130 Commits

Author SHA1 Message Date
Harald Csaszar
2f1b0b860c [unity] Fixed shader compile error occurring during build on Unity URP versions 12.x and 13.x. 2023-02-28 19:50:04 +01:00
Harald Csaszar
41dc6cc84f [unity] Fixed Sprite URP shader incorrectly applying light probe GI when Specular is enabled. Closes #2256. Fixed a shader compile error on older Unity version. 2023-02-21 20:03:37 +01:00
Harald Csaszar
55c2bd9ed4 [unity] Fixed a shader branch compile error with Unity 2022.2 URP Forward+ renderer when shadow receiving is disabled. See #2173. 2023-02-16 17:55:55 +01:00
Harald Csaszar
b64942b257 [unity] Fixed URP 2D shaders ignoring texture alpha at Additive light blend style. Closes #2250. 2023-02-14 19:40:28 +01:00
Harald Csaszar
8b06294d76 [unity] Fixed Unity 2022.2 URP Forward+ renderer additional lights rendered (culled) incorrectly. Closes #2173. 2023-02-02 16:32:32 +01:00
Harald Csaszar
01b8c06800 [csharp] Code cleanup: replaced var with explicit type names. 2023-01-10 13:03:56 +01:00
Harald Csaszar
99d134e9d4 [unity] Lit Spine URP shaders now support Forward+ rendering path, additional lights are no longer ignored. Closes #2173. 2022-11-04 17:34:42 +01:00
Harald Csaszar
965e3c982d [unity] Fixed URP unlit shader incorrect shader stripping. Removed unnecessary problematic multi_compile variants. Closes #2162. 2022-09-27 20:17:51 +02:00
Harald Csaszar
a3e0ab37ed [unity] Added outline shader parameter Advanced - Opaque Alpha which can be used to exclude problematic semi-transparent areas. 2022-09-02 19:56:51 +02:00
Harald Csaszar
2fe26facc7 [unity] Added root motion unit tests and a root motion manual test scene. Rearranged dir structure for both editor and playmode tests. 2022-08-31 20:13:18 +02:00
Harald Csaszar
be7b4a46b3 [Unity] Fixed changing Timeline root-Playable speed after clip start having no effect on currently playing animation. Closes #2142. 2022-08-26 16:32:14 +02:00
Harald Csaszar
90c4569596 [unity] Updated license headers which were not yet up to date. 2022-08-18 11:58:51 +02:00
Harald Csaszar
79be6d41a1 [unity] Added remarks to URP example scenes regarding common setup problems. 2022-07-18 17:14:38 +02:00
Harald Csaszar
61a09fd650 [unity] Fixed URP Sprite shader not receiving secondary light shadows. Closes #2098. 2022-06-23 17:25:02 +02:00
Harald Csaszar
c47655f01d [unity] Updated UPM package documentation and image to added track property Unscaled Time of previous commit. 2022-06-01 20:05:10 +02:00
Harald Csaszar
a7486aec63 [unity] Increased UPM Spine Timeline package version for last commit. 2022-06-01 19:29:30 +02:00
Harald Csaszar
d796131668 [unity] Fixed Timeline SkeletonGraphic clip exception when DefaultMixDuration is disabled. Closes #2090. Added Unscaled Time property at Spine Timeline tracks. 2022-06-01 19:26:55 +02:00
Harald Csaszar
f26b12821e Merge branch '4.0' into 4.1-beta 2022-05-24 16:37:15 +02:00
Harald Csaszar
86116f7b2d [unity] Minor: Fixed main object name to match file name to avoid Inspector warnings. 2022-05-23 16:30:05 +02:00
Mario Zechner
d43ff5f899 Merge branch '4.0' into 4.1-beta
# Conflicts:
#	spine-csharp/src/Attachments/IHasTextureRegion.cs.meta
#	spine-ts/package-lock.json
#	spine-ts/package.json
#	spine-ts/spine-canvas/package.json
#	spine-ts/spine-core/package.json
#	spine-ts/spine-player/package.json
#	spine-ts/spine-threejs/package.json
#	spine-ts/spine-webgl/package.json
2022-04-07 06:07:02 +02:00
Harald Csaszar
3372ce0ba8 [unity] Timeline: Fixed compile errors on Unity 2018.4. Closes #2062. 2022-04-06 18:21:01 +02:00
Harald Csaszar
f51baa7184 Merge branch '4.0' into 4.1-beta 2022-03-29 15:26:20 +02:00
Harald Csaszar
4792522de0 [unity] Fixed Spine URP shaders package using non UPM include paths in common shaders. Closes #2050. 2022-03-29 15:13:20 +02:00
