Nathan Sweet
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7aa940a961
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Fixes for reading mix X/Y.
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2021-06-03 15:33:48 -04:00 |
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Mario Zechner
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69f0873122
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[c] Timeline type and debugging prints.
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2021-06-02 09:28:24 +02:00 |
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Mario Zechner
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a71d73928d
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[c] Fix frame and curve array initialization in timelines, add debugging methods.
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2021-05-31 15:58:18 +02:00 |
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Nathan Sweet
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6dfae6df3c
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Missing port: Fixed AnimationState crash when the number of timelines changes during a mix.
Ref impl commit: b99df7286aa933411f90eda6dbdeffd936058ae4
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2021-05-31 01:26:41 -04:00 |
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badlogic
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e6a14ff532
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[c] 4.0 porting, complete but with bugs.
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2021-05-26 15:17:20 +02:00 |
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badlogic
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090f317602
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[c] 4.0 porting, skeleton binary complete.
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2021-05-20 11:30:34 +02:00 |
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badlogic
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7a7a69592a
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[c] 4.0 porting, skeleton binary.
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2021-05-19 12:31:40 +02:00 |
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badlogic
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5411717c1a
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[c] 4.0 porting, texture atlas parsing and key value storage in regions.
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2021-05-12 15:18:39 +02:00 |
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badlogic
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5d50d8f28e
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[c] 4.0 porting, atlas parsing.
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2021-04-08 20:56:58 +02:00 |
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badlogic
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fd06ab2bae
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[c] 4.0 porting, remove unused vars.
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2021-04-07 14:37:40 +02:00 |
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badlogic
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f74e80ae89
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[c] 4.0 porting, AnimationState
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2021-04-07 14:36:36 +02:00 |
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badlogic
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733aab6e73
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[c] 4.0 porting, timelines complete.
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2021-04-02 21:35:58 +02:00 |
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badlogic
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90bb6e2607
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[c] 4.0 porting, more timeline work.
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2021-04-01 21:20:44 +02:00 |
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badlogic
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5d3c3dbfc4
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[c] More 4.0 porting, further refactoring of timelines.
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2021-04-01 16:38:24 +02:00 |
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badlogic
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44b390cc0f
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[c] 4.0 porting, more timeline work.
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2021-03-30 16:25:40 +02:00 |
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badlogic
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3753dd6077
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[c] 4.0 porting, color timelines
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2021-03-26 13:27:29 +01:00 |
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badlogic
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25f202abe0
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[c] 4.0 porting, SRTS timelines.
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2021-03-26 12:43:24 +01:00 |
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badlogic
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22f6782fe5
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[c] 4.0 porting, more timeline work.
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2021-03-23 15:58:56 +01:00 |
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badlogic
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a4c5b9937f
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[c] 4.0 port. refactor the way we handle animation and timeline data.
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2021-03-22 15:21:14 +01:00 |
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badlogic
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1fa5545f19
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[c] 4.0 porting, constraints & skeleton
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2021-03-18 14:44:38 +01:00 |
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badlogic
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8798b48e39
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[c] Remove SPINE_SHORT_NAMES and C++ struct constructors.
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2021-03-18 11:07:16 +01:00 |
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Alexander Akhundzhanov
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297fc2f438
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[spine-c] Fixed floating point exception - division by zero (#1706)
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2020-08-26 16:23:01 +02:00 |
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badlogic
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6c5948ab0b
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[c] Closes #1740, Parsing of path constraint timelines from JSON files was incorrect.
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2020-08-26 16:10:43 +02:00 |
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badlogic
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b4548b9166
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[c][cpp] Closes #1742, incorrect rotation value applied for 2 bone IK.
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2020-08-26 16:06:41 +02:00 |
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badlogic
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6d833f36d1
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[c] Port of commit 8290353. Fix for hold previous on 3+ animations causing dipping. See #1738.
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2020-08-13 14:22:49 +02:00 |
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badlogic
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93d78523c4
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[c] Fix 1-bone IK, see #1692.
