9660 Commits

Author SHA1 Message Date
Harald Csaszar
448c38c968 [unity] Added basic Unity package dependencies for spine-unity package. Closes #2628. 2024-10-01 17:30:46 +02:00
Mario Zechner
1883f1e894 [godot] Use Java 17 for Android template build 2024-10-01 16:20:29 +02:00
Mario Zechner
cc982db033 Formatting 2024-10-01 16:17:20 +02:00
Mario Zechner
ce632884dc [android] Next snapshot release 2024-10-01 15:29:23 +02:00
Mario Zechner
230d2a5e60 [android] Release 4.2.7 2024-10-01 15:29:06 +02:00
Mario Zechner
7994973a22 [android] Fix Canvas.drawVertices() for Android <= 9. Closes #2638 2024-10-01 15:28:53 +02:00
Mario Zechner
fb1cd5e161 [godot] Fix version check. 2024-10-01 14:19:35 +02:00
Mario Zechner
7461b08f36 [cocos2dx] Fix name clash with SkeletonRenderer, closes #2643 2024-10-01 14:09:16 +02:00
Mario Zechner
c58d4c7522 [godot] Fix compatibility with Godot 3.6, make it default build for 3.x. Closes #2647 2024-10-01 13:45:32 +02:00
Davide Tantillo
aa932c6507 [ts] Release 4.2.61 2024-09-25 10:07:07 +02:00
Davide Tantillo
e23beb7f75 [ts][phaser] Fixed phaser peerDependency blocked to 3.60 2024-09-25 10:03:58 +02:00
Harald Csaszar
6ac6a1d8ac [unity] Fixed compile error on Unity 2017 of last commit bf8f1f6. 2024-09-23 20:50:28 +02:00
Harald Csaszar
bf8f1f69bf [unity] Skeleton Mecanim: Added new Mix Mode Match. Calculates Spine animation weights to best match provided Mecanim clip weights. 2024-09-23 20:17:21 +02:00
Harald Csaszar
ff3492d941 [unity] Fixed a potential null reference exception, potentially leading to failing drag and drop instantiation. 2024-09-20 11:32:42 +02:00
Davide Tantillo
e54f49205c [ts] Release 4.2.60 2024-09-19 11:50:40 +02:00
Mario Zechner
8dce540136 [ts] Fix TypeScript compiler version to latest 2024-09-19 11:15:48 +02:00
Davide Tantillo
7f6c672911 [ts][pixi] Add phaser as peer dependency. 2024-09-19 11:12:00 +02:00
Harald Csaszar
87e8504834 [unity] Added remark for PMA not being supported by SpineVisualElement. See #2634. 2024-09-18 16:44:01 +02:00
Mario Zechner
936529c259 [godot] Update upload action to v4. 2024-09-18 16:23:21 +02:00
Mario Zechner
0e258cd0aa [cpp] Fixes #2635 2024-09-18 14:48:17 +02:00
Mario Zechner
66a9ce0f0f [godot] Build additional web templates (nothreads, dlink), closes #2627 2024-09-18 14:13:52 +02:00
Harald Csaszar
22cc555b0d [csharp] Minor: Fixed xml documentation tags (missing closing tags and multi-line code tags). 2024-09-13 11:14:56 +02:00
Harald Csaszar
c3feed0535 [unity] Minor: whitespace fixes of previous commit 7a999ea. See #2632. 2024-09-12 16:28:04 +02:00
Harald Csaszar
7a999ea934 [unity] Fixed SPINE_TRIANGLE_CHECK define, was broken when disabled. Fixed documentation. Closes #2632. 2024-09-12 14:12:03 +02:00
Davide Tantillo
4cadd152b5 [ts] Release 4.2.59 2024-09-09 16:55:34 +02:00
Davide Tantillo
9e8b59df36 [ts][pixi] Removed bundle example in favor of updating documentation. 2024-09-09 15:16:48 +02:00
Richard Fu
167470fb16 [ts][pixi] Fix atlas src cannot be resolved for preferred texture 2024-09-09 15:16:48 +02:00
Mario Zechner
eb247bbfa2 [godot] Another attempt at fixing web template builds for Godot >= 4.3, see #2627 2024-09-09 14:22:10 +02:00
