaying Additive slots. Closes #2533. 2024-05-23 14:44:45 +02:00
Harald Csaszar
330e646c08 [unity] Fixed SkeletonRenderSeparator mesh being broken with slot alpha 0. Closes #2532. 2024-05-21 21:38:29 +02:00
Harald Csaszar
98a9deb5df [unity] Fixed SkeletonRenderTexture and SkeletonGraphicRenderTexture issues when mesh is empty. Closes #2529. 2024-05-17 12:36:24 +02:00
Harald Csaszar
345448a079 [unity] Updated example skeleton assets to 4.2.22. 2024-05-16 08:42:12 +02:00
Harald Csaszar
a177da9611 [unity] Fixed keyword not being set for SkeletonGraphicRenderTexture quad material. See #2520. 2024-05-07 16:53:38 +02:00