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2020-06-03 17:36:42 +02:00 |
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badlogic
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ebd0bea6ed
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[c] Initialize timeline local var for additive blending case. Closes #1688.
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2020-06-03 13:17:39 +02:00 |
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badlogic
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f3a9c0a535
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[c][cpp] Port of additional fix for #1668.
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2020-05-20 16:18:23 +02:00 |
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badlogic
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6a317a1e3f
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[runtimes] Port of fix for TransformMode.noRotationOrReflection applying skeleton scale twice. See #1668.
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2020-05-06 19:47:08 +02:00 |
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badlogic
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7732838d6f
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[c] Port AnimationState deform mixing while attachment timelines mix out.
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2020-04-15 15:24:05 +02:00 |
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Jan Niklas Hasse
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c0f101969d
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[c] Ignore unused result from fread (#1644)
src/spine/extension.c:95:2: warning: ignoring return value of ‘fread’, declared with attribute warn_unused_result [-Wunused-result]
95 | fread(data, 1, *length, file);
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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2020-04-13 11:05:42 +02:00 |
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badlogic
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b67bf992a0
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Single bone IK fix and license header update. Closes #1580, closes #1581.
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2019-12-20 12:20:46 +01:00 |
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badlogic
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c1cc7f4db8
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[c] Apply left over time additively to track time of delayed TrackEntry. See #1504.
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2019-09-26 11:34:14 +02:00 |
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NathanSweet
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842dffbd83
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[all] Source clean up, formatting, and tabs for indentation.
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2019-08-27 15:57:14 +02:00 |
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NathanSweet
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2fa85fc1c6
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[all] AnimationState, fixed an attachment timeline from changing the mix blend for other timelines.
closes #1461
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2019-08-27 13:20:24 +02:00 |
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badlogic
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fada823dcb
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[c][cpp] fix parsing of default skins without attachment for binary files.
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2019-08-07 11:34:31 +02:00 |
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badlogic
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f5632c4ef1
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[c][cpp] Using -Werror, both C and C++ runtime compiles without warnings now. Fixes #1391.
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2019-06-24 16:18:24 +02:00 |
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badlogic
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49dd7c97d0
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[c][cpp] Scale IK constraint and timeline data. See #1383.
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2019-06-20 10:39:29 +02:00 |
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badlogic
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7a19650b5b
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[c] Added soft IK support. See #1383.
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2019-06-19 16:13:09 +02:00 |
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badlogic
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76af7851dc
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[sfml] Added mix-and-match example. See #1375.
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2019-06-13 17:10:17 +02:00 |
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badlogic
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c9ccd43121
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Merge branch '3.7' into 3.8-beta
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2019-06-13 16:10:22 +02:00 |
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badlogic
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b2e151f3e7
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[c][cpp] Port of commit ccc5b2f: Fixed root bone transform for skeleton. See #1379.
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2019-06-13 16:08:04 +02:00 |
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badlogic
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d790429cd1
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[c][cpp] Ported active bone check in SkeletonBounds. See #1378.
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2019-06-11 15:31:42 +02:00 |
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badlogic
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d85e18c5f5
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[c][cpp] Call update cache when setting a new skin.
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2019-06-07 10:40:30 +02:00 |
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badlogic
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d9161d2020
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[c] Ported skin bones/constraints changes. See #1346.
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2019-06-05 17:31:48 +02:00 |
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badlogic
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40e6b026bd
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[c][sfml] Ported all skin API changes, see #841.
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2019-06-03 15:39:11 +02:00 |
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badlogic
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225472de93
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[c] More skin API changes, see #841.
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2019-05-31 11:44:49 +02:00 |
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badlogic
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28b4694dbe
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Broken beginnings of ref counting attachments in C/C++.
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2019-05-28 11:12:33 +02:00 |
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badlogic
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d95bc83e07
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[c] Fix for #1352, the last subsequent attachment timeline always mixes out to the setup pose.
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2019-05-15 15:13:59 +02:00 |
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badlogic
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09130b15df
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Merge branch '3.7' into 3.8-beta
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2019-05-02 11:43:36 +02:00 |
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