Mario Zechner
77ab726b3f [godot] Try to fix web template packing for Godot >= 4.3 2024-09-09 11:32:39 +02:00
Mario Zechner
03826796b6 [cpp] Closes #2622, fix memory leak in case of version mismatch. 2024-09-09 11:20:57 +02:00
Mario Zechner
0ffcc63b5e [flutter] Expand debug rendering example to show how to render in canvas coordinates 2024-09-09 11:20:57 +02:00
Davide Tantillo
44c7b9120a [haxe] Port of commit d769c1a: Fixed noRotationOrReflection with skeleton scale. 2024-09-09 11:16:29 +02:00
Davide Tantillo
cd69a7c78a [ts] Port of commit d769c1a: Fixed noRotationOrReflection with skeleton scale. 2024-09-09 11:09:27 +02:00
Nathan Sweet
e4f344f22b [libgdx] Update for latest libgdx, gdx-lwjgl3-glfw-awt-macos removal. 2024-09-08 21:22:13 -10:00
Harald Csaszar
fbcc080e7e [unity] Fixed clipping end attachment ignored when alpha is 0. Closes #2623. 2024-09-05 18:04:39 +02:00
Harald Csaszar
c9c6b98211 [csharp] Port of commit d769c1a: Fixed noRotationOrReflection with skeleton scale. 2024-09-02 13:54:24 +02:00
Mario Zechner
c85000b5f8 [ue] Add ResetPhysicsConstraints() to SpineSkeletonComponent and SpineWidget, closes #2615 2024-08-31 09:19:27 +02:00
Harald Csaszar
4038bc9ba1 [unity] Fixed Perforce auto check-out of unchanged files upon re-import, performing rever unchanged automatically. Closes #2618. 2024-08-30 18:18:21 +02:00
Harald Csaszar
cff6943c3a [unity] Minor: fixed formatting or last commit 54e4630. 2024-08-29 17:44:36 +02:00
Harald Csaszar
54e463048a [unity] SpineVisualElement improvements. Now supports settings reference mesh bounds via a different bounds animation. 2024-08-29 17:27:07 +02:00
Nathan Sweet
d769c1a930 [libgdx] Fixed noRotationOrReflection with skeleton scale. 2024-08-28 21:07:18 -10:00
Nathan Sweet
70be289f9c [libgdx] Fixed boolean box warning. 2024-08-28 21:06:57 -10:00
Mario Zechner
3a1d2c7d98 [ue] Fix 06-cpp example 2024-08-29 08:54:46 +02:00
Mario Zechner
a2ecb59f1f [ue] Fix 01-basic-animation 2024-08-29 08:38:50 +02:00
Harald Csaszar
4fe9e4582d [unity] Fixed physics constraints ignoring Z movement when Y-rotated. Closes #2614. 2024-08-28 15:22:10 +02:00
Mario Zechner
4e5e47d375 [flutter] Release 4.2.32 2024-08-27 13:47:21 +02:00
Anurag Devanapally
4ad2380455
Standardize header search paths in iOS and Mac podspecs. (#2609) 2024-08-26 12:42:25 +02:00
Harald Csaszar
b214801a0a [unity] SkeletonRenderTexture: Changed default shader passes to only 0 instead of -1 (all passes) preventing common issues. 2024-08-23 11:57:21 +02:00
Harald Csaszar
7066fd939f [unity] Fixed SkeletonRenderTexture meshFilter null when fix prefab override enabled. Closes #2608. 2024-08-22 17:36:34 +02:00
Mario Zechner
6fa31a2903 [libgdx] Remove dependency on gdx-lwjgl3-glfw-awt-macos in SkeletonViewer, use LWJGL glfw_async instead
Same deficiency: when resizing, it will eventually crash with

```
UNSUPPORTED (log once): setPrimitiveRestartEnabled:index: unsupported!
-[AGXG13XFamilyCommandBuffer renderCommandEncoderWithDescriptor:]:888: failed assertion `A command encoder is already encoding to this command buffer'
```

Not sure how to work around this. JGLFW does not have this issue.
2024-08-20 16:15:04 +02:00