Harald Csaszar
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2f1b0b860c
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[unity] Fixed shader compile error occurring during build on Unity URP versions 12.x and 13.x.
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2023-02-28 19:50:04 +01:00 |
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Harald Csaszar
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41dc6cc84f
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[unity] Fixed Sprite URP shader incorrectly applying light probe GI when Specular is enabled. Closes #2256. Fixed a shader compile error on older Unity version.
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2023-02-21 20:03:37 +01:00 |
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Harald Csaszar
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55c2bd9ed4
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[unity] Fixed a shader branch compile error with Unity 2022.2 URP Forward+ renderer when shadow receiving is disabled. See #2173.
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2023-02-16 17:55:55 +01:00 |
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Harald Csaszar
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b64942b257
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[unity] Fixed URP 2D shaders ignoring texture alpha at Additive light blend style. Closes #2250.
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2023-02-14 19:40:28 +01:00 |
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Harald Csaszar
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8b06294d76
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[unity] Fixed Unity 2022.2 URP Forward+ renderer additional lights rendered (culled) incorrectly. Closes #2173.
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2023-02-02 16:32:32 +01:00 |
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Harald Csaszar
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01b8c06800
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[csharp] Code cleanup: replaced var with explicit type names.
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2023-01-10 13:03:56 +01:00 |
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Harald Csaszar
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99d134e9d4
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[unity] Lit Spine URP shaders now support Forward+ rendering path, additional lights are no longer ignored. Closes #2173.
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2022-11-04 17:34:42 +01:00 |
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Harald Csaszar
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965e3c982d
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[unity] Fixed URP unlit shader incorrect shader stripping. Removed unnecessary problematic multi_compile variants. Closes #2162.
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2022-09-27 20:17:51 +02:00 |
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Harald Csaszar
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a3e0ab37ed
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[unity] Added outline shader parameter Advanced - Opaque Alpha which can be used to exclude problematic semi-transparent areas.
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2022-09-02 19:56:51 +02:00 |
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Harald Csaszar
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2fe26facc7
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[unity] Added root motion unit tests and a root motion manual test scene. Rearranged dir structure for both editor and playmode tests.
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2022-08-31 20:13:18 +02:00 |
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Harald Csaszar
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be7b4a46b3
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[Unity] Fixed changing Timeline root-Playable speed after clip start having no effect on currently playing animation. Closes #2142.
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2022-08-26 16:32:14 +02:00 |
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Harald Csaszar
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90c4569596
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[unity] Updated license headers which were not yet up to date.
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2022-08-18 11:58:51 +02:00 |
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Harald Csaszar
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79be6d41a1
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[unity] Added remarks to URP example scenes regarding common setup problems.
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2022-07-18 17:14:38 +02:00 |
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Harald Csaszar
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61a09fd650
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[unity] Fixed URP Sprite shader not receiving secondary light shadows. Closes #2098.
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2022-06-23 17:25:02 +02:00 |
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Harald Csaszar
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c47655f01d
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[unity] Updated UPM package documentation and image to added track property Unscaled Time of previous commit.
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2022-06-01 20:05:10 +02:00 |
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Harald Csaszar
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a7486aec63
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[unity] Increased UPM Spine Timeline package version for last commit.
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2022-06-01 19:29:30 +02:00 |
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Harald Csaszar
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d796131668
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[unity] Fixed Timeline SkeletonGraphic clip exception when DefaultMixDuration is disabled. Closes #2090. Added Unscaled Time property at Spine Timeline tracks.
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2022-06-01 19:26:55 +02:00 |
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Harald Csaszar
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f26b12821e
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Merge branch '4.0' into 4.1-beta
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2022-05-24 16:37:15 +02:00 |
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Harald Csaszar
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86116f7b2d
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[unity] Minor: Fixed main object name to match file name to avoid Inspector warnings.
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2022-05-23 16:30:05 +02:00 |
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Mario Zechner
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d43ff5f899
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Merge branch '4.0' into 4.1-beta
# Conflicts:
# spine-csharp/src/Attachments/IHasTextureRegion.cs.meta
# spine-ts/package-lock.json
# spine-ts/package.json
# spine-ts/spine-canvas/package.json
# spine-ts/spine-core/package.json
# spine-ts/spine-player/package.json
# spine-ts/spine-threejs/package.json
# spine-ts/spine-webgl/package.json
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2022-04-07 06:07:02 +02:00 |
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Harald Csaszar
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3372ce0ba8
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[unity] Timeline: Fixed compile errors on Unity 2018.4. Closes #2062.
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2022-04-06 18:21:01 +02:00 |
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Harald Csaszar
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f51baa7184
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Merge branch '4.0' into 4.1-beta
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2022-03-29 15:26:20 +02:00 |
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Harald Csaszar
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4792522de0
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[unity] Fixed Spine URP shaders package using non UPM include paths in common shaders. Closes #2050.
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2022-03-29 15:13:20 +02:00 |
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Mario Zechner
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1a1b551e8b
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[runtimes] Re-exported examples with 4.1.23-beta, populated runtime examples.
