Matias
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96ff408022
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more reformatting
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2013-06-13 16:13:53 +03:00 |
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Matias
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97097943a8
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more reformatting and ignoring of old non-fixed stuff..
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2013-06-13 16:12:59 +03:00 |
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Matias
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1ea5aa54f0
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fix some screwups and formatting, restore find-functions
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2013-06-13 16:10:43 +03:00 |
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Matias
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3a0ba4a70a
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if there is no attachment, remove it also..
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2013-06-13 15:39:15 +03:00 |
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Matias
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e334e0123c
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remove useless condition
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2013-06-13 14:52:52 +03:00 |
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Matias
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2fb6081a17
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fix tabs
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2013-06-13 14:50:31 +03:00 |
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Matias
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64cb985e93
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fix tabs
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2013-06-13 14:40:40 +03:00 |
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Matias
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776cc3958d
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only update attachments if they change
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2013-06-13 14:40:35 +03:00 |
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Matias
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d270c5e8da
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change name of nameIndices to slotNameIndices to reflect the contents better
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2013-06-13 14:40:30 +03:00 |
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Matias
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c5016f0da0
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remove findslotindex from skeletondata and make it into a table, for faster lookups
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2013-06-13 14:40:23 +03:00 |
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Matias
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d69f514681
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remove findslot from skeleton and make it into a table, for faster lookups
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2013-06-13 14:40:15 +03:00 |
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Matias
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a92419193f
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fix typo(?) in colortimelines using color.r instead of slot.r when using alpha
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2013-06-03 10:49:29 +03:00 |
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Matias
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9963293c88
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make sure animation duration is not 0 when figuring out the time
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2013-06-03 10:48:44 +03:00 |
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NathanSweet
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7444797839
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Fixed setSkin.
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2013-05-31 10:40:26 +02:00 |
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Matias
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09ff781a9a
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Add Lua support for reading scale and rotation inheritance
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2013-05-28 20:43:11 +03:00 |
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Matias
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fb21554a49
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Add Lua support for inheriting scale and rotation
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2013-05-28 20:41:45 +03:00 |
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NathanSweet
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22fabe8769
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Forgot to flip the root bone for some runtimes since the skeleton is now placed separately from the root bone.
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2013-05-28 18:22:06 +02:00 |
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NathanSweet
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cef7e46e5b
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Variable should be local.
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2013-05-24 13:54:19 +02:00 |
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NathanSweet
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567c7110b1
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Added findBone.
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2013-05-09 18:23:23 +02:00 |
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NathanSweet
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3736352c09
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Fixed flip x/y for root bone. (reverse-merged from commit 64fd34ba9426e2c7637526b1029721000c14ad5b)
#43
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2013-05-08 13:01:10 +02:00 |
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NathanSweet
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113ef3546a
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Fixed flipping, Lua doesn't have ternary of course.
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2013-05-07 15:31:30 +02:00 |
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NathanSweet
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64fd34ba94
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Fixed flip x/y for root bone.
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2013-05-06 14:26:23 +02:00 |
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NathanSweet
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7f69300bcc
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Refactoring: changed references to "bind pose" to "setup pose".
This better matches "setup mode" in the editor and we can be consistent in code and docs from now on.
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2013-05-05 12:38:06 +02:00 |
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NathanSweet
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2c3453f4dd
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Fixed spine-corona skins, slots.
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2013-04-27 13:51:31 +02:00 |
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NathanSweet
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9e49979db1
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spine-lua generic Lua runtime, refactored spine-corona.
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2013-04-19 10:54:15 +02:00 |
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