9246 Commits

Author SHA1 Message Date
Harald Csaszar
cdc1a3a539 [unity] Fixed quotes in Skeleton Prefab Mesh causing Unity Search Indexing issues, using brackets now. Closes #2572. 2024-07-08 18:23:55 +02:00
Mario Zechner
8c69162e2f [canvaskit] Add micro benchmark, delete Skia vertices after drawVertices 2024-07-08 17:40:51 +02:00
Mario Zechner
8c6e82581d [canvaskit] Add IK following example. 2024-07-08 17:15:05 +02:00
Mario Zechner
32f43fbf5d [canvaskit] More examples. 2024-07-08 16:35:42 +02:00
Mario Zechner
67a0f4f37b [ts] Release 4.2.53 2024-07-05 19:07:19 +02:00
Mario Zechner
f80ac86bbf [canvaskit] SkeletonDrawble, simplified examples. 2024-07-05 19:03:25 +02:00
Mario Zechner
40ce74ff2d [ts] Fix publish.sh 2024-07-05 18:13:17 +02:00
Mario Zechner
2942a661b5 [ts] Release 4.2.52 2024-07-05 18:11:07 +02:00
Mario Zechner
1df497e1e7 [ts][canvas] Minor fix to triangle renderer, improve examples 2024-07-05 17:53:48 +02:00
Mario Zechner
4f1cdb3c88 [ts] Release 4.2.50 2024-07-05 17:24:40 +02:00
Mario Zechner
fdc80774d0 Update .gitignore 2024-07-05 17:19:17 +02:00
Davide Tantillo
b4fd5d7bdd [ts][pixi] Fix memory leak due to not removing spine object from ticket. Close #2571. 2024-07-05 16:26:07 +02:00
Mario Zechner
a1f077d43c [ts][canvaskit] Added CanvasKit runtime for NodeJS and browser environments 2024-07-05 15:18:06 +02:00
Harald Csaszar
853dc33e19 [unity] Minor: fixed whitespace formatting. 2024-07-05 13:01:18 +02:00
Harald Csaszar
2f44b90878 [unity] OnDemandTextureLoader: Added TextureLoadFailed callback, used by Addressables extension package. 2024-07-05 12:58:37 +02:00
Harald Csaszar
e076a1c7d9 [unity] Added missing attribute drawer changes of last commits for ui-toolkit package (on spine-unity side). 2024-07-05 12:56:17 +02:00
Mario Zechner
369dfb8b83 [ts] Added SkeletonClipping.clipTrianglesUnpacked, changed NumberLikeArray, introduced IntLikeArray, made Texture more generic
clipTrianglesUnpacked will write only x/y vertex positions to clippedVertices and u/v to clippedUVs. This can be used for runtimes that do not use packed vertices.
2024-07-05 12:28:54 +02:00
Davide Tantillo
52cc1d44d8 [ts][pixi] Performance improvements. 2024-07-04 15:15:25 +02:00
Davide Tantillo
f93c563a3f [ts][player] Prevent loading callback to be called indefinitely. 2024-07-04 12:24:27 +02:00
Mario Zechner
198f816cdb [godot] remove convert.py 2024-07-03 11:20:11 +02:00
Harald Csaszar
d982710070 [unity] ui-toolkit package: Code cleanup, added documentation. See #1943. 2024-07-03 10:33:26 +02:00
Davide Tantillo
f3b3cb429a [ts][threejs] Allow to load pma textures. Non-pma textures are pma on upload. Fixed blending modes. Add physics example.
Close #2503.
2024-07-02 18:09:40 +02:00
Harald Csaszar
06dc94ee11 [unity] Added spine-unity to package dependency of ui-toolkit package. See #1943. 2024-07-02 17:50:37 +02:00
Harald Csaszar
273ec46636 [unity] Minor formatting and version fixes for ui-toolkit package. See #1943. 2024-07-02 17:36:35 +02:00
Harald Csaszar
af57e96f91 [unity] Added experimental package com.esotericsoftware.spine.ui-toolkit to support UI Toolkit. See #1943. 2024-07-02 17:24:59 +02:00
Mario Zechner
f9fb7a3b0c [ios] Fix UIKit example. 2024-07-02 14:48:21 +02:00
Mario Zechner
1b6ace271f [ue] Simplify attachment atlas page texture lookup. 2024-07-02 14:23:30 +02:00
Mario Zechner
119b739a6d [flutter] Fix CHANGELOG.md 2024-07-02 14:09:17 +02:00
Mario Zechner
520dd36c71 [ios] Switch to SkeletonRenderer, update README.md 2024-07-02 14:08:32 +02:00
Mario Zechner
50f3490046 [flutter] Release 4.2.30 2024-07-02 14:08:19 +02:00
Mario Zechner
e9cd51e597 [cpp-lite][flutter] Switch to SkeletonRenderer 2024-07-02 14:08:00 +02:00
Mario Zechner
24995d28b4 [phaser] Display number of skeletons in batching test 2024-07-02 12:33:05 +02:00
Mario Zechner
bf0a33876a Formatting 2024-07-02 12:32:59 +02:00
Mario Zechner
e9aab1c94e [cpp] Fix rendererObject assignment in sequence loading code 2024-07-01 16:24:18 +02:00
Mario Zechner
e12b71bb1a [sfml] Switch to SkeletonRenderer 2024-07-01 16:03:56 +02:00
Mario Zechner
d3c8ccbfc1 [sdl] Better leak detection in example 2024-07-01 15:48:34 +02:00
Mario Zechner
dcaa4f935e [sdl] Switch to SkeletonRenderer. 2024-07-01 15:09:42 +02:00
Mario Zechner
9db5f90ccb [glfw] Rewrite using new SkeletonRenderer and switch to spine-cpp. 2024-07-01 14:57:05 +02:00
Mario Zechner
072d5f1539 [sfml] Update sample instructions 2024-06-30 22:10:53 +02:00
Mario Zechner
e81ad9072d [sfml] Refactor CMake build 2024-06-30 22:07:47 +02:00
badlogic
3a83495e5b Update gitignore 2024-06-30 21:12:51 +02:00
badlogic
8cd490c398 Merge branch '4.2' of https://github.com/esotericsoftware/spine-runtimes into 4.2 2024-06-30 21:07:35 +02:00
badlogic
dbb3dfb7e7 [glfw] Fix VC compiler error 2024-06-30 21:07:30 +02:00
Mario Zechner
6a60e374f0 [c][cpp] Removed root level CMakeLists.txt 2024-06-30 21:04:45 +02:00
Mario Zechner
70af9d8159 [sfml] Refactor CMake build 2024-06-30 21:03:37 +02:00
Mario Zechner
63d829682e [sdl] Refactor CMake build 2024-06-30 20:53:28 +02:00
Mario Zechner
75a23e8167 [cpp] Refactor CMake build 2024-06-30 20:07:29 +02:00
Mario Zechner
a5b3bc709d [ios] Fix blending, use PMA assets in all examples. See #2555 2024-06-28 15:46:28 +02:00
Mario Zechner
7d6f0f9490 [ios] Fix blending, see #2555 2024-06-28 15:39:13 +02:00
Mario Zechner
35d76de559 [c][cpp] Fix formatting 2024-06-28 15:38:51 +02:00