Mario Zechner
1a1b551e8b [runtimes] Re-exported examples with 4.1.23-beta, populated runtime examples. 2022-03-25 13:40:03 +01:00
Harald Csaszar
e52d4977df Merge branch '4.0' into 4.1-beta 2022-03-24 17:53:41 +01:00
Harald Csaszar
cf9903a6b6 [unity] Added UPM package readme.md file documentation to last commit (added clip Alpha parameter). 2022-03-24 17:52:39 +01:00
Harald Csaszar
7ae25bf19c Merge branch '4.0' into 4.1-beta 2022-03-24 12:00:59 +01:00
Harald Csaszar
5bde0730d3 [unity] Timeline clips now offer an additional Alpha parameter for setting a custom constant mix alpha (as TrackEntry.Alpha). 2022-03-24 11:58:29 +01:00
Harald Csaszar
1361a72758 Merge branch '4.0' into 4.1-beta 2022-03-15 19:23:19 +01:00
Harald Csaszar
dbabe96e6c [unity] Increased package.json version number of URP shaders UPM package. 2022-03-15 19:21:46 +01:00
Harald Csaszar
ac73e8dc7d Merge branch '4.0' into 4.1-beta 2022-03-15 19:20:58 +01:00
Harald Csaszar
5a32e002b8 [unity] Fixed URP lit shaders ignoring straight alpha settings during fallback to unlit. Affected SkeletonRenderTexture. Closes #2044. 2022-03-15 19:17:51 +01:00
Harald Csaszar
94c42ab33a [unity] Increased timeline package version number after commit 3b0c272b. See #1866. 2022-02-21 21:55:46 +01:00
Harald Csaszar
3b0c272b01 [unity] Fixed Timeline Playable.SetSpeed having no effect on SpineAnimationStateTrack. Closes #1866. 2022-02-21 21:54:12 +01:00
Harald Csaszar
76068cc4f4 Merge branch '4.0' into 4.1-beta 2022-02-07 16:25:34 +01:00
Harald Csaszar
6b8c6b31cf [unity] Timeline: Fixed Editor scrubbing preview not showing SkeletonUtilityBone overrides (Update callback based). Closes #2031. 2022-02-07 16:18:44 +01:00
Harald Csaszar
5048034053 [unity] Timeline UPM package documentation updated to latest changes, also on website documentation. 2022-02-04 20:46:25 +01:00
Harald Csaszar
e160380d0e [unity] Minor: made Timeline Track and Clip colors consistent. 2022-02-04 16:01:08 +01:00
Harald Csaszar
431910d660 [unity] Timeline add Track menu naming improvements. Changed clip property Custom Duration to Default Mix Duration (inverted). Improved track appearance in the Timeline window and track Inspector. 2022-02-04 14:38:24 +01:00
Harald Csaszar
ca9274b86d Merge branch '4.0' into 4.1-beta 2022-01-18 19:10:15 +01:00
Harald Csaszar
9e54dc4faa [unity] Increased version number of Spine URP Shaders UPM package in package.json. 2022-01-18 19:06:47 +01:00
Harald Csaszar
8a30203ab9 [unity] Fixed incorrect normal orientation for lighting in URP 2D shaders. Closes #2023. Fixed compile error of URP/2D/Spine/Sprite shader on Unity 2021.2. Closes #2022. 2022-01-18 19:03:12 +01:00
Harald Csaszar
dbf93a5a2f Merge branch '4.0' into 4.1-beta 2022-01-12 16:06:54 +01:00
Harald Csaszar
ae186964a2 [unity] Timeline: Removed editor warning when SpineAnimationStateTrack 'Track Index' is identical at different tracks, different skeleton objects can be targeted. Timeline API prevents a target object check. See commit 7db783c. 2022-01-12 16:01:56 +01:00
Harald Csaszar
8a89b7399a Merge branch '4.0' into 4.1-beta 2021-11-29 19:40:26 +01:00
Harald Csaszar
7db783c660 [unity] Timeline: Added editor warning when SpineAnimationStateTrack 'Track Index' is identical to target 'Track Index' of other track. 2021-11-29 19:36:48 +01:00
Harald Csaszar
24f676a030 [unity][csharp] Updated test package.json files and test asset version numbers to 4.1. 2021-11-22 19:36:50 +01:00
Harald Csaszar
62b513a06b Merge branch '4.0' into 4.1-beta 2021-11-22 19:36:00 +01:00
Harald Csaszar
ac9c83f7d7 [unity] Added missing license header to test class. 2021-11-22 19:30:24 +01:00
Harald Csaszar
d1b1e32bbf [unity][csharp] Minor cleanup of last commit. 2021-11-22 19:25:21 +01:00