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2022-03-25 13:40:03 +01:00 |
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Harald Csaszar
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e52d4977df
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Merge branch '4.0' into 4.1-beta
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2022-03-24 17:53:41 +01:00 |
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Harald Csaszar
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cf9903a6b6
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[unity] Added UPM package readme.md file documentation to last commit (added clip Alpha parameter).
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2022-03-24 17:52:39 +01:00 |
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Harald Csaszar
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7ae25bf19c
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Merge branch '4.0' into 4.1-beta
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2022-03-24 12:00:59 +01:00 |
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Harald Csaszar
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5bde0730d3
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[unity] Timeline clips now offer an additional Alpha parameter for setting a custom constant mix alpha (as TrackEntry.Alpha).
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2022-03-24 11:58:29 +01:00 |
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Harald Csaszar
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1361a72758
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Merge branch '4.0' into 4.1-beta
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2022-03-15 19:23:19 +01:00 |
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Harald Csaszar
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dbabe96e6c
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[unity] Increased package.json version number of URP shaders UPM package.
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2022-03-15 19:21:46 +01:00 |
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Harald Csaszar
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ac73e8dc7d
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Merge branch '4.0' into 4.1-beta
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2022-03-15 19:20:58 +01:00 |
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Harald Csaszar
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5a32e002b8
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[unity] Fixed URP lit shaders ignoring straight alpha settings during fallback to unlit. Affected SkeletonRenderTexture. Closes #2044.
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2022-03-15 19:17:51 +01:00 |
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Harald Csaszar
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94c42ab33a
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[unity] Increased timeline package version number after commit 3b0c272b. See #1866.
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2022-02-21 21:55:46 +01:00 |
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Harald Csaszar
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3b0c272b01
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[unity] Fixed Timeline Playable.SetSpeed having no effect on SpineAnimationStateTrack. Closes #1866.
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2022-02-21 21:54:12 +01:00 |
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Harald Csaszar
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76068cc4f4
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Merge branch '4.0' into 4.1-beta
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2022-02-07 16:25:34 +01:00 |
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Harald Csaszar
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6b8c6b31cf
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[unity] Timeline: Fixed Editor scrubbing preview not showing SkeletonUtilityBone overrides (Update callback based). Closes #2031.
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2022-02-07 16:18:44 +01:00 |
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Harald Csaszar
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5048034053
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[unity] Timeline UPM package documentation updated to latest changes, also on website documentation.
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2022-02-04 20:46:25 +01:00 |
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Harald Csaszar
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e160380d0e
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[unity] Minor: made Timeline Track and Clip colors consistent.
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2022-02-04 16:01:08 +01:00 |
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Harald Csaszar
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431910d660
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[unity] Timeline add Track menu naming improvements. Changed clip property Custom Duration to Default Mix Duration (inverted). Improved track appearance in the Timeline window and track Inspector.
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2022-02-04 14:38:24 +01:00 |
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Harald Csaszar
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ca9274b86d
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Merge branch '4.0' into 4.1-beta
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2022-01-18 19:10:15 +01:00 |
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Harald Csaszar
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9e54dc4faa
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[unity] Increased version number of Spine URP Shaders UPM package in package.json.
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2022-01-18 19:06:47 +01:00 |
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Harald Csaszar
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8a30203ab9
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[unity] Fixed incorrect normal orientation for lighting in URP 2D shaders. Closes #2023. Fixed compile error of URP/2D/Spine/Sprite shader on Unity 2021.2. Closes #2022.
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2022-01-18 19:03:12 +01:00 |
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Harald Csaszar
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dbf93a5a2f
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Merge branch '4.0' into 4.1-beta
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2022-01-12 16:06:54 +01:00 |
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Harald Csaszar
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ae186964a2
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[unity] Timeline: Removed editor warning when SpineAnimationStateTrack 'Track Index' is identical at different tracks, different skeleton objects can be targeted. Timeline API prevents a target object check. See commit 7db783c.
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2022-01-12 16:01:56 +01:00 |
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Harald Csaszar
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8a89b7399a
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Merge branch '4.0' into 4.1-beta
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2021-11-29 19:40:26 +01:00 |
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Harald Csaszar
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7db783c660
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[unity] Timeline: Added editor warning when SpineAnimationStateTrack 'Track Index' is identical to target 'Track Index' of other track.
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2021-11-29 19:36:48 +01:00 |
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Harald Csaszar
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24f676a030
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[unity][csharp] Updated test package.json files and test asset version numbers to 4.1.
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2021-11-22 19:36:50 +01:00 |
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Harald Csaszar
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62b513a06b
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Merge branch '4.0' into 4.1-beta
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2021-11-22 19:36:00 +01:00 |
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Harald Csaszar
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ac9c83f7d7
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[unity] Added missing license header to test class.
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2021-11-22 19:30:24 +01:00 |
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Harald Csaszar
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d1b1e32bbf
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[unity][csharp] Minor cleanup of last commit.
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2021-11-22 19:25:21 +01:00